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(PS4)LeonidasxGGG

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About (PS4)LeonidasxGGG

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  1. Everything that is good, is better twice. So, with Wukong: Double the Damage, Double the Fun. Insights on the "new" melee (ok, I'm a bit late. lol) , plus build at the end. Enjoy, Like & Subscribe!
  2. Please take the Kuva Lichs and Railjack back the drawing board... Do the "math": No manner how many hotfixes, these "leftovers" form Kingpin were (and are) abismal. All they are doing is driving players away.
  3. For the longest time I have been holding off everything related to MR, because it is very easy to get burned out in Warframe trying to do/get EVERYTHING. Still, DE found a way to pull me back in... damn you guys! lol. Enjoy the video, and please Like & Subscribe. https://youtu.be/Oy7L-7Qp6Qk
  4. [Disclaimer: Apart from some occasional 'zooms', this is integral/unalterated footage of my very first mission back into Railjack] I am sure people's experiences will vary, this was just mine, and I wanna share it has an example of what you might encounter if (like me) you are "new" to this (game) mode. More in the video's description. If you enjoy it, please Like & Subscribe.
  5. My Warframe Wishlist 2020 HUD (QoL improvements): Type of Landing Craft support displayed in HUD - extremelly useful. Eidolon Cores marked on Radar and be sucked by Vaccum - it is a cluter of icons when we fight the Eidolons and then still have to be right on top them to collect... Not good. Corpus Ratler spawning location visible on Mini-map - it is REALLY annoying to have these things popping up all the time, and have to run around trying to find where they are comming from. A little red dot (like the Grinner electric traps) would suffice to resolve this. Recolor Plains of Eidolon Map - for Orb Vallis you made a very good one where we can clearly see the roads, buildings, camps, etc. But for POE, all we see in one big green smudge... Needs work. Diferent icon between Mineral or Cristal displayed on our Minning scanner - useful, to say the least. Icon of the equiped Focus School displayed on the Focus meter circle- instead of the "generic" 5 rings we get now Introduce a third multi-item wheel - call it "Tactical Gear"(?) and include: Archwing Launcher, K-Drive launcher, Callback, Fishing tools, Minning tools, (and probably very soon: Railjack crew instructions), etc... All that is NOT consumables or Emote. They are added "functions" to Warframe. Ence, like emotes, they deserve a separate and proper wheel for those functions. If you play on PC this might not be a problem because of 'hotkeys', but if you play on controller (like I do) it can be a problem (e.g. I can't count the amount of times I wasted energy pads instead of launching my archwing or deploying my archgun). STARCHART: Remove the Railjack icon to the top left corner and instead include it as a proper node next to the planet- same as Archwing nodes, but with a Railjack on it. This would open the Raijack node-map for that specific planet. Include Excavators in Railjack planets to gather Railjack resources- NOT planet resources. For those you would use the "regular" planet on the starchart. OPERATOR: Make Operator usable in other Orbitals - so we feel at home in other players...homes. Make Operator usable in Relays - like we do in Cetus and Fortuna. Make Operator ride K-Drives - to make it more distinguishable from archwings, and because Ventkids (more on K-Drives ahead). ORBITER: Infested Room - Having it there always locked and just accessable to Nidus or to remove Cysts, is kind of reductive... this room needs more use(s). Sacrifice a Converted Lich to get Murmurs for another Lich Hunt that's active (more on Liches ahead*). SINDICATES: A Sigil for Ostron Sindicate - because all others have them, and so that we have at least ONE other way to earn standing for them outside the plains. A Sigil for Solaris United Sindicate - for the same purpose. Orb Mother Missions should increase Vox Solaris Standing, NOT Solaris United- why is a mission like this given standing for a diferent Faction/Sindicate makes little sense. Eidolon Lures as Consumable - In the Quills sindicate, either have available a unlimited use bp that we buy using Standing (just like Pads) OR claim a certain amount(3?) of it fully built (as we do for Specters in other Sindicates). ARSENAL: Auto color match for weapons - changing weapons in loadout should still match Warframe color selection (if we previously selected to do so), just like syndanas do. ONE Arch-Gun Gravimag should be enough for EVERY Arch-weapons - Just like the Archwing Deployer (remember that dispute?)... I have NO IDEA why you made this to work with just one. Diferent Archwings per Loadout - I don't understand why I can have a diferent Archgun per loadout, but the Archwing is the same in all of them. Please change. Some missions I prefer the Itzal, others the Amesha, etc... It is a pain to always have to go into Vehicules, to select the one I need. Multi-functional Exilus Slots- We have them for Warframes and Weapons, but I feel they use is very redundant (if useful at all, when it comes to weapons). So, I would like these to be "multifunctional". In Warframes, these slots could also be used for Augments (this would remove the necessity of a new slot just for that, since not every Warframe has Augs) ; and in Weapons they could also be used for Rivens (a much better deal in weapons that don't need those "not-damage" buffs). MISSIONS: Remove Drones from Arbitrations - Replace them with ONE Debuffer/Buffer Boss per rotation. Shield Drones move wait to fast (and lags and drop-frames EXIST) that they sometimes get "shielded" just by the amount of enemies surrounding them. Even with a weapon with high punchthrough, many times we just can't take them out (besides, the game already generates a LOT of debuffers said that period of time). Arbitrations IS fun to play now with the recent changes, but I propose ONE tough Boss to be present at intervals of time. Use Archwing in the Kuva Fortress - because the Kuva Fortress still shows Archwing stats at the end of the mission... Either remove that, or put it in. ARCHWING (glad to know you have not forgoten about it): Archwing Defense (or similar) - PLEEEEEEEASE comeback! Make it with ONE objective to defend and put some good endless rewards there (Relics!?) so I can go back to my Archwing fighting days. Archwing Races - If K-Drive has them, and Blink isn't an issue anymore, so why not? K-DRIVES: (Disclaimer: these are kind or useless, so they could be removed and introduced as a seasonal event like K-Drive Races). Aura or Companion active in K-Drives - I would like to find (and gather) loot in Orb Vallis surfing around, but because no Sentinel or Aura mods are inactive on top of K-Drives, I always have to relly on Archwing. Vaccum - This mod should still be active even while you are surfing around, extremelly useful (specially if it worked with Eidolon Cores, se we could gather them fast after an Eidolon Hunt). Allows us to use them with Operator - And use hour powers while riding them. POE & FORTUNA & IRON WAKE: New Open Worlds - Would like to see: the Infested Hive in Eris (a completly alien world, and maybe we could know more about how the infested came to be) and Uranus with the FIRST underwater open-world. Also, hading a tropical forest on Eart with LOTS of verticality and have Iron Wake as its Hub would be amazing. Able to use Abilities when fishing - do it the same as minning. I use Loki Invisibility a LOT (so no one bothers me) and it is quite annoying having to: unequip spear, use ability, equip spear... Please change it. Ability to change Warframe loadouts when requesting new missions in Orb Vallis (outside Fortuna) or Plains of Eidolon (tents outside Cetus). Have Mandacord songs be at specific location on Orb Vallis - Instead of having them spawn randomly. I've been looking for them for the last year, but cannot locate them unless speanding days flying around there. Have Pallamino trade Riven Shards in exchange for our Rivens - you can transmute 4 to get new one, but when your slots are FULL all you can do is: either give them away, or buy new slots. I propose trading them with Pallamino in order to work toward a new one. (e.g. Veiled Riven=2 shard; Open Riven=3 shards; Open Riven and Full=5 shards). Have Requiem Relics in Pallamino - I am VERY happy that Iron Wake as a use now, but she still has pretty much nothing in her store. EIDOLONS: Health Bar - because you put it in every Boss, but where it was needed the most we ain't got it. Possibly 2 bars: one separated into 4 or 6 segments for the Sidonias, and one for the final phase. Vaccum effective to catch Eidolon cores - You did it with Reactants, so... Have bounties to fight each Eidolon specifically - when night comes, have specific missions/bountie for each one INDIVIDUALLY (well, for Teralist we already have). This is very important, not everyone finds good Squads and not everyone can Solo all three. Make diferent Eidolons - The second could be a Spider (because rigging and AI is already done for Exploiter and Orb Mother, just needs a new skin), last one: a Giant Snake (as we saw it in Duviri trailer, so just make a "destroyed" version of it). Make Ropalolyst drop Arcanes like other Eidolons - Possibly, the faster you kill it the better the Arcanes OR beating it WHILE using Dragon Void Keys would diferentiate the drops (because NO ONE like RNG). If you're worried about depleting it to fast, make it one day drop only (same has it was for Raids). Change Ropalolyst level design to be on TOP of Cloud Filters instead of bottom, and let us use Archwing on it - a BIG change that I would like to see, just because YOU PROMISED IT WOULD BE SO! (probably will never happen). FOCUS: Make Zenurik energy dash one of the passives available for ALL other Focus Schools - Zenurik is the #1 school preciselly because of the energy buff we get. I propose you do the same thing you did for Itzal's Blink: make it available for all other schools as well (even if you have to SLIGHTLY decrease its effectiveness). Create your OWN focus school - since Focus isn't closed (even after you filled all nodes) this would be a very welcomed feature. School Cosmetic - Once you fully unlock and complete a School Tree you should get a Sigil from that School to mark your accomplishment (for shoulders). This would happen for all Schools. All Schools Master Cosmetic - After unlocking, and completing all nodes in all schools, you should get a "Master" Sigil or an Ephemeral(!), and a possibly a Trophy as decoration. This would work a bit like the Kuria rewards. You get one half way, and another at the end. KUVA LICH: (Disclaimer: I really hate the way this was implemented into the game and it deserves a complet overhaul to be its own thing, and not a "mutant" from Kingpin. IMO it should be a Bounty you get from Pallamino and then it would be something similar to Kela d'Thain, but it would happear on diferent planets, taking them over, and you would have to clear Nodes to get to it. That's it.) Remove RNG stats from weapons - make them have proper/better stats. OR; Make regular Rivens work on them - Either one of the other! Having RNG stats weapons then having SPECIFIC Rivens for them on top of that, it becomes a roulette inside a roulette. Remove Forma use to level up Kuva Weapons to full (lv40) - have ir already come with 5 Polarities, if you want to AND/OR expand the use of Forma to get more MR to EVERYTHING. Because unless you have a Riven, that's just a waste of Formas. RAILJACK: Move Railjack to Relays - At least have a proper dock to care for it if we ever leave a Clan and have nowhere to "fix" it. If you are preparing for WAR, you want EVERYONE in. Make Railjack missions available on the Starchart, not on a diferent Map - possibly a Node after Relays or Archwing, on the appropriate planets. Make sensable Railjack missions with diferent stages - Railjack Sorties (Weekly! We already have daily). Make Railjack resources/itens drop from regular Archwing missions - and possibly include Intrinsics also, so we can have a better chance to farm them Solo. PVP: (Disclaimer: either improve it or REMOVE it. These could always come back as seasonal events.) Better rewards - Or at least SOMETHING we can use outside Conclave, or else no one will play/return there. Possibly some Orokin Sculptures, Ephemeras, Amalgam or even Peculiar Mods (remember those?) Lunaro needs a mini-map - just a little one on the upper left corner like we have in missions, to quickly see where my teammates and our oponents are. Frame Fighter against CPU - I mean, I tried to play it a bit but no one ever shows up. Competitive Missions - where you don't really fight other players, you compete to finish an objective faster/with higher score... (Arbitrations might be a good candidate, because Drones are a pain, and you could spawn those to slow the other team down). [EDIT: YES! THIS IS COMMING! SO EXCITED!] Archwing/Railjack PvP - Just an idea, but on the other hand: TRUE space pirating! MAROO'S BAZAR: Showcase itens - Have a place where you could leave itens "exposed" to sell, while you are playing, AND browse itens that other players have left there to buy. Having to be PERMANTELLY on Trade Chat to find a good deal is boring, not to say extremelly time consuming. People would them use chat messages to negotiate, but trading would still require both players present at Maroo or in a Dojo. MARKET: PLEASE allow us to buy Deluxe itens separatly - Even if it is only 3 to 6 months after inicial release, and even it they were a bit more expensives than the Complete Pack combined, you would STILL make money and have many players happy to get just the item(s) they wanted. Personally, I need the Chroma Deluxe Heavy Sword Skin, and Nidus Infested Helmith Deluxe Skin, but I already bought the Skins. So, if at the very least I don't get a discount for the Pack, I'm just not gonna buy them... Ever. EXTRA: Allow Crossplay Allow Crosssave Allow Crossprogress - Because almost every other Free-to-Play have them and Warframe NEEDS it.
  6. Having read the changes comming in the future, I must say that I was very underwhelmed by them. They seem more like quick-fix band-aids than actual "change". (I really didn't mind dying, Warframe entire design seems to rely on "Failure is not an Option" but then you wanna talk about "incresing difficulty"?... But I digress). So, since you said that Pallamino will have a more significant role (love that btw, Iron Wake is a very under-used Hub), AND that content for the daily player is like "DE's goal" in Warframe, here's a suggestion on how that could be done: Make them a daily assassination mission! Like Cephalon Simaris, PALLAMINO would have a daily Bountie to hunt a specific Kuva Lich. Right there you could see who would it be and what weapon it would reward you. No more "shooting yourself in the foot" by killing a random Kuva Larving, just to then get (or not, with the UI changes) a weapon randomly. [Also, just like Simaris has a list of targets to scan, Pallamino could have a "list" of Kuva (Weapons) you could unlock. To keep track of all 13 of them... but I leave that to your descrition]. Once you take on the Bountie, you would see on your star chart the designated planet that got taken by the Lich (the planet would be filled with Red Mist). Go there, clear or nodes (the more nodes you clear the weaker the Lich gets), kill it, collect weapon. In this instance you could have it work in one of two ways: either the Lich gives the weapon automatically OR it gives you a "Token" you then trade for whatever weapon you like in Pallamino. [If the List was implemented: The Hunt would be Daily, but the stats on the Kuva (Weapons) at Pallamino would change weekly, thus the "Token"]. OTHER IDEAS if not Pallamino Bounties: The Lichs could related to the Kuva Fortress (placed in Floods and Syphons), because the Lichs would be there to "protect" the Kuva. OR in Invasions, because it would be cool to see a Grinner and (later) Corpus and Infested Lichs battling it out, plus it would bring players back to Invasions. If it's related to the Kuva Fortress location, the more Flood and Syphons you cleared the weaker the Lich got (but you would be time-limited to do has much has you could, before the Fortress moved and the Lich/Weapon changed AND I don't know if it would work with Corpus and Infested later in the game). If it is an Invasion, clear all invasion nodes and face the Lich to get the weapon. The more nodes you cleared, the weaker the Lich (also a bit time-gated by the duration of Invasions, but "easier" to achieve imo). FURTHERMORE: Please remove Requiem Mods slots from the Parazon. The Parazon SHOULD hold 6 Parazon Mods, or else 3 slots became utterlly useless unless you are hunting Lichs (something I don't do... Until it gets fixed). I am not against Requiem Relics or Requiem Mods, but I would prefer that they could be placed has a Consumable (like Dragon Keys) and not something that takes up space in our Parazon. To be honest, I don't particularly like using this "tic-tac-toe" system to "guess" how to kill the Lichs, I would much prefer to have a quick-time event (like YOU promised), but maybe Requiem Mods could be traded in Pallamino to get the Bounties I spoke before OR to upgrade your Kuva weapon (same has combining Weapons, but each Requiem Mod would boost of reduce certain characteristics). IMPORTANT NOTICE: Also, 5 FORMA??? To max it, is just TOO much. I don't mind that we get more MR from them with each Forma (and cap at 5), but that is something you should implement in EVERYTHING!... Or else, I am just wasting forma (which I only have about 40 btw) in weapons I don't need and probably am never going to use again. And once the Corpus and Infested get in, them it is really going to blow my Forma Forge printing press (which I DON'T HAVE btw). Please remove, or expand to all Warframes and Weapons. TL;DR: 27,000 replies/feedback and only ONE thing was addressed? I will NOT play this mode until I see some actual change/benefits.
  7. I definitelly think that the satisfaction with Warframe was too high. Remember, this was something published on Twitter and not every player goes there. Also, the disparity with Like-Dislike Empyrean might come from PC vs Consoles, cuz I can tell that on PS4 no one of my clan played Railjack and many that came back to try it, found it SO buggy they immediatly left. My most welcomed changed was the Kuva Liches. I have played it and got ONE weapon, and then never again. It is good that the entire game mode is getting reworked and rebalanced. I am very happy to see that Pallamino will now have a more valuable role in it, cuz Iron Wake is a very under-used hub, and I would go as far as making her somehow "rework" the Kuva weapons (because they need 5 Forma!). AND, if I could had something, since DE aims for that "daily player" maybe make the Kuva Lich a Daily Assassination mission?... Just a thought. What I am most hyped about is the new Infested planet. Something I've been looking for ever since they first introduced open-worlds.
  8. If you're having trouble beating Thumper, here's a way you can do it... (I use an "underrated" weapon) Enjoy, Like & Subscribe!
  9. Not to brag (cof cof) but many people ask me for my build when I play ESO. Ence, I've decided to share it with you all. It's nothing much, but if it helps you and you enjoy the video, please give it a Like & Subscribe!
  10. [Disclaimer: This is an analogy.] Warframe is like a free candy store that drops a new flavour every few months. The kids that are just comming in, love it. I mean, it is FREE candy, and who doesn't love free candy? Kids who are loyal costumers, nick-pic what they like the most (and what they can digest in a "reasonable" healty manner). But fat kids (players with lots of money and/or play time), eat EVERYTHING right out the gate and go on yelling for more! So DE caters more to this vocal minority (cuz let's face it, they pay the bills) than to the silent majoraty. In a way, DE as become the arquitect of it's own problem... I'm sure they have the numbers, they CAN see how many players are playing what, at what level, how long it's taking them to acquire certain itens, etc, etc. BUT, instead of having a good game that makes player want to come back, even if it is inbetween other games (cuz face it, free-to-play used to be for that), they increase the number of missions, grind and rng, just to keep those fat brats, I mean... kids, happy. But that is a mistake. First of all, because you want healthy costumers, right? You don't want some "sugar addicts", comming into the store causing all sorts of problems because they need their next "fix". Second of all: The best games (or even, the best businesses) cater to loyalty, NOT sales. Why? Because a happy costumer, even if the buys little things, tells of that good experience to LOTS of people. Why do you think Warframe player count almost TRIPLED on Steam after the bungled release of Destiny 2?... On every Youtube video that talked about the disgrace of "Destiny Poo" there was a comment right at the top saying: "Play Warframe." That's how Warframe grew! So much in fact, that they stopped working on another title ("The Martian Sucessor", I believe it was called) to work on Warframe full time. So, the player count grew, the team grew, and so did the revenue. However, so did the number of those fat kids. And now Digital Extreme had a choice: they either made the game for those loyal fans that come-and-go and play casually (but regularly); OR they made it so that those with the highest amount of free time and/or pockets could really get ahead in the game... Guess what they chose? This as been going on for quite a while. They made insane high grind and rng for those who want/need everything right out the gate. And then, after a few months (when those "whales" have their fill) they tonne down the requirements, the grind, the rng, etc... They call it: "balancing the economy". I call it: "hypocritical bs". The latest debocle in this was the Kuva Liches and Railjack. DE super-hyped these two main-contents last year (specially at Tennocon). BUT, also made these two HEAVELLY grindy and RNG gatted updates, drop too close to each other. Now, they have dropped grindy and rng infested updates before, but they went completly overboard on these. And, oddly enough, (even for THIS chocolate factory) they didn't even "sugar" coated it. They just said: "Here. Eat it." And players, even those fat ones, (finally) noticed. They weren't being treated has before, and have their time respected, and their loyalty seen as a valuable... No. They, I mean, WE and OUR time, are now commodities for DE to trade, buy and sell, as they see fit. Because of this, these two drops were (imo) absolutely abismal for Warframe last year. Personally, I played only ONE of the Kuva Liches, and utterly refused to play the game after trying the bug infested Railjack. Since Destiny 2 got "fixed" Warframe player count on Warframe has dropped to 2/3 what it was on its high. Which means, if you think about it, if it wasn't for the massive injection of players with Destiny Poo, Warframe would have almost no players right now (on Steam numbers). When I first started playing Warframe I was an advocate that EVERYONE should try it (ence, the Destiny 2 injection). In late years, I have been warning people about the immense mountain of grind it holds... But right now, I recommend they should AVOID IT altogether. In more ways that one, the Chocolate factory is turning into a Hong Kong Casino... That's I'm dedicating more and more time to other games that DO value me, and DO respect the time I take out of MY life to play their game. I certainly hope 2019 was an eye-opener for DE, because 2020 might make or break Warframe as a "viable commodity" for me... And imo, for a LOT of players.
  11. The game has gone considerable changes over the years, and not always for the better (if you'd like to read my opinion on Warframe 2019, just follow the link bellow), but in one aspect this game remains unique in the "looter-shooter" genre... Well, in my opinion anyway, as you will see in the video. If you enjoy it, please Like & Subscribe!
  12. [An Open Letter to DE] Dear DE, I've been putting this on hold for the longest time, but after many delays I believe Warframe is at the tiping point, and this needs to be addressed. I was almost suprised to see that it took, most content creators, so long to reach this level, when I saw this entire thing going sideways months ago... But anyway, better late than never. Let me start by saying I feel in love with Warframe some 5 years ago for the aesthetic and overhaul universe lore and story. I grew up with Comics and I saw/see in Warframe much of that European flavour (Moebius) that I rarelly see in other games. Also, I come from a beat'up videogames, so the fact that Warframe (unlike other titles) offered Melee was always a plus in my book. However, this past year (2019) I have been loosing my love for the game and "why" to play it more and more. Warframe always had stuff that I didn't really know what (or why) it was there, but most of it was easelly bypassed or (quite frankly) just ignored. But last year, it came to an impressive disapointment in several, if not, most "advertised" areas. I admit that it somewhat started a year before with (slot-machine) Rivens, and with Umbra. Where we thought we were going to have this mass quest about Natah, and it ended up being just "us" in a hospital bed, a lot monologues, and missions boiled down to: "Go here. Find this." Almost no cinematics, very little animation, very little direction. But we got, probably one of the coolest looking Warframes, so we let it slide. But in 2019, despite a white board and despite not being all bad, what you promised was delivered with (many) "flyes in our soup" (so-to-speak). So let me beguin with the best, down to the worse: Nightwave- Was absolutely a great way to tie ALL of Warframe content/missions (which are a LOT) in a single mode. Something the Community was asking for the longest time and that many other games (specially Free-to-Play) implement with great success. But imo, the greatest thing this mode has is: NO RNG! You complete the tasks, you get the rewards. It is that simple. There is grind, but at least it is "satisfactional" grind. Gas City- Absolutelly loved it. Specially those secret orange doors puzzles! I just wished the Ropalolyst wasn't like it is... But, I do admit that Wisp was/is probably one of the most game-changing Warframes you have implemented in the game in late years. Disruption- I really enjoy this mode (almost as much as ESO). This was a very a good introduction to Warframe and I'll tell you why: it mixes TWO existing modes (Mobile Defense and Interception), it scales the rewards with performance, it (kinda has mini) bosses, and (best of all) it's based on skill. A team of good players can clear multiple objectives at once, making it faster, but also making it a LOT more rewarding than any other endless missions. Melee 3.0- A much simpler and faster way to fight. I think you did a good job, however, Glaives now have very limited use (if at all), specially Orvius that lost its trademark "snare" ability. Also, the Zenistar is now just an overgrow axe (which might look good if you have the Chroma Deluxe Sword skin) but reducing its trademark disc to 10seconds, completly robs it of its "gimmick" that was so good and useful. Parazon- Ok, I don't know if one asked for this, but I won't say it is bad because I do like to run Spy missions. So, as a hacking tool with the right Mods, this can be quite interesting. However, has a "finisher tool", its use is extremely limited. First of all, having 3 slots dedicated to JUST Requiem Mods is reductive imo, I would much rather have ALL "regular" slots for any Mod I want to put in it. Second, they only serve Kuva Lichs. For everything else they are just... Impractical. Exilus Weapon Slot- Now this, I KNOW no one asked for... It is "useful" in only about a handfull of weapons AND it uses up a Forma to build it. More Forma has then to be added to make room for it. I opened that slot in about 3 weapons and then I just realised. they're not worth it. I much rather have it for Rivens (something I KNOW some players actually asked for... Maybe they could be used for both functions?). Kuva Liches - THIS is were all my 2019 problems with Warframe start. This mode (and Railjack) were to be the Kingpin system, and it was supposed to be a "enemy that would scale in difficulty"; "really hard to beat"; "immune to some damage and weak to only a few types of damage";... (all of these are YOUR words, not mine). So, I (and I believe EVERYONE) was very interested to see what it was. But what we got was... A fraud. Because you realised you couldn't (or it was very hard) to implement as it was, or because a LOT of player are Soloists, or because of both, you decided to break apart the components and stuff them anywhere you could... Plus, because 1% of player eat thru the content like fat kids on cake, you decided that the so-called "difficulty" was going to be nothing more that RNG. That's right! The way you beat this thing is in a game of "tic-tac-toe". It has nothing to do with the abilities it might steal from you, it has nothing to do with immunity or weakness stages, it as EVERYTHING to do with Requiem Mods and Murmurs. PLUS, the only real reason people would even play it, is because of the 13(!) weapons WITH rng stats(!) you'd need to rank up you Mastery Rank. But WAIT!... Not satisfied, you even put that behind a 5 Forma-wall! So: RNG weapon> RNG stats for that weapon > RNG Requiem Relics > RNG Requiem Mods > GRIND for Murmurs > RNG for the kill = Get weapon > RNG for Forma > Grind to upgrade. End...(?) In all honestly DE, don't you think this is a bit much? Either make it grindy, but deliver a "proper" reward with NO rng. Or, if you decide for rng, make it fast so we can repeat it until we get something we want/need... One or the other, NOT BOTH! At this point Warframe became nothing more than a Las Vegas Casino, only tailored to "whales" who either play Warframe for a living (aka "content creators", but even those are now starting to complaining), or people who have no life,... or both. Something that they shouldn't need to do, because they seem to be doing MORE than fine (they were in the Top10 money-making games on Steam in 2019)... Ence, HERE is were my "aversion" to Warframe began. Railjack - Seriously, this came about a month after Kuva Liches and I saw the same EXACT thing hapenning... Another fraud. "Fly in space with a battleship"; "Boards other cruisers"; etc,etc... But all this, ridiculously locked (again) behind multiple rng-walls. BUT with the added agravation that it had bugs, lots of bugs, and even... game-breaking bugs! I couldn't believe you got so "lazy" (which we know you have become, because Leverian proves it, but) so "full of yourselves"(?), that you thought that this was 'fine' to implement as it was, AND let the players do the Q&A for you. Oh, but you stuck a Quest with a new weapon in there: Woopiedo!... At this point, I didn't cared (and I believe a lot of players didn't either). No one who cared for Warframe...I mean, those that played it like going out to your favourite pub, being around your mates (or equals) just shooting pool, having a laugh, having a good time, at this point... Those player did/do not care anymore. I've had many friends leave Warframe over the recent years and I was hoping Railjack would pull them back in. Sadly, it didn't. And it is now doing the exact opposite. SkillUp (one of your "content-creator" supporters) started FFXIV in 2019. And he said it was a grindy game (just like Warfrane, or any looter), however, because it had character development and a GOOD story, the grind, didn't felt heavy... It felt like part of the game. Something I believe you should pay more attention to... And it is not that complicated: I know Steve and Sheldon do some of the writting, but they are mainly programmers NOT story-tellers. You could, at least, have @[DE]Helen (I know she writes) do a draft of it and have Lotus, Nora or Ordis read it, just to see if a Narration or sorts would be interesting with each update/content... Now, there was a small cinematic with Kuva Liches, which was nice, but it didn't tell us much on how to go about it did it? The overall "tutorial" was on the loading screen, and how many people read those? Also, once Empyrean (with its own "tutorial") landed there, there was no way to read the previous information. Ence, if you missed it... Good luck. How hard is to put that text on a message from Ordis? On in the codex? And PLEASE do not mention Leverian! A couple of panning artworks (and I KNOW you have immensly talented artists there), or have a camera travel thru a scene (just like you do with Nightwave), add a voice-over, and would be 1000 times better than that. And PLEASE don't say you don't have the resources or the money for it because we already covered that you DO. At this point, when DE drops an update it feels like they're saying: "Here. Grind it." My disapointment was so big, that this was the very first time I didn't even put up my Christmas decoration on my Orbiter. A Orbiter that SHOULD have gone thru a lot of work now that we're having Railjack, now that we'll have Modular Archwings, now that we are preparing for WAR... But no. I was hyped to play it during the Holidays, but my disapointment was such, I just refused to play it altogether (and I don't think I was the only one). Do you know what imo was the MOST FUN I had in Warframe last year?... Dog Days. Dog Days was an absolute breath of fresh air in the game. No mods, no weapons, no abilities, just "skills" and fun. FUN that is missing in Warframe... A LOT. In the survey @[DE]Steve put out in Twitter at the end of the year I gave warframe a 6/10, but looking back now, the only reason I could still play it was because I was also playing other games and that gave me the necessary "buffer" to come back to it everytime. But if I just evaluate the Warframe content as a whole (specially considering the diference of what was promised at Tennocon and what was actually delivered) I would give it a 3/10... And I will even had that, I am bit concerned that they might even kill the Lotus (thus putting @[DE]Rebecca, one of the Community pivit points, out of the game) with the New War. I feel as if DE is loosing it's soul. More often than anytime before, in streams, Rebecca refered back to the "economics" of the game. Thus, making us players feel like we (and our time) are nothing but "commodities" for DE to buy, sell and trade as they see fit, until they find the breaking point... IMO that point as been reached. I already discouraged people from starting to play Warframe because of the "Everest" mountain of grind in it, but now with the addition of this RNGfest I just tell them to avoid it altogether. And even I find less and lesser reasons to comeback to it. [TL;DR] Imo, DE defraud our expectations in 2019... Let's see what they'll do for 2020.
  13. Ratlers- are just SO annoying. Operator in Relays- I ear ya, but players already see them during gameplay so... Maybe on the last Relay (I believe that is unlocked after Second Dream). Sindicates- There will be a new one comming with Duviri, but what I really want is more sinergy between them (relay and openworld ones). We see Quills and Solaris people all over the Relays, but there is no "interaction". I would like there to be something... (E.g. Steel Meridian "sponsors" Cetus; Red Veil "sponsors" Fortuna, etc.) Archgun Deployer- I know, but they already make enough with slots (specially Riven slots btw), and having to craft one for EVERY archgun seems like... exageration. Particularly now with (broken) Railjack. Arbitration Drones- I ear ya and THAT's the problem. Because they deny any and all damage and move around so much, only high punchtrough-wideshot weapons are viable, which is reductive imo. Besides, after 15min, the amount of Eximus and Debuffers is SO big, it really doesn't matter because you can get one-shotted (that's why I NEVER play Corpus: Drones AND Nullifiers? Nty!). So imo, a single tougher-debuffer (just like a Drone) semi-boss/boss would be better. Archwing Defense- Agree to Disagree. I want it, even if it was a single ship to protect. AND we have Amesha now. K-Drives- I recently completed the 1Million mille run teophy with my very first and ONLY K-Drive. I don't dislike them, but they just don't fit anywhere in the game, with the exception of Orb Vallis... Archwings are much better. And we have (broken) Railjack now. Ropalolyst in Vallis- There is a old concept art for Orb Vallis that shows a big meteor hovering above it. On a Devstream they stated that THAT's where the next Eidolon was going to be, and because we already had Archwing in the Plains they hinted that it would have some use there. Sadly, what they promise and what they implement is rather diferent... Typical DE. Zenurik- Everything else. I mean, they replaced Itzal's blink, it would just be a matter of putting something there (Zenurik it uses electricity so, maybe leave an electric bubble?) and pass the Energy pool to a passive ability. Kuva Lich Weapons- I didn't ear that idea before, but anything to bypass that rng. Well, Railjack "sorties" are comming. A LOT of work needs to be done first, but if Scott's face on the last Devstream is anything to go by, Raids together with Railjack will be a thing. PVP- Agree... Sadly, I agree. Showcase itens- Be that has to may, it is not a chat. It would be a display like Baroo has, where we would look for specific itens or mods. THEN we would contact the seller by PM and everything would unfold as usual. But just a reminder, the itens would only be there WHILE you were logged in. Separate Deluxe itens- I know right? I have NO idea why they resist this so much... Remove RNG- Ok, I need to elaborate in this. I am not so naive that I believe ANY looter-shooter can survive without RNG, but the levels of what DE is doing right now, rivals most Las Vegas Casinos. IMO there are 3 things they could do: 1- Drop specific itens under specific circunstances. We already have this with some Warframe parts (Octavia parts come from Void Puzzles, Grendel comes from completing missions with no Mods). They just need to expand this to other (high) tier itens. I mean, they HAVE it to unlock Rivens, why not for itens-mods-weapons? 2- Reduce reward pools. That's why I suggested that the Ropalolyst had some Eidolon Arcanes on him (I mean, he HIS an Eidolon and if they moved some of the Arcanes there, the reduction of the pool in the Plains would make getting those you lack a bit easier). But also, you sometimes have above 10 itens dropping on a specific mission and /or rotation, and some of those STILL include Endo and Credits? C'mon... 3- Rotate rewards. Just like they did for the Kuva Weapons, the rewards NEED to rotate and not repeat themselves over and over again. I would go as far as to say that they should NEVER repeat themselves (but that depends on the mission, because we do need 10 Arcanes... Heaven forbid DE made those drop fully loaded). But for others like: Capture, Spy, Pursuit, etc... Mission where you do them to get (a) specific item(s) and become a mouse on a wheel? They needed to rework those. All in all, when it comes to RNG, it has become, not a necessary evil, but just evil. A cancer in Warframe. All it tell me is that DE doesn't (know how to) have a good/fun game. They live in the fear that people will leave and so they create these endless "roulettes" to keep players "addicted" to the game... Ence, burnout happens, and more often than not, players leave. And many that do, never come back. EVEN it being completly free. Thank you for your feedback. Hope 2020 is a great year. For you and Warframe.
  14. I didn't catch the entire stream, so I have no idea if any of these topics have been touched, but I made a "Christmas" list of what I want to see in 2020: Have a Merry Christmas and a Happy New Year!
  15. Sorry, I missed the Devstream post window AND I don't have a white board... HUD (QoL improvements): Type of Landing Craft support displayed in HUD - extremelly useful. Eidolon Cores marked on Radar and be sucked by Vaccum - it is a cluter of icons when we fight the Eidolons and then still have to be right on top them to collect... Not good. Corpus Ratler spawning location visible on Mini-map - it is REALLY annoying to have these things popping up all the time, and have to run around trying to find where they are comming from. A little red dot (like the Grinner electric traps) would suffice to resolve this. Diferent icon between Mineral or Cristal displayed on our Minning scanner - useful, to say the least. Icon of the equiped Focus School displayed on the Focus meter circle- instead of the "generic" 5 rings we get now Introduce a "Tactical Gear" wheel - Archwing Launcher, K-Drive launcher, Callback, Fishing tools, Minning tools, (and probably very soon: Railjack crew instructions), etc... Are NOT consumables. They are added "functions" to Warframe. Ence, like emotes, they deserve a separate and proper wheel for those functions. If you play on PC this might not be a problem because of 'hotkeys' but if you play on controller (like I do) it can be a problem (e.g. I can't count the amount of times I wasted energy pads instead of launching my archwing or deploying my archgun). [EDIT] Recolor POE map - Because, compared to the one or Orb Vallis, Plais is one big smudge of green. Please make it a proper map (so can see roads, buildings, etc). STARCHART: Add Raijack node next to apropriate planet - Just like we have Archwing Nodes with a priper icon. Do the same but with the Raijack Icon. Maybe even alocate them "next" to the Archwing Icon, since these are Space missions (more on Railjack ahead). OPERATOR: Make Operator usable in other Orbitals - so we feel at home in other players...homes. Make Operator usable in Relays - like we do in Cetus and Fortuna. ORBITER: Infested Room - Having it there always locked and just accessable to Nidus or to remove Cysts, is kind of reductive... this room needs more use(s). Sacrifice a Converted Lich to get Murmurs for another Lich Hunt that's active (more on Liches ahead*). SINDICATES: A Sigil for Ostron Sindicate - because all others have them, and so that we have at least ONE other way to earn standing for them outside the plains. A Sigil for Solaris United Sindicate - for the same purpose. Orb Mother Missions should increase Vox Solaris Standing, NOT Solaris United- why is a mission like this given standing for a diferent Faction/Sindicate makes little sense. Eidolon Lures as Consumable - In the Quills sindicate, either have available a unlimited use bp that we buy using Standing (just like Pads) OR claim a certain amount(3?) of it fully built (as we do for Specters in other Sindicates). ARSENAL: Auto color match for weapons - changing weapons in loadout should still match Warframe color selection (if we previously selected to do so), just like syndanas do. ONE Arch-Gun Gravimag should be enough for EVERY Arch-weapons - Just like the Archwing Deployer (remember that dispute?)... I have NO IDEA why you made this to work with just one. Diferent Archwings per Loadout - I don't understand why I can have a diferent Archgun per loadout, but the Archwing is the same in all of them. Please change. Some missions I prefer the Itzal, others the Amesha, etc... It is a pain to always have to go into Vehicules, to select the one I need. [EDIT] Multi-functional Exilus Slots- We have them for Warframes and Weapons, but I feel they use is very redundant (if useful at all, when it comes to weapons). So, I would like these to be "multifunctional". In Warframes, these slots could also be used for Augments (this would remove the necessity of a new slot just for that, since not every Warframe has Augs) ; and in Weapons they could also be used for Rivens (a much better deal in weapons that don't need those "not-damage" buffs). MISSIONS: Remove Drones from Arbitrations - Replace them with ONE Debuffer/Buffer Boss per rotation. Shield Drones move wait to fast (and lags and drop-frames EXIST) that they sometimes get "shielded" just by the amount of enemies surrounding them. Even with a weapon with high punchthrough, many times we just can't take them out (besides, the game already generates a LOT of debuffers said that period of time). Arbitrations IS fun to play now with the recent changes, but I propose ONE tough Boss to be present at intervals of time. Use Archwing in the Kuva Fortress - because the Kuva Fortress still shows Archwing stats at the end of the mission... Either remove that, or put it in. ARCHWING (glad to know you have not forgoten about it): Archwing Defense (or similar) - PLEEEEEEEASE comeback! Make it with ONE objective to defend and put some good endless rewards there (Relics!?) so I can go back to my Archwing fighting days. Archwing Races - If K-Drive has them, and Blink isn't an issue anymore, so why not? K-DRIVES: Aura or Companion active in K-Drives - I would like to find (and gather) loot in Orb Vallis surfing around, but because no Sentinel or Aura mods are inactive on top of K-Drives, I always have to relly on Archwing. Vaccum - This mod should still be active even while you are surfing around, extremelly useful (specially if it worked with Eidolon Cores, se we could gather them fast after an Eidolon Hunt). POE & FORTUNA: New Open Worlds - Would like to see: the Infested Hive in Eris (a completly alien world, and maybe we could know more about how the infested came to be) and Uranus with the FIRST underwater open-world. Able to use Abilities when fishing - do it the same as minning. I use Loki Invisibility a LOT (so no one bothers me) and it is quite annoying having to: unequip spear, use ability, equip spear... Please change it. Ability to change Warframe loadouts when requesting new missions in Orb Vallis (outside Fortuna) or Plains of Eidolon (tents outside Cetus). Have Pallamino trade Riven Shards in exchange for our Rivens - you can transmute 4 to get new one, but when your slots are FULL all you can do is: either give them away, or buy new slots. I propose trading them with Pallamino in order to work toward a new one. (e.g. Veiled Riven=2 shard; Open Riven=3 shards; Open Riven and Full=5 shards). Have Requiem Relics in Pallamino - I am VERY happy that Iron Wake as a use now, but she still has pretty much nothing in her store. EIDOLONS: Vaccum effective to catch Eidolon cores - You did it with Reactants, so... Have bounties to fight each Eidolon specifically - when night comes, have specific missions/bountie for each one INDIVIDUALLY (well, for Teralist we already have). This is very important, not everyone finds good Squads and not everyone can Solo all three. Make diferent Eidolons - The second could be a Spider (because rigging and AI is already done for Exploiter and Orb Mother, just needs a new skin), last one: a Giant Snake (as we saw it in Duviri trailer, so just make a "destroyed" version of it). Make Ropalolyst drop Arcanes like other Eidolons - Possibly, the faster you kill it the better the Arcanes OR beating it WHILE using Dragon Void Keys would diferentiate the drops (because NO ONE like RNG). If you're worried about depleting it to fast, make it one day drop only (same has it was for Raids). Change Ropalolyst level design to be on TOP of Cloud Filters instead of bottom, and let us use Archwing on it - a BIG change that I would like to see, just because YOU PROMISED IT WOULD BE SO! (probably will never happen). [EDIT] Eidolon (and Orb Mother and Exploiter) Boss health bars- because they exist, and they need it. FOCUS: Make Zenurik energy dash one of the passives available for ALL other Focus Schools - Zenurik is the #1 school preciselly because of the energy buff we get. I propose you do the same thing you did for Itzal's Blink: make it available for all other schools as well (even if you have to SLIGHTLY decrease its effectiveness). Create your OWN focus school - since Focus isn't closed (even after you filled all nodes) this would be a very welcomed feature. School Cosmetic - Once you fully unlock and complete a School Tree you should get a Sigil from that School to mark your accomplishment (for shoulders). This would happen for all Schools. All Schools Master Cosmetic - After unlocking, and completing all nodes in all schools, you should get a "Master" Sigil or an Ephemeral(!), and a possibly a Trophy as decoration. This would work a bit like the Kuria rewards. You get one half way, and another at the end. KUVA LICH: Make weekly or daily "Kuva Lich Assassination" - the diference would be, we would know beforehand WHAT weapon we were getting. OR; Make Kuva weapons have a specific drop planet/node - so we don't have to endlessly rely on RNG to find "that" new weapon(s)... Or both. Remove Forma use to level up Kuva Weapons to full (lv40) - AND/OR have ir already come with 5 Polarities. Unless you have a Riven, that's just a waste of Formas. *Sacrifice Converted Lichs to get Murmurs - a new use to the very unused Infested Room. RAILJACK: Move Railjack to Relays - if you are preparing for WAR, you want EVERYONE in. Make Railjack missions available on the Starchart, not (just) on Dojos - possibly a Node after Relays or Archwing (like I mentioned before). Make sensable Railjack missions with diferent stages - Railjack Sorties (Weekly! We already have daily). Even Raids have been mentioned... Make Railjack resources/itens drop from regular Archwing missions - and possibly include Intrinsics also, so we can farm them Solo. PVP (either improve it or REMOVE it): Better rewards - Or at least SOMETHING we can use outside Conclave, or else no one will play/return there. Possibly some Orokin Sculptures, Ephemeras, Amalgam or even Peculiar Mods (remember those?) Lunaro needs a mini-map - just a little one on the upper left corner like we have in missions, to quickly see where my teammates and our oponents are. Frame Fighter against CPU - I mean, I tried to play it a bit but no one ever shows up. Competitive Missions - where you don't really fight other players, you compete to finish an objective faster/with higher score... (Arbitrations might be a good candidate, because Drones are a pain, and you could spawn those to slow the other team down). The Devs HAVE talked about something like this... Archwing/Railjack PvP - Just an idea, but on the other hand: TRUE space pirating! MAROO'S BAZAR: Showcase itens - Have a place where you could leave itens "exposed" to sell, while you are playing, AND browse itens that other players have left there to buy. Having to be PERMANTELLY on Trade Chat to find a good deal is boring, not to say extremelly time consuming. People would them use chat messages to negotiate, but trading would still require both players present at Maroo or in a Dojo. MARKET: PLEASE allow us to buy Deluxe itens separatly - Even if it is only 3 to 6 months after inicial release, and even it they were a bit more expensives than the Complete Pack combined, you would STILL make money and have many players happy to get just the item(s) they wanted. Personally, I need the Chroma Deluxe Heavy Sword Skin, and Nidus Infested Helmith Deluxe Skin, but I already bought the Skins. So, if at the very least I don't get a discount for the Pack, I'm just not gonna buy them... Ever. Finally, I want to say: Thank You to the Devs and all of Digital Extremes for all their work, but you need to reduce the grind and remove 'rng' of the game to make it fun again. A lot of Clanmates have already left, and even I am having more fun with another free-to-play (no, it's not Fortnite, but it is a "behemoth" one). Happy Holidays! May 2020 be Great for Everyone!
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