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About DariusMcSwag

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  1. A while back I made a similar suggestion, and I agree that a difficulty slider could be used well in this game. Here's the link:
  2. I would like to see Rivens and Riven Transmuters as a Rotation C reward. There I said it.
  3. Thank you for your feedback! All of Nightwave's content, including the challenges, should be accessible to everyone. One complaint that I hear often is how newer players don't even know what the Profit Taker is, which can be spoilery in its own right. The draw to playing Nightwave should be that it is first and foremost fun, and offers something new to Warframe. If you have any suggestions on how to improve this concept, please let me know, and thanks again for the support.
  4. That's why I made this Nightwave Rework post about a week ago. Through the help of others, its become something that I think a lot of players want. Nightwave can only get better if players let DE know the things that they would like to see added/changed. If you are at all curious, take a look, and if you have any suggestions of your own please feel free to post them there.
  5. Ive added a portion to the concept that addresses the different level of challenge for Daily, Weekly, and Elite Weekly missions. This is just an example of how they could differ from normal missions. Nothing too concrete yet.
  6. Could the makers for enemies also highlight enemies when they get close enough, like how Kavats can Sense Danger and reveal enemies to you? This would help to single out specific enemies, instead of having a sea of angry red triangle bits. Thanks for the update btw 🙂
  7. It all comes down to what you as a player want/need. By adding the reward tiers to the Cred Offerings table, I imagine that like traditional Nightwave you can purchase everything that would have been in those lists if you do ~60% of the Nightwave missions. DE originally set out with that goal in mind, so that mentality should stay with this concept. I will update the concept to reflect this, as it was not made clear. With this concept, the Cred Offerings would not change from week to week. I think that having all of the potential resources and rewards would help give players a goal to work towards, and that way it doesn't feel like the rug has been pulled out from underneath you. Unfortunately I can't do anything to prevent that, other than have some of the rewards that are cosmetic have a fixed amount of availability. Also items like the Emissary Operator Skin would include the entire bundle, not separate pieces. That wouldn't be fun. The goal for this concept is that you don't have to do every single Nightwave Act, but by adding a value to them it would encourage players to complete as many Acts as they can. Rewards and how they would work in this system is still an ongoing discussion, but the idea still remains that if you do ~60% of the Nightwave Acts, you will get all of the rewards that would have been available as if it were on a track. The biggest change is that players get to decide what rewards they want to pursue and how they want to use their time. If you really need kuva one week, you can set your goal on doing enough Acts to buy the kuva bundle with Creds, and then ignore the rest of Nightwave for that week if that's your choice. Thank you as always for the feedback, it helps to better the concept.
  8. Thank you for your support 😊 it felt like the rewards were the sole focus, so we wanted to change that to something that benefits everyone. Let me know if you have any suggestions for this, constructive feedback is always appreciated!
  9. Thank you for your support! 😊 If you have any suggestions/concerns, please feel free to tell us
  10. I've added a secondary mockup to show how you could use any mission for a Nightwave Requirement. Let me know what you think and I hope you like it.
  11. Take a look at the mockup, hopefully it answers some of your questions. It could either be VA or just plain text, which I admit some people will just glance over, but the goal is to make seemingly unconnected events connected in some way or another. They could be more broad, as in instead of doing a specific Capture mission, you could do a Fissure Capture or a Syndicate Capture, the only requirement is that its a capture. I appreciate that you like to do things at your own pace, so I'll take that into consideration. In a way it kind of feels like a choose your own adventure book, where you get to pick the routes that you want to take. I actually really like the idea of not having the Daily/Weekly Acts be specific missions and instead have them be mission types. That could help make it feel like you are paving your own path. Thanks for the feedback
  12. Everyones opinion matters, and your feedback is appreciated 🙂 especially from someone who has lost interest in the game.
  13. I've made the mockup to show what Weekly Acts could look like. Let me know what you think.
  14. Nightwave still has some growing to do, and I really don't like how it has turned off so many players. Some of my clan have stopped playing because of this, and that was one of the main inspirations for this concept. They tried something new, and unfortunately it hasn't gone over well. The best thing we can do is to help explain why we don't like the current Nightwave, and offer suggestions for them to consider when refining the idea.
  15. Thank you for your feedback. This would not be a forced story quest, but more like an ongoing narrative that progresses a story forward. Nightwave as it stands now is not forced on players, and neither would this. I agree it would be nice to have multiple full narrated story quests in Nightwave, but this concept is not reliant on it. The Story Acts could easily be variants on already existing mission types, with some context text helping to drive the narrative forward. I will mockup this to show what I mean. Ideally the main story beats would be available in the Nightwave index, like how it works now, so that people who missed out on that Season could still get the story. I also don't imagine these missions to be brand new ones, but missions similar to how you excavate for the Archwing blueprints in The Archwing Quest (not the best example, but it was the first one to come to mind). Sorties work the same way, as do Sanctuary Onslaught, Arbitrations, Invasions, Syndicate Missions, Fissures, etc. The difference between those and this concept is that the Daily and Weekly Missions will be varied, and would hopefully include ties to the previously mentioned mission types. Unlike a traditional Quest or the previous examples, you would be able to select the type of mission that you want to do. Lets say you login to Warframe and you check Nightwave, the Weekly Missions include an Exterminate, a Spy, a Syndicate Interception, Free Roam POE, Derelict Defense, and a Nightmare Hive. The Daily available for today is a Lith Fissure Capture. You are looking for Mutagen Samples to fund the research of the Hema for your Clan, so you choose Derelict Defense (in this situation, you do not need a key for this mission). When you select it, text appears to the side of the mission saying what the mission is, any modifiers on it, and how it connects to the overarching story. Thank you for this feedback, all criticism helps to refine the concept. If you have any more suggestions, please post them. No concept can be perfect right out of the gate, and if the concept is just not for you, its good to know why.
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