Ishkabibbles
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Posts
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Posts posted by Ishkabibbles
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This has been a consistent issue since coming back to the game 5~ months ago. If DX12 and the enhanced engine are turned on then there is texture flickering everywhere. This does not happen in any other games whatsoever.
Is there a reason this issue isint even getting a mention from staff? -
You can still pull people into steel path orowyrm runs when they dont have steel path unlocked. If they try to queue for it themselves they get the error message saying to unlock steel path., Is this working as intended?
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Really should have been an announcement with the hotfix, or you should be giving out incarnation adapters to the individuals unable to finish circuit this week due to you breaking it right before the weekend and leaving us with no information as usual. I really wish this wasn't such a common thing for you guys. If your going to slap your playbase in the face with hotfixes that constantly break stuff, DONT COMMUNICATE IT, and make them miss out on limited time content, you should be compensating, no questions asked.
My SO and I have run his lone experience, and the circuit non SP and he still can't do steel path duviri. Would love to know if this is being looked at.- 6
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It sounds silly, but i also had this bug and got it to complete by exclusively using jumping slide attacks with forward momentum. If you don't move forward with the swing, or use the slam, it wont count the kill. No idea how the kill detection for this is actually working.
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Thanks, fixed it d:
It's hard to call something a "rip off" when cosmetics' value are subjective. That being said, since Prime Access was created, DE has had a pretty clear "PAAs are for non-grindable cosmetics" policy.
The transfer of a portion of the cosmetics to the main PA is annoying. Perhaps it was done to prevent players from buying PAA and using the included plat to buy the items from the main PA from the community. That seems like a pretty knee jerk reaction, since said purchasing means that the price of the main PA items' blueprints/parts will inflate, causing more people to buy plat packs/PAA.
The general trend is that the contents of each successive PAA is simpler (read: more re-used/upgraded models) than its predecessor, which from this consumer's PoV, makes a purchase less desirable.
PAA does not give plat so the reason you stated would also make no sense, pretty clear their doing it to try to get more money out of the playerbase.
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While i have Link PA and enjoy my gold very much i have to agree splitting up the cosmetic accessories between two packs was just money grubbing on DE's part. At this point they would be better off to just put it on both packs so anybody that participates in PA gets the Gene masking kit.
That being said, all the people that decided to impulse buy the accessory pack without reading that it does not come with the Gene masking kit don't actually deserve refunds just the gene masking kit. All you had to do was mouse over the PA packs to see what you got from what package, it was clearly listed under PA tiers, not the accessory pack. -
So are we not getting a BP droprate fix? You've clearly bugged it to .1% or something abo@#&*ely asinine to create atifical grind.
Also really... Reinforced crates as the only drop for the new ships? Come on DE. -
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DE... The Money i would pay for that trinity.
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How many noggles do YOU see?
http://steamcommunity.com/sharedfiles/filedetails/?id=504260422 -
Not worried, simply stating that if your banned/suspended for any reason there should be some sort of a notice as to why. At least that way when i logged in today i'd know if some mod threw a hissy at something I said or if it's just a bug in the system.
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The channel is still there, I'm getting a "You have been suspended" notice.
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Already have, figured a feedback was in order too though. I can't even name another game that dosen't tell you in any capacity why your banned from something.
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Appearently I was banned from specifically council chat after logging off last night. No form of notification was given to me, nor infraction from a DE rep or council chat moderator. If your going to ban people there should at least be a system in place to TELL them what and how long it will last for. Just randomly banning people without allowing them to know what they even did wrong solves nothing. I woke up thismorning looking forward to saying hi to my fine councilities and now I cannot for what is to me a totally mysterious reason.
Feedback-wise
-Make some sort of system where a player is NOTIFIED about their ban. An automatic response email with a date, time, reason and length of ban is plenty. I mean honestly, if you punish someone for breaking a rule without telling them what it is, your not actually allowing the player to improve/change their behaviors thus making the ban totally irrevelant.
Edit:
Upon posting this, i'm evening seeing I have 0 warning points. whatever that's for. Common DE :< -
It's kind of sad if you're going to leave a game you've put your time and money into just because you don't like a new layout that you'll get used to in a couple weeks of playing.
Read my post, i said nothing of leaving. Just not playing as much. And it's not as simple as a new "layout" they totally removed INCREDIBLY IMPORTANT information from the mod ui screen to make it better for one group. Console players with controllers.
Tailoring to a minority that your added support for after launch seems a bit low considering the number of PC players effected by this.
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Oh my god, WTF, YOU DO REALIZE THAT DOESN'T MEAN WE ARE PLEASED ABOUT IT, RIGHT? RIIIIIGHT?!
I would much rather have the pre-walkingaroundtheshipBSthatisincrediblyinefficient UI that they introduced with U14, but I am no longer complaining about it because they are too stuck up to admit that it is a pile of poo.
Finally, someone who understands.
Just because you go "you'll get used to it"
Yeah, eventually if they leave this pile of S#&$ steam for long enough i'll stop hating the smell. But that does not take away from the fact it's still a pile of S#&$, and now i have to deal with it every time i want to strengthen my warframes, weapons, kubrows or sentinels.
All I'm asking for is a nice little box that reverts it to the old UI so i can preform the same actions in 1/2 the clicks and 1/1000'th the mod scanning.
Positives:
Linked arsenal to fusing so you can add mods and fuse when sorting your loadouts without the dreaded. *If you leave this page your currrent loadou wont be saved.
The mods do infact look more attractive with the colour coding.
Status and effects are clearer on the left hand side.
Tip box for new players explains small things about where to go and what to do when modding.
I would just like to point out status and effects are a bit larger, but barely an improvement. And the "If you leave this page your current load out wont be saved" message NEVER actually took effect. my mods ALWAYS saved upon using that feature. So that nips that "improvement" in the butt.
The colour coding is actually a LOT more difficult for me to differentiate. Though that could partially be my monitor.
New player accessibility is nice, but taking away the EFFECT AND PICTURE of the mod? Seriously? That's so anti-new player it hurts.
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The ui team failed to deliver a UI that was in ANY WAY an improvement over the previous. Changing things for the sake of just changing them is pointless. Changing them to improve them should be the goal, and they made it easily 5x harder to use.
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I understand your creative team loves to hold onto all of their pretty little creations, but if this was seriously your attempt at making a UI that would be console friendly and work on PC, you failed massively.
Please just bring back the old UI for the PC users at least, or add an option to bring it back. I'm a founder and considering dropping time played on this game because of how totally unusable the new mod UI is.
NOTHING was made easier to see at a glance
NOTHING was made more efficient to get to
NOTHING looks visually more appealing.
So what did you improve? Why even make a change if you didn't plan on actually adding functionality, speed, or a positive visual effect. Currently the UI is not only LITERALLY painful to look at for any amount of time, it's harder to do ANYTHING in.
Coming from a day 1 player and master founder. DE, you really S#&$ the bed on this one. If your trying to make something for PC and console together, please stop. This train wreck was 10 steps backwards. -
They borked chat server hard.
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PWE has ruined every game they've touched by turning it into a disgusting Chinese money farm where you pay for 60-90% of the content.
Steve, i seriously hope you know what your getting into, this could sink what you currently know as WF.
"Ninjas pay fee"?
Sorry i couldn't help myself.
Had to QFT
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DE, Problems back in full swing. Lagging like a mofo if i can get on and if not the INTERNET_CONNECT error.
Are you doing ANYTHING about this issue? I've been browsing the forums constantly looking any information about this DDOS attack but this far you've effectively done nothing to migate it.
Between an almost week long DDOS attack that you've failed to prevent at all making the game totally unplayable and the fact your selling to the worlds largest Chinese money farm, I'm seriously starting to wonder if I put my money in the right game. -
Servers are back to being unstable. Common DE, It's Day 4 of the DDOS, don't got the corpus out of the lines yet?
Entire Screen Is Flickering + UI Text Is Constantly Blinking
in UI
Posted
This has been a consistent issue since coming back to the game 5~ months ago. If DX12 and the enhanced engine are turned on then there is texture flickering everywhere. This does not happen in any other games whatsoever.