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MarrikBroom

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About MarrikBroom

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  1. Given my difficulties with the recent boss fight (as well as several instances through the years of the thing I need to interact with blending into the scenery) talking with a friend has hit on the idea of a false color mode that can be toggled on/off. Enemies/weakpoints: Red Allies: Green Neutral/invincible enemies/sections of said enemies: orange Greyscale terrain Points of interest/interaction: Blue. The idea being 'I don't want the game to be made easier.I want to be able to interact without it being obtrusive to everyone around me.' The problem is something like this I fear is far more difficult than 'here let's add a screen filter' since it has to take object purpose into account and the ideal would be 'little work for the programmers to have to do' since I wager it's maybe no more than 5% of the population having vision problems of any kind. Plus I wouldn't want them to constantly have to update and tweak whenever new things get added otherwise it turns into 'who really uses this thing? it's eating up dev time. KILL IT.' For reference my vision with best correction and with my better eye is roughly 20/250 and I'm nearsighted on top of that. To get something approximating what that is like, put your computer monitor (no hooking your tv up to your computer does not count) five meters (roughly twenty fiveish feet?) away and try gaming or doing anything else. The light colored enemies in the latest fight against a very light snowblind background of white sky and white ground does not help this issue. Hence the above suggestion of a false color toggle in the option menu so i can go 'oh hey here i am fine i will play normally. Except NOW everything's super bleh so turn on contrast mode so I can muddle through without bothering anyone.)
  2. How would the community feel about a false color mode toggle for low vision/colorblind players? Given my difficulties with the recent boss fight (as well as several instances through the years of the thing I need to interact with blending into the scenery) talking with a friend has hit on the idea of a false color mode that can be toggled on/off. Enemies/weakpoints: Red Allies: Green Neutral/invincible enemies/sections of said enemies: orange Greyscale terrain Points of interest/interaction: Blue. The idea being 'I don't want the game to be made easier.I want to be able to interact without it being obtrusive to everyone around me.' The problem is something like this I fear is far more difficult than 'here let's add a screen filter' since it has to take object purpose into account and the ideal would be 'little work for the programmers to have to do' since I wager it's maybe no more than 5% of the population having vision problems of any kind. Plus I wouldn't want them to constantly have to update and tweak whenever new things get added otherwise it turns into 'who really uses this thing? it's eating up dev time. KILL IT.' For reference my vision with best correction and with my better eye is roughly 20/250 and I'm nearsighted on top of that. To get something approximating what that is like, put your computer monitor (no hooking your tv up to your computer does not count) five meters (roughly twenty fiveish feet?) away and try gaming or doing anything else. The light colored enemies in the latest fight against a very light snowblind background of white sky and white ground does not help this issue. Hence the above suggestion of a false color toggle in the option menu so i can go 'oh hey here i am fine i will play normally. Except NOW everything's super bleh so turn on contrast mode so I can muddle through without bothering anyone.)
  3. Seems like a good idea from my spot on the sidelines. Haven't seen anything, but to be fair? I haven't dug very hard. Worth consideration though. How are you helping? How is this statement helping. You come off as 'look how much better than youand all these other plebs I am by stating the obvious.' Yes it would be better if you didn't have overuse of memes and insults, but it happens. What is being advocated is having more than just a hammer in the proverbial toolbox and in this instance getting out pruning sheers in a way that's automated with automated notification to the person that sent the now deleted message. Best part is the bot can then aggrigate who sends how many messages it has to delete into stat reports so ther'es an easy to track metric mods can go over and make a determination on 'ok now that I'm involved I'm looking over your stats page and wow... chatbot doesn't like you.' Well said. <3 My above suggestion on how chatbot works is what I would propose. If anyone has concerns or preferably reasons why this has been tried and confirmed to not work? DE has confirmed chatbot DOES collect stats and log, so what I'm suggesting at least to me sounds like it just modifies existing behavior instead of creating whole new behaviors. Then once this gets hashed out for PC can it get implemented on consoles? Apparently they Really need the help.
  4. For the purposes of 'single gun & one handed melee' that has been teased before... do gunblades count as 'single handed'? Please say yes because kitgun + Redeemer is the spice I want.
  5. I'm pitching in with 'I'm not looking forward to this.' I'm assuming with assets in place it'll be clearer what the goal is but it at preasent looks very 'what am I supposed to do what do the line shapes mean?'
  6. I dunno, after @Letter13 stepped in I was pretty happy given news one of the Problem Clique has been removed and another got a proper rename with a potential two others gone (or maybe bad info.) So I want to drop the bile and acid and hate for just a minute and commiserate with Reb and Megan over the fact Redeemer Prime handle is a really annoyingly rare drop (I bought mine because I like Redeemer almost as much as i like Oberon.)
  7. in b4 hot pink rhino wearing butterfly wings. twerking in the middle of the relay
  8. This I agree is fair. After all, in the case of infamous chat mod leaving? What good would be served especially given the likely ensuing.... well... I have visionsof a horrifying fire combined with a riot and I'm pretty sure that would put that situation rather mildly. I can see the point in that since that provides just enough information to leave a lot of assumptions. I was thinking less 'leave the post shell' and more a noete mid thread at trimming having occurred, like you had done in the chat moderation thread was more what i was visualizing since a mod making a statement post thread reorganizing with private messages as applicable (to people who actually broke rules rather than 'ok this is interesting but we're getting off topic' seems to me fair. See to me you come off as overly combative, and that because i have complaints i Must be this paranoid unpleasable wonk whom you must tilt at until I admit you are right and I was stupid for ever daring to raise my voice in objection. What Letter13 has done is address my concerns in a well worded response. I don't nessicarily agree with all of it, but i can see the logic they are working under. Meanwhile you are simply screaming 'PARANOID UNPLEASABLE IDIOT!' One is helpful and the other is not.
  9. The more done out i nthe open and the less done behind closed doors unless ABSOLUTELY NESSICARY the better.
  10. So on the subjectof chat moderation: ANy non-PC folk able to chime in? I'll admit a bit of pc-centricness to my tone and i have heard horror stories about ps4 so... Yea. Guys?
  11. My mapping right now is as follows. LMB: Primary Fire/Melee Q: Quick Melee/Channeling W: Tap to swap between primary/secondary, Hold to switch to melee. (I have an ESDF layout.) How do I need to swap everything around on the proposed changes?
  12. That is from @Letter13. They made a fairly well worded point in that topic that Forum Moderation is distinct and different from in game Chat Moderation with differing persons, personalities, and an environment that at the very least gives the opportunity to take a few minutes to consider rather than 'I have to act now because that guy is being ultra spammy and or very obviously acting in ways we do not want here. Act Now.' So with a proper topic for the matter I have... a few observations and opinions that are wholly my own. This is not the matter in dispute. What, however, is would be the fact often this is often without notice or notification or discussion. I have a rather strong dislike of that sort of behavior as 'I don't have to actually tell these people what i'm doing and I can just say we're active and there is literally nothing that says we haven't been except our owrd.' Notice notification and the like would help to show where and how you have to step in as opposed to 'we're doing our jobs. Trust Us.' I'm rather put out by this wording because it gives the impression of 'the community wants us to crawl to them on bent knee with cap in hand going 'Please Sir we would like to do our jobs Sir' otherwise a complete mob ensues. As far as I am aware, and i could very well be wrong, it isn't what you are doing that is the problem per-se (since in my opinion the pruning was largely warranted as it trimmed clutter and arguments.) The problem is the apparent lack in giving notice or discussion on the matter. which gives the appearance that staffers feel they don't have to give any sort of notice when and how they act which, again to me, is a sign of 'I don't have to consider what these people who are beneath me think.' To me, and again I must stress that this is my personal opinion, that is a sign of the sort of community the bad apples that were removed from in game moderation grew from, as they didn't come about from a vacuum. These elements wouldn't have had years of time to develop their attitude that they are immune from pushback or complaint if there was not a wider environment that allowed them to continue, again I stress that they had been allowed to do these things for quite literally years of community complaint with nothing being done. So while there is a clear distinction from Forum and Chat, the fact that Chat was allowed to persist with the staff mentality being to circle the proverbial wagons and the wider meme of 'the official forums banhammers anyone with complaints or anything less than glowing praise' now that the Chat mod situation is being addressed (FINALLY) I feel it is time to start addressing the Forum situation. If this were true than it would be quite reasonable a stance to take. I have to note that Letter13 had popped in now and again to try reigning problems in, and in personal discussion seems like a fairly nice person. My problem is this is not the only mod on staff and there are several instances of posts simply vanishing and it taking an entire thread's worth of posters asking before a mod will bother responding. I do not know what the back-end looks like so best to not attribute malice to a situation, but it is worth pointing out one mod trying to be good and do what I feel is the right thing by communicating is often undone by one or more that are just 'nope don't feel like I have to talk about what I'm doing.' Given the current climate created over the chat moderation situation, that sort of behavior hurts all moderators on all platforms whether they're trying to do right by the community or aren't doing so stellar of a job. While this is a rather generous offer given Letter13 put a bullseye on his head with an invitation to flood his inbox and make more word for himself? That... shouldn't have to be done because it shifts the work from the player to the staffer who might not even have been involved in the mess. Plus with a clear and public record of who did what the prior claim of 'we do a lot around here' can be backed with publicly reviewable statistics rather than assertions that cant' be verified. Apologies to those that volunteer here that have tried doing the right thing by communicating with players, explaining, and trying to be part of the community rather than above it. However now is, in my view, the time to start cleaning house so that 'moving forward' won't be done with this cloud of mistrust that currently exists.
  13. I mean, fair enough? But when the discussion constantly is pruned and edited without notice or anyone stepping forward? That highlights a problem within the wider staff culture where it gives the appearnace you don't 'have' to answer to us or explain. I was bragging on you specifically for chiming in a few pagesago, which I will do so again because this is the exact sort of post I'd been hoping would show up. Well worded measured reasoning on 'OK thisis why the pruning is happening and i'm the one that didit.' That, that is awesome. Thank you. I realize moderating a fairly large community is taxing even with a sizeable staff pool and you have all manner of personalities involvedon all sides, but the constant pruning and deletion without anyone from the staff side really does fuel the 'us v them' mentality where the worst fears of 'staff here only act when they're forced to, and even then with the least effort required, and if they speak it's because you truely messed up because they're annoyed they must act.' Which... is unhealthy. So I appreciate you chiming in.
  14. Whether in a different post, its own topic, or through Private Messages here Reddit or elsewhere i would be interested in your perspective as you have a quite well worded asessment of things.
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