JohnCarraway
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Posts
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Posts posted by JohnCarraway
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WTS an unrolled Saticron for Vectis.
Stats would be :194.5 cc / 118.4 Multishot / -23.6 Ammo max .
Looking for offers,but the desired price would be 1800.
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Think dojo will get something this week.
Aswell "Soon the Clan Dojo 'Obervatory' room will also support Navigation access! " from Rebec's twitter account.
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Mag Prime.
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Where’s Endless Kuva missions Dev Workshop ?)
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Hi,could you do Kavinsky Nightcall if you have spare time :)
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Hi,wanted to ask why Derelict and Lua got 2 Chepalon fragments in codex. And how I get the second one ?
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Codex. Working on it now. )
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Hi,wandering if I can use tennogen after i delete steam.
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Брэйтон / Акджагара = урон + мультивыстрел
Спира Шанс крита + урон
Куплю Гринлок Шанс крита + урон
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Hey mate,me when you are going to be online :)
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Please make an update on Cetus player limit.
Make so the game autoconnect you to a server that's not full ( but before that limit the player number to 20 for one server) this way all are going to be good,even with toasters.
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2 hours ago, STKOM said:
Waiting for Discord link :)
Used to love this view, we really kicked some asses.
Dem dojo got rebuilded :(. Haven't seen that sick room :|
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14 hours ago, STKOM said:
Wow, it's amazing that family still around after all these years!!
Warbreed Rise !
Join us then -_-
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Hi,could anyone help me with good build for Djinn?
Something that would wok or will maximize the playing with Gazal Machete
Thanks
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Lookin in this thread for some months and I think I have seen more then 5 times mentioned "faundry" and " simulacrum" while I understand this will make more people stay in dojo ,it will harm the orbiter/liset.
They should add something that's not the "special" thing of one place.
Just think about simulacrum,how often you go there? Well say 5 times a week.Now imagine we get a simulacrum in dojo. I am more then 100% that you will use the one from dojo because said :loading time,concinience etc. In this way relays will become the things that are only used for two things Baro once in two weeks and syndicates.
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As said it is not a bad idea.
But ,there should be more tools for warlords,so they can see who is taking resources and who is donating. Because some people can just join big clans with big "treasure" and just grab the amount of stuff they need.
A fair thing would be exchange post. Give 500 rubedo for 500 alloy . Of course exchange rate should be taken from rarity of one or other resource.
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7 minutes ago, Andaius said:
If your goign by that logic then every single weapon mod is a "weapon augment". Since they all change a weapons stats in the same fashion as what your referring to as "weapon augments." Just adding in the syndicate proc and not changing anything else isn't an augment. IF it say changed a shotgun into a slug thrower instead of a pellet shell THAT would be a weapon augment.
Yeah I understand it doesn't change the weapon or anything like that.
But even in wiki page it is listed and the purpose of putting them there is just for convince. Don't know how about you,but I don't see any harm in this and even think that's their place there.
Or change the tab name from Augments to Syndicate Mods.
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3 minutes ago, Andaius said:
Technically no there isn't. Syndicate mods are still label as Mods. Plus they don't function the same way as augments. They only add the syndicate special and a "normal" mod ability bonus. There is no change in how the weapon functions.
But they still augments :).
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I just want them to get rid of flying animation on pets.
I am even ready to wait my dog to run to me,and they can reduce the speed of running if the overall health of dog is low. That will mean,apply stabilizer and dog got the speed back ).
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On 8/21/2017 at 11:46 PM, Andaius said:
By augments do you mean rivans? Like mentioned above "augments" are warframe only things.
There are weapons augments also.
And I'd say there is no need to make a second tab for it. They can put them simply in existing augment tab.
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19 hours ago, (PS4)Chris_Robet said:
There is already a tab for augments.
There is tab for warframe augments,not for weapons :)
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Hi,what do you think if they would add weapon augment in the "augment" section in mod machine? It is really hard to see what augments for weapons you have,because I don't remember all names,maybe others do,but I dont.
What do you think,it is a good idea?
Help with cross save
in Players helping Players
Posted
Let’s hope they manage to do an option where we can chose what platform of forum we want to acces