Railjack is a spaceship. Yet, for some reason, it has a "horisontal" state.
Meaning: when I roll into the orientation at which I desire to engage the enemy, and release the controls, after a bit the ship "snaps back" into its preditermined "horisontal" position.
Why this should be changed: space combat is not the same thing as plane combat, even though many space-centered games struggle to grasp this simple truth.There is no "up" and "down" in space, and undersanding this, as well as learning to use this to their advantage, would benefit many pilots. Maneuvers that are not doable in an "oriented" environment, aligning ship to see enemies best while exposing yourself the least, and dodging in relation to enemies rather than in relation to some absolute "ground" are bread and butter of space combat. This is why I would desire to have persistent roll, rather than global "horison-bound" roll. This is also why I lack roll controls in the new Archwing flight system.
Fixing this can be done as an optional thing, and if the development team thinks current system is easier to understand, they could as well make this a toggleable setting. But for users who want more depth to their space combat, and these who think with no "up" and "down", allowing to roll as we please could really increase the usability of the Railjack.