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About KorpNoobs

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  1. Im pretty sure the "like any other non-sniper weapon"-bit meant that zoom is also disabled. Basically as if you played a sniper in a shooter but removed the scope. As a iron sight sniper since Battlefield 3 i second this motion.
  2. Stacking of drawbacks (ammo reserve, reload, self-stagger) on perfectly fine weapons, not OP just fine, is something that happens alot, especially if a weapon has some AoE. Its especially sad when a gun has a somewhat unique play style. I hope, looking at their new approach to Warframe changes, that we get some weapon touch-ups along the way. Buffs. pls. Not just Rivens Dispo.
  3. I mean the non steel path highest level bounty. And i dont have a fire rate mod equiped but resently stated using Wisp to have better burst DPS against post lvl 80 and armor boosted content. And without Carrier i even ran dry on a basic lvl 60-80 infested spy mission. I wouldn't make a threat if i wouldn't run into this problems in most of my games (excluding trash farming of course) If it felt like a reasonable balancing choice like with the Lenz/Bramma it would be one thing. But here it just adds annoyance to a perfectly balanced weapon. "Unusable" is hyperbolic yes, but i seriously LOVE
  4. 🤩Astilla - The Perfect Weapon: Aesthetics: It's sounds has punch, the recoil is crisp, the reload stylish, the projectiles, staggers, explosions and gore are satisfying. The Build: A mix of good status, above average crit and high slash damage make for many working builds, with hybrid being the best. The high recoil, projectiles and low ammo pool make the Eximus Mods have meaningful impact on the performance. Fire Rate fixes a rather sluggish fire rate (a lot more satisfying to shoot; use Warframe abilities to keep the slot) The Gameplay: A mix of projectile (with forced impact proc) a
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