Kosen
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Posts
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Posts posted by Kosen
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The sacrifice is comming, and to celebrate our hype, I made this:
Hope you all enjoy it.
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A bit spoilery... but I made something for the ocation:
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Oooook. So it's like... Heaven?
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Il y a 1 heure, (PS4)BLOOD-LINE-01 a dit :
Like two months before the actual release. But people took that message as a sign that it was a week away. Like some people are doing now.
True, however, they may well put the trailer with the operator winners next week.
Posibilities are endless afterall.
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Well, I don't know how to disable the hud for this, but here I go.
RévélationHope I get in!
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And thank YOU for actually making a positive thread. After update, people were (and some still are) kind of salty, and it gets tiresome after a while
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il y a 1 minute, trunks013 a dit :
usualy i take my new friend to akaad with an spore propagation saryn extract asap with 20k.
But if you cannot afford a taxi dark sector are quite good either earth or venus ^.^
Oh! Helpfull too.
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il y a 1 minute, LordMidnightX a dit :
If you want him to still be able to kill stuff run the ones on Venus I think they still give 15k each run. Saturn is ok too and you can get him some Ocells there
Thank you very much.
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il y a 1 minute, LordMidnightX a dit :
Dark sectors, even the lower lvl ones give decent credits
Any in particular?
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A few weeks back, a friend joined the game, however, he struggles of maintaining his credits sums.
I myself have no problem, and getting more is easy. But his weapons are not that strong, so the index would be out of the question.
Can anyone recomend me places to go with him?
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I may be a bit late for this, but, I did not want to miss out on making a piece for this awesome game, that just turned 5 years old. And what incredible 5 years it was.
Let's hope for more!
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The Norganization... It's true... and it's in our ship....
GOD DAMMIT DE! WHY DO YOU ALLWAYS DO THIS HEARTWRENCHING THINGS TO US!?
(Bad jokes be bad) -
GOD it DE. WHY ARE YOU DOING THIS TO US BEFORE THE HOLIDAYS!?
I mean, it was incredible, but seriously #returnourspacemom soon.
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WHEN I SEE THAT LONG STATUE INFESTED PIECE OF I'LL MAKE SURE HE REMEMBERS MY FACE AND TO NOT TAKE MY SPACE MAMA FROM US! WITH MY AMP!!! UP HIS FACE!!!!
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Well... If I really am allowed to put my wish list...
- Artisian pack
- Ostron rug collection
- Nikana Gemeni skin
- Orokin Color set
Thank you for reading, and I wish we can get all the milestones soon ^^
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-sigh- Yet another great man falls...
God speed in your normal life Bunny, god clemming speed...
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à l’instant, PhotriusPyrelus a dit :
:giggles madly: I see what you did there.
Oh yeah... 2 things at the same time
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If we have to exclude the big 2, I would say that my favorites are:
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Octavia's anthem, because friendship and ordis' sacrifice ACTUALLY MADE ME CRY
(no regrets); - Sands of Inaros for giving the most salty character of the game a really tragic backstory;
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Glast Gambit, because I really, REALLY like to screw Nef anyo
and the warframe: a telltales game moment; then - Nathah, because hunhow's first appeareance was a bit freaky;
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Chains of Harrow also is one of the best because of Rell...
and the rap tap tap. - And lastly, the REAL number 1 quest for me is: A man of few words. No need to explain why
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Octavia's anthem, because friendship and ordis' sacrifice ACTUALLY MADE ME CRY
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I'm not quite sure that would be THAT good of an idea, not with normally fast paced movement we have. I mean, yes, the gameplay is slowly getting there but, being a completely stealth gameplay would be a step backwards from where we are now.
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Just now, NightBlitz said:
did they say you could give the custom weapons names? all i know is that they called them Zaw(s) in the devstream, atleast i think it was Zaw
The weapons themselfs ARE called Zaw. But you get to put your own name. Kinda like when you name your companion.
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21 hours ago, Mingcrusher said:
That's not a hype site. You sire, are evil.
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I don't know, I actually like it. It gives a 'dark sector'/'proto' vibe, but that's just personal opinion.
I will personally buy the skin since I actually HATE how volt normally looks, and if the helmet is not up my alley, I can simply change it.
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Ok, I've played with the new fixes given to hydroid, and my opinion so far? It's getting better! However I would like to point out some things for you to take a look at for future fixes before our pirate prime goes live:
- The range of his Tentacle swarm could be increased a little. If you dont want to increase it to the previous range, I can kind of get the point (kinda), but maybe just an inbetween will make people happy as well as making it usefull.
- The ability itself can also have a new move: Tossing enemies. Let's say that after 12 swings on a grabed enemy, the tentacle will 'aim' to a group or a wall (or both), and throw the enemy there, dealing a %of impact damage. This will add a little bit of crowd control, as well as some funny moments.
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Speaking of new behaviors for our friend Larry the Kraken (I forgot if this was the name the comunity chose for our shy wet friend), the augment for it could also change the way it acts too: Instead of extra loot given by a tentacle kill
(this sounded wrong), the watery arm could shake the grabed enemy up to 3 times, each with a 15% (or just abit more but under or just 35%) chance for an extra roll. Once the enemy drops something, or the 3 shakes are given, the tentacle could throw the enemy with a bit more Impact damage than the regular one if the change mentioned in point 2 is added. - To move with Undertow active and losing some of the enemies that were traped I can understand, but if you use Tidal Wave while being a puddle should carry those traped enemies with you. (Also, I dont know if it's a bug but, every time you use the Tidal WAve on puddle mode, it takes more energy wich is the same as you moved with using the normal way. That's not really helpfull for the energy economy of the frame).
- Tempest Barrage, while it can knock back some enemies, it should be doing more to be more feasable when it's your only ability if you start from level 0 with Hydroid. My solution? Aside from the knockdown, make it that it has a chance to reduce enemy acuracy for % amount of time, and this should also be influenced by the charging mechanic. This could help provide some help for squads as well to your own survivability.
- Going back to Undertow, there's a theme with the reworked ability-heavy reworks you guys did until know (excluding oberon but that's a different comment): A small energy regeneration that paid the use of combining abilities. Limbo had it with his rift, but it made sense with how he most be usually be in it, and Saryn when you can get some energy by hitting the spores you make with her third ability. Hydroid could get something similar, of course, being in undertow: Each enemy you grab you gain 3 energy; yep, it does not sound a lot if you read it like that, but in groups of enemies, this would facilitate the energy economy at the same time of insenting the players to use ability while in the puddle mode.
- Speaking of insentive, the convination of our puddle with our tentacle swarm could also benefit from a bonus that is not only a concentrated space: Make that there's a 50% chance that any tentacle will put an enemy in the puddle and deal an %amount of slash damage and leave the survivor of that combo with a slash proc, a little reference to our friend Larry as well as giving a nice damage boost (without the use of corrosive barrage).
The list may be long but I think that with this you can make this rework even better without the need to alter much of what allready you been doing to our water frame (maybe with the exception of the tentacle swarm behavior adds). Hope you find this little feedback usefull DE! Keep it going!
Umbra warframes [Discussion & Appreciation][*spoilers*]
in General Discussion
Posted
Sorry, but it's not comming this week, nor next week. We have the little teasers this friday, and after that, no more NOTHING until (if things go as planned) Mid-june.
Of course, could be awesome to see it sooner than later, but still, big chance.