Heavy Melee needs to be reverted back on keybindings
HOLD DOWN (Remapped key or E) at a length of time for Heavy Melee Attack
I rather hold down the E button to charge up a Heavy Melee Attack, because it just feels more realistic and smooth when fighting. I am constantly tapping E when doing my combos, If I feel like doing a heavy melee attack then holding down E is far more quicker to use. Why should I be forced to use a completely different key? This just feels completely sluggish which creates delays when making attack selections. Please go back to allowing us to use a Hold Down (assigned key) option.
Keybinding for Energy Channel is also completely missing from the rebinding.
Maybe I am just missing something here, but there is no clue on what happened to energy channel. Are we just basically getting rid of it from the keyboard and mouse?
Engaging in a mercy kill doesn't prompt a better notification, leaving the player such as myself unaware or not enough time to react. I find that the sound notification and the indicator over the enemy heads can be easily missed along with the specific action key. I really wish this was either automatically done or at least a special notification that scrolls across the screen to give the player a chance to use it. When there is just too much going on then less of a chance it will actually be done!