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Zeclem

PC Member
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Everything posted by Zeclem

  1. and how many acolytes do you fight? if it ends up as big of a problem, unairu exists. fireblast is not "whack" and it knocking enemies back is not a bad thing for protea. i mean not really? it covers a good cone in front of you, and a base range of 9 meters isnt really all that bad. and the range drawback is well worth trading in all the things i've mentioned that tharros strike has over what this augment provides. way quicker armor/shield removal, healing that procs archon intensify, way cheaper energy cost, does not require the clunk city ability to use. oh and does not take up a mod slot. not really? especially not on protea who gets quite a bit of power strength through her passive. yeah, instead you have all the other massive issues that people have been telling you but you are constantly ignoring them. yeah everybody who played protea for more than two seconds knows that. almost like there is a reason to why nobody mentioned that her ability making you go back 4 rooms constantly as a negative. because we know that it is cancellable. everybody does. so please drop this insufferable attitude. just because you cant address what people can see as weaknesses of this augment does not mean other people are "scrubs". or don't. i have been on the internet and on this forum long enough that the attitude never goes anywhere so feel free to do whatever you want. i am not going to respond to you any further.
  2. the augment "literally" does not give you any layer of protection, it just gives you armor strip. and if you just want armor strip, there are better skills. styanax's 2 does it way quicker, heals you (which procs the archon strength mod) and also removes shields. fireblast, terrify and pillage or some other options as well, and none of these require a mod slot to actually do it and are way cheaper on your energy stores. you can have your turrets kill those bombards way quicker with these options and won't need to deal with the weirdly off place ability that is temporal anchor. "not needing helminth" is not really an advantage either. its just another feature of the game.
  3. honestly, dissapointed in this weeks stuff. mechanicwise they are somewhat passable but the final evolution perks on basically all the weapons cept boar prime are just laughably low to me. like, who thought it was okay to give gorgon buffs in the single digits as its final evo perk?
  4. why do people make threads like this when we have steam charts that completely destroy this ded game arguments?
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