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PortalsFTW

Hunter
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Everything posted by PortalsFTW

  1. There are some really good ideas here, especially the synergy between abilities! I do have a couple of criticisms though: -This build seems very energy intensive, so perhaps a way for ember to recover some energy would be warranted. -While adding damage reduction was a good idea, I dont know if keeping world on fire in ember's kit is a good idea. The ability is kind of problematic as a turn on and forget, and still works a bit too well at nuking low levels while not justifying its high energy cost at high levels.
  2. This + let us equip prime cosmetics if we own the prime version
  3. Doubling nothing is still nothing. Simply increasing the damage of her abilities does not seem to help much, as seen in the world on fire rework. Just sitting there waiting for a heat proc to kill an enemy isnt going to happen much in high level play. While the passive you suggested is much better than her current one, it does not make ember "viable in all level of gameplay." Ember still has: -low survivability -bad cc compared to other frames -very low damage against high level enemies, especially those with armour -high energy consumption with no means to restore energy -very short ability range -overall just outdated mechanics. Fire blast is a joke and world on fire continues to be a low level clearer while sucking at high level. An extensive rework is necessary.
  4. Step 1: join a defence or interception mission and place resevoirs in enemy spawns Step 2: mash 3 repeatedly Congratulations! You have now ruined the game for your teammates by spawn killing everything with minimal effort! Seriously though, am I missing something about how wisps 1 and 3 work or did DE just potentially bring back soundquake? Here are some other issues I've got with wisp: -her 1 and 3 look like they'll only actually work in defence missions -everything about her 4. I dont really know what DE was going for with this frame's theme. However, I do know that firing a sun laser does not fit whatever her theme is supposed to be. Also can we stop with the channeling ultimate abilities that turn off our weapons? They're not fun, restrict movement and are usually less effective than just using our primary weapons anyway. I think wisp needs to go right back to the drawing board. DE should probably stop releasing new frames so quickly if it is going to result in this level of quality. Perhaps they could finally get on reworking some of the old frames instead?
  5. Agreed, The scarf and such look really cool and all, but when trying to use other skins or when you just don't want a billowing blanket blowing in your face while in PoE, it would be nice to be able to remove it.
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