ok... why do those zelots spawn EVERY MISSION?! i read on the wiki it was a 25% chance to spawn in your mission... but when im playing a non healer frame and am leveling gear... I GET A GANK SQUAD from these guys! And with my leveling gear im no match, having to painstakingly take them out with my operator and after having to respawn - losing a bunch of leveling affinity - not once, twice, nor three times do they go away. If you wanted to make WF into Dark Souls for leveling purposes... then you did it because this is out rageous that EVERY mission i get ganked.
Ok, so I found a thing wrong w/ Limbo. I was on Heiracon, Pluto (an excavation mission) with my limbo when I noticed when my bubble got small enough for the energy carrying ospreys to shoot at the excavator, they shot at the excavator and damaged it through both my bubble and the time stop I had on at the time as well. I experimented many times with this and sure enough, their shots totally disregarded the bubble and directly damaged the excavator. Its not a pressing issue with me, I just thought you, the devs, should know. Thank you for your time and a great game.