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Tangent-Valley

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About Tangent-Valley

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    Gold Hunter

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  1. Do you want to get another Staticor nerf? Because that is how you get another Staticor nerf.
  2. AREN'T Achievement based?! I'll have you know I EARNED my Stalker Smoking Body Ephemera when I loaded into that Kuva Siphon mission with that one other Player, his Stalker hunted him down, and just so happened to drop the Ephemera on my first meeting with him since the thing was introduced (And that player's 11th meeting with him as he desperately farmed him all week). If THAT'S not true Warframe Achievement, I don't know what is!!! .........Sarcastic rant over, the drops are terrible, and I bumbled my way into one of the harder ones to farm for.
  3. I accept your sarcasm, and understand I wholeheartedly deserve it. Still, doing what I can to seek some kind of stability to my investments before diving into them.
  4. I need DE staff to confirm this first before I accept it. Here and now, or a link to a previous quote where they stated as such would work too.
  5. Before I make the multi-hundred plat trade to acquire the additional 8 I need for a full Rank 3 Arcane Energize, I thought it wise to pose the question to DE themselves, "Hey! Is this stupidly powerful and rare Arcane working as it was intended, or is this another "Condition Overload" case?" My fear comes from the fact that, on the tin, Arcane Energize claims to "On Energy Pick-up: 40% chance to replenish Energy to nearby allies (+1 Arcane Revive)" HOWEVER, this Arcane provides another bonus (which is the stupidly powerful part) which is that, if proc'd, it provides the user with 100 energy on an energy orb pick-up, instead of the default 25. This has been the main reason the Player Community pines for and praises this Arcane, making it a staple item in many High Energy Usage Warframe builds that would not be able to sustain themselves otherwise. This has been the case for as long as its been around, roughly 4 years now, so many Players feel it's "Safe" and that there's no question about whether or not it's correctly following its intended purpose. Counter-point however: Condition Overload was in the game for roughly 3 and a half years, and according to DE, it was never working as intended, and yet was never mentioned nor touched until that faithful day of the Melee 3.0 update. So, before anymore "Damage" is done, and anyone else puts forth investment in this clearly powerful item that does NOT spell out its true power there on the can and in-game, I ask the question once more: DE, is Arcane Energize "Working as Intended"?
  6. Uh oh. Sounds like a certain partner that calls innate Vacuum "Trash" and Frames that have it in their Ult "Trash Bag" are going to throw quite the fit~ (I'm of course just kidding, but come on. It's in their ballpark, right? X'D)
  7. Uh oh. Sounds like a certain partner that calls innate Vacuum "Trash" and Frames that have it in their Ult "Trash Bag" are going to throw quite the fit~ (I'm of course just kidding, but come on. It's in their ballpark, right? X'D)
  8. You wait till Railjack releases, go invisible, Zipline to an enemy on the perimeter area you're at, and then let them drag you, still invisible, towards the rest of their fleet, and set-up a surprise ambush. Outside this and the fact it doesn't break invisibility........frankly, I got nothing. It's not a "skywing" ability at all for Open-world areas.
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