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KorpNoobs

PC Member
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About KorpNoobs

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  1. You need to double the reward, or give boni for "kills" in the gamemode. I know its an active event, but it burns out large parts of the community who just want those "neat" things which than require 50 to 100min of the same gameplay without even gun/frame/tile/enemy varaity. Still huge thumbs up to the idea. actualy love it, but the first look at the store prieces made me want to quite the game right there. Still grind my teeth to get through the same. its a "fun event", right?
  2. Fixing of extreme washed out colors in sight? It might be impossible, because it effects the normal colors to much, but if black or white are just light/dark greys it limits your customization ALOT. I try to steamline my looks over all Warframes, so Weapon and all fit properly. And this doesn't help.
  3. I saw them litterally appear out of thin air right next to the Console. With the little spawn electric sparkles around them and everything. A few times it was as discribed but the majority was between 50 to 10 meter distance. It basicly resulted in a instant kill of the first console in every single game.
  4. How about the Demolysts spawning within 5 Meters of the objective? I understood these as a imposing threat that you would see quite a distance away so you can properly engage it. Now i sit basicly on the objective to start attacking the guy the moment they start and barly stopping them before almost finishing there animation. And thats with, not insan, but really powerful weapons.
  5. Supra Vandal is actually God tier among automatic primaries. Even without Rivens. Basicly: You probably play them or ignore them anyway. Mostly buffs, so if you like underpowered weapons there are many good changes in here.
  6. Many good changes. Might do some rerolls for some of the buffed once. Using Rivens for Weapons literally no one cares about helps. Would hope for some reworks of weapons like the Acid, Stug and mabey the Hind. Most of them are atleast somewhat interesting, but suffer from the aged balancing and damage models and have no crit or status capabilities. For the Hind i would like more focus on the burst (as its more interessing), fire rate buff and more usable status or crit stats.
  7. 👆this.* *This is not a actual permission. The video is not mine. I'm here for the cause.
  8. Physique Aura has now a place, but only in the early game. When its easily obtainable/telegraphed to new players, that is a quite good change.
  9. Yay, Tonkor got finally some attention. Let's see if it was love. Hope the Acid and the Stug get a rework. These guns have the potential for greatness and, even more, uniqueness.
  10. AND WE ALL LIFT TOGETHER exept the Tonkor after we broke her, more than 2 month and they dont care don't give an answer...
  11. Soo...the Tonkor is still not fixed? Grenades still bounce of enemys with literary 0 damage and often flying out of the explosion range for again literary 0 damage! I just wanted to bring it up.
  12. Changes sound amazing, especially for Nyx. For her first. I did run the 500% dmg augment with max strenght but the target seems to seek cover for most of the time and just does not effectivly attack. The need a suizidal berserker mode to actually be worthwhile.
  13. Tonkor still not working. No explosion on hit, just bouncing into oblivion or... well into my face.
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