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TigranZ

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Everything posted by TigranZ

  1. As of writing this, I must admit that Chroma's new augment makes keeping uptime on Vex Armor quite comfy finally, which lessens the amount of time you need to spend looking at its duration so it doesn't run out. That being said, all of that is invalidated by overguard as of current. if you are playing Chroma in a public or premade group that includes at least 1 overguard frame such as Styanax (with augment), Kullervo, Dante or even Frost with his augment... then you won't be able to utilize your vex armor at all. Needless to say, overguard needs to be looked at in terms of how it interacts (or in this case, limits) certain frames like Chroma from reaching their full effectiveness. And I dare say, this would make a fine time for Chroma to receive an actual rework himself. If for no other reason than to bring him up to the times, and I know Pablo and the team would be able to pull such a thing off. In either case, overguard removes any ability to generate buffs for any frames that require shield "or" health damage in order to function. So I feel it needs a review, and no this is not a call for any sort of nerf to overguard, as functionally it serves its purpose really well. I, a mere Dragon frame main, am just asking that he may spread his wings, without worrying whether an overguard frame is going to make him dawdle around awkwardly as they make his most useful part of his kit ...moot. 😅
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