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Leonardptxr

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About Leonardptxr

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  1. The actual number varies. It's around that margin. And for a thing that is supposed to be spread out to a whole week, I think it's pretty fair.
  2. Pasting my comment from another Kuva Lich post, this is how I do Liches: There are 3-ish steps in killing or converting a Lich: collecting murmurs > getting the requiem mods > killing/converting the Lich. Alright. 1. Collecting Murmurs: You collect murmurs by mercy killing a thrall, up to 10 thralls can spawn in a mission if you wait enough. If your Lich appears in your mission, it can convert 10 more, adding to a total of 20 thralls possible thralls in a single mission. Every time you try and miss a combination on your Lich you receive 10 murmurs. With this in mind,
  3. There are 3-ish steps in killing or converting a Lich: collecting murmurs > getting the requiem mods > killing/converting the Lich. Alright. 1. Collecting Murmurs: You collect murmurs by mercy killing a thrall, up to 10 thralls can spawn in a mission if you wait enough. If your Lich appears in your mission, it can convert 10 more, adding to a total of 20 thralls possible thralls in a single mission. Every time you try and miss a combination on your Lich you receive 10 murmurs. With this in mind, the number of murmurs for each secret is: First: about 30. Second: abou
  4. So I just opened a new Lich with a really good weapon, a 59% toxin Bramma Kuva, which got me very excited about valence fusion since I already have a 38% toxin Bramma Kuva. My question is: how does this work really? I've read the wiki and I'm still confused. Let's say the 59% one is (A) and the 38% one is (B). If I fuse (A) to (B), does all the bonus carry over, with it capping at 60%? Is fusing (B) to (A) a more garanteed way to reach the 60% cap? (B) is fully modded and equipped, but I'm willing to invest everything again, namely catalyst, formas, lens, and exilus adapter, i
  5. Same problem here. My game has been crashing randomly since the last update for the first time in my 3000 hours of playtime. I can't find a pattern tho, once it crashed in the middle of a long arbitration, last time on a simple capture fissure.
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