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Everything posted by Andy.

  1. Thanks for the Update. Invigoration's are still too RNG heavy. We should not need RNG to tell us if a Warframe is strong.
  2. What is with Heat and Electric? They also deal dmg over time like Bleed and Toxin. They need to be excluded too.
  3. Making the INVIGORATIONS random is bad. Really bad. We dont need RNG that says how good our warframes are. And if we are looking forward to future events, this will cause alot of trouble because the best starts might only be possible one week and the not anymore...
  4. Looks interesting. Melee changes tune it down a touch. These new Gun mods and Arcanes look good.
  5. I'd also like to know what happened with the Drop chance in general. Adding up all drop chances from those Pictures only adds up to 92.5%. Does that mean we have a 7.5% chance to get nothing or did DE put wrong Numbers again...
  6. So you are bascially saying that the game & all its bosses are bad? Everything in this game can easily be done with Inaros.
  7. This is completly wrong. Players who know the fight can see that Profit Taker only uses his magnetic attack when you are too close / beneath him. Experienced Players use this to thier advantage and use Warframes that buff thier damage. Also big doubt on this one.
  8. Orphix is already the best at something. It is the best Wreckage farm for specifc wreckages on the game. Sure, you may not need wreckages once you have a maxed Railjack, but this is a different issue. Every time something new will become the best at X you will kill the old thing that was the best at this. Look at Xini for example. Nobody cares about Xini anymore since disruption on Lua is a thing. This is just an endless spiral with more and more Missions having the same loot and only the best one will be played. The way DE approached OV is by making it the best at something (Wreckages) and then giving it a bonus (Arcanes).
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