Thanks for your reply. Yeah I totally get what you are saying and was thinking about that before making my initial point. I think its totally valid to look at things from the perspective of the randomization being one of, if not, the core aspect of Duviri. If that does end up being the case, to me, it just feels like if there is no way to select what i want from among what i have. That the game design behind Duviri is at odds the the philosophy of the main game in a reductive way instead of an additive way. More so than most other games it really seems like player expression is at the core of warframe. From selecting loadouts and frame to how much emphasis is put on cosmetic choices. So it kinda makes me feel like im being penalized for having a main gear set in a game that seems to heavily encourage and rely on incentivizing players to at first try as many things as possible before focusing in on the gear you like the most and pushing that gear to its absolute limits. And as someone who has been playing the game for 10 years, while I like going off the beaten path from time to time i also have a very solid idea of how i like to play the game the most. And it seems like almost every other game mode is in favor of this.
All in all, Like you said, ill also ultimately need to play it first before concluding how I feel about it it just seems like another inevitable situation where an update is released without a small fundamental features that makes the quality of life better, that often times is added in the Echos update anyways. Id just personally not like to wait potentially 6 months for them to add a feature that seems like an easy win, at least in concept. (i cant personally speak to how hard or easy it would be from a technical aspect to allow parts of Duviri to support player choice in gear)