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Chauvesouris

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Posts posted by Chauvesouris

  1. I have run into this bug a few times too. For me this bug seems to happend if I completed other objectives (e.g a gallion, sentinent abnormality) before going to the pulse turbine where that door would bug and not open, but if doing pulse turbine first it would not bug.

  2. Mods like viality and redirection always calculate with unranked values.

    In Voidrig case : base health is 1500, so the mods, maxed, will add 1800. (so voidrig at rank 30 you have 3000 + 1800)

    Same goes for shield , voidrig have base sheild of 500 so redirection will add 1100.

  3. Not too sure what you are meaning with it not proc. anyway. As it says you must kill 12 guys while you are dashing or latching into a wall, if you touch ground it reset to zero. Now the trickier part is the "without triggering alarm" This is likely the part thats makes you auto fails the riven; many mission types have an instanty triggred alarm like survival and defense, but also mobile defense when you are defending the data thingy. which mean you will not able to attempt unlocking this riven in those mission type.

     

    I suggest you try unlocking it on Lua - Plato, this tileset have no alarm panel so the enemy can't trigger it but you will still have to keep latching and jumping from walls to walls. Loki is nice for thi as his passive increase wall latch time. an AoE weapon helps too so you do not really have to aim.

     

    Another way to cheat it (unless this been patched) is to go into a grinner extermination, leave everyone alive and wihout trigging alarm (again loki is nice for this) find evac this will cause most grineers to rush the the evac. So when enough have gathered, wall latch and kill.

     

     

  4. Building Rhino around Iron skin; e.g full armor + power

    Il y a 1 heure, protecttheplanet a dit :

    "just put more health on rhino"

    ok man ur missing the point. make rhino have 600 health instead of 300 but his iron skin only 20k instead of 60k? seems a S#&$ty trade off.

     

     

    Until a nuffier or a scrambus dispell it instantly

    Anyway, an Iron skin rhino e.g no survival mods like heatlh or sheild, have a side effect of sacrifing compagnoin that realies on -link mods so you kind of need to use other mods like leader pack or sentinel.

  5. Le 07/01/2021 à 12:59, (PSN)DaTa-76 a dit :

    Salut Tenno !

     

     

    J'ai acheter  l'arme "Bubonico" sur le marché Mardi  le 05/01/2021  cependant se schéma n'apparait nul part , pas dans ma fonderie , pas dans mon inventaire ( j'ai vérifier les armes Arkwing aussi ) du coups je ne l'ai pas , pourtant il m'a bien débité mes platine puis il me marque sur le marché que j'ai déjà acheté cette arme.

     

    J'ai attendus un peut pensant que l'arme arriverais mais non toujours rien

     

    Il y a un bug ?

     

     

    Merci.

    Si tu as acheté l'arme sur le marché avec des platines, tu n'as pas aceté le shéma mais bien l'arme déjà construite (incluant un cataliseur et un emplacement), regarde dans ton arsenal, si est n'y est pas, contact le support.

  6. I had a simialar issues when I was missing 3000 mastery points, all items in profils shown as mastered, try looking at your weapons, compagnoins, warframes using the ships's codex console instead; Display by rank, unranked items will be displayed at buttom. (in my case it was missing Skiajati - i just completed a mission with it then it gave me the 3000 xp)

    • Like 1
  7. Screenshot links are broken but 100% sure that your are equipping riven on a wepaon's variant like prime, vandal/wraith/prisma. The inventory riven always shows the stats for the standrard weapon, but for most case, a wepaon's varaint have lower riven disposition.

  8. I will take a guess here cuase google trnaslate is not helping, my guess is you had a toxin chakkhurr at fisrt, then you managed to get a radiation chakkhurr.

    Now my guess is what you did is to equip the radiation one then you fused the toxin one into it, which overrided radiation with toxin.

    What you should have done is equip the toxin one then fuse/consume the radiation chakkhurr into it which would have resulted into radiation.

  9. Currently I,M using catchmoon and shoot it until it dies with Atlas Prime since he have tons of shield, health and armor; shild gating acting as a safety net agaisnt Necramach's damage return; Golem are useful for distraction during Necramech fight and helps keeping enemies away from loid/otak.

    I tried with Nyx but with so-so result, liely due to the fact I never used her other than affinity/MR gain. I will retry properly in a futur time.

  10. Already mentionned a few time elsewhere; but T2 and T3 Isolation vaults are bugged; upon opeining their respective vault you are waypointed to the first vault each time and actually have to go all the way back there to earn T2 and T3 rewards. Speaking oif reward, It would not hurt any one to inscrease chances drop for damaged weapons parts, on one want to get a relic for a 30-45min mission.

    • Like 3
  11. il y a 41 minutes, Ocerkin a dit :

    this isnt a "oh they are good at hiding and blending in" this is a they spawn inside objects and you spend 40 minutes trying to find something you cant get to because its bugged

    Pretty muich this; first try ever, in that cerebrm struct, never found the avichavea, I had a glowing mark in my traqn zoom.Ended up cancelling and renter the map. so with your comment I gues it spawned stuck in the decor. Not a very good first impression. Other spots on the map were very problematic but the one near the huge structure/cave near the edge of map is bad.

  12. Same here, I know it is all rng, but I have been farming for the 3 carapaces mods, so far, I got Carnis from enemies drops, I got Saxum Caracpae once, all other drops I only gotten common tier reward. Can't wait until DE relase drop rates data. Or data miners to do.

  13. As title says, I believe Exacavation sortie with radiations pocket condition could use a minor tweak, as today's sortie (july 10th) I had an excavator spawns right into a radiation pocket and was inevitably taking damage every seconds, so it was being destroyed in just a few seconds - something like 7seconds (And no it was not taking damage from me as I had a Rank 5 Healing arcane). I think you could tweak the mission so radiation pockets can not spawns where excavator spawns.

    • Like 3
  14. I had it too, was also happedning with zaw; Somone else posted a fix; Go in affected melee appearance tab, then in holster animation select whatever is the weapon type default animation. (in my case both my zaw heavy blade and shildeg somehow had been set to staff's animation)

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