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Caiman_Barbudo

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Posts posted by Caiman_Barbudo

  1. Según la wiki, y si esta está actualizada, no es acumulable.

    Dice la wiki que se acumula con las habilidades de Ivara, Atlas, Hidroid, Khora, la pasiva de Wukong, pero no con las habilidades que sacan loot de cadáveres como otros Nekros o la del Kubrow Chesa. Puesto que el cadáver es consumido por la habilidad, imagino que el primer Nekros que le haga el profanar le sacará el loot extra, y no queda cadáver para que otro Nekros lo pueda profanar.

  2. type: In-game

    Description: In neptuna Proxima missions, whenever one of the objectives is to destroy X crewships, the last crewship never spawn. I have not been able to finish a mission in this planet in which such objective have to be accomplished. Always in solo mode, not public. The last time I stayed in mission for more than one hour in the hope that the last crewship would appear.

     

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    • Like 1
  3. hace 4 horas, (PS4)JaxyDarkwolf dijo:

    ... I find others constantly trying to take the helm...

    I'm on the opposite case, I hate piloting. I enter pubs with my RJ, and while other joins I take the helm. Then I always ask if somebody wants to pilot, and most of the time nobody volunteers.

    Since the pilot has not info of what is coming on on the ship, I often leave the helm unnattended and help with the engi stuff and to repel boarders, and with the forge, cause a team you dont know may leave things go out of control and lose the mission.

    I personally prefer to be engi or boarder.

    • Like 1
  4. It would not be so difficult to add a feature to pre-select a minimal number or rounds or minutes for all endless missions, so it would join players with similar expectations. For those that will reply (again) that the chat is the ultimate solution, remind those times when you needed to farm void traces and entered the only endless available that is about to expire, so no time to go to chat. And on the end of the fist rotation, you are left alone with no reason whatsoever, because there were available some capture or exterminate or sabotage, but those lovely pub teammates decided to make the endless for an A rotation (and you wonder why, because the others were faster to finish).

    This is not the first time I mention this on this forum, and all of the time I got tons of negative replies, so here we go again.

  5. hace 1 hora, DarthIronclad dijo:

    For me I have the bp...but only got 1 part -_-

    Same here. I got the BP like 3 years ago. Since then, I have killed hundreds of Conculyst, and only gotten one blade. There was a time when I did like 10 runs weakly on lua just to get them. I already gave up on this weapon.

  6. hace 1 minuto, GruntBlender dijo:

    So, like giving them all Blink? Itzal kinda needs a rework anyway.

    Itzal and the blink was crucial for tridolon hunters. I think that now, the days of 6x3 are gone. If you already have itzal for fast movements, is not the best idea to make the others faster and itzal slower. Give the others something players can use. So maybe, exactly like there is a trinity and volt and harrow etc for eidolons, the lure hunter would use itzal, and the others can find a better choice on others AW.

    Or make more AW missions. Its not Itzal what need a rework, but the whole AW concept.

    • Like 1
  7. In my humble opinion, to nerf Itzal based on the fact that is the only warframe all of us use, is a mistake. It would be a better aproach to give the other warframes some use, so people were inclined to equip them. For example, equip the archgun on odonata for those who already have the gravimag.

  8. Eight replies so far. all critics. Nobody read the part:

    " the concept as a whole doesn't have to be dependent on formas. That was just a easy way for me to get my point across. Also, the whole idea of this concept is to have something challenging to do that rewards you for completing it rather than RNG, and I used formas as an example"

    And certainly, nobody replied to

    " So if you guys have a different idea for what the challenge would be, I'd love to hear it. "

  9. hace 2 horas, Birdframe_Prime dijo:

    Pardon my confusion:

    Is then followed by:

    So are you implying that you want to be able to test items you don't own, or purely items that you've mastered and just include ones you've then sold for space on that list?

    Because at first glance these two statements seem contradictory.

    Sorry for my english if it was not clear enough. The idea is to be able to test a weapon or a warframe that you have already mastered, and being able to do so adding "simulated" formas and potatoes. The fact that you own it, or not because you decided once to sell it, should not be relevant. To master it is similar to include it in a "codex" just like the scanned enemies. For example I have a fully modded Mios and Lecta Secura. I want to compare them to a Lacera that I dont own right now but I mastered it a long time ago, and I just got a riven for it. I dont want to build it and spend a potato and some formas. Because if I do so, them I can test it directy in mission, there is no need for simulacrum, except that I can choose the enemies and dont have to wait for level scaling.

    Hope this clarify your doubts.

  10. hace 1 hora, swiftasacoursing dijo:

    Please use the search function next time before you create a new topic

    I did. Found nothing first. When you mentioned it, I made a veeeeeeeery deep search and found it here as one of many topics, also mentioning that it was previously mentioned. I cannot find any other direct mention of that.

    There is a Nora's challenge where you have to use three formas "not in simulacrum". Maybe DE already though of this, but has not implemented it yet. Otherwise there is no reason for that challenge.

     

    • Like 3
  11. I don't know how other players feel about it. I think that the simulacrum should be a real test area, were we can really test different configuration of a weapon or warframe, even if we do not own this items in our arsenal. By testing, I mean we should be able to place formas and potatos on the weapon we are testing without really spending them. At the end, we are only testing and we don't want to spend a forma for nothing. Just a few days ago I got a riven for a Lacera. I mastered it a while ago, and I don't remember how it feels in combat. I would like to test it and compare it to the others two wips I already own and use.

    Of course there should be limits, such as:

    1. A player can only test a weapon or a warframe that is already mastered.
    2. Like now, it can only be tested agaist enemies that are already in our codex.

    This is my humble opinion. Thanks for reading this.

     

    • Like 2
  12. Somos un Clan Sombra de España con tres años de antiguedad, tenemos el dojo totalmente desarrollado y discord. Si estás interesado en unirte a nosotros o quieres preguntarnos algo puedes hacerlo mediante el Formulario de Contacto de nuestra web. También me podeis contactar dentro del juego.

    Si deseas unirte, no olvides especificar tu nombre dentro del juego y asegurarte que no estás otro clan. No pedimos ningún requisito de maestría o antiguedad en el juego, solo buscamos a quien aporte buen rollo dentro del Clan. Puedes consular las Reglas del Clan en el enlace.

    No sigo mucho el foro, por lo que no puedo asegurar que responda a solicitudes que hagais aquí.

    Nos vemos, tenno!

  13. hace 13 horas, chofranc dijo:

    Está buena la iniciativa de la página aunque el diseño no me convence, está un poco sin vida por así decirlo.

    Como usas colores oscuros podrías poner de fondo la imagen de fondo que usa el tema oscuro del foro y al lado del icono del poder podrías también poner la imagen de la habilidad como en la wiki inglesa en cuanto a la presentación de los poderes del warframe. Podrías incluso imitar la temática de la wiki.

    También como es algo del clan, podrías poner algunas builds posibles para la nueva Saryn.

    En cuanto a lo de los peces podrías ponerlos todos en una misma categoría. Aquí en está página tienes un poco más de info. sobre los peces como cuanta carnada dan por tamaño.

    Por cierto, es Dipnoi Mortus no Diponi Mortus.

    Gracias por tus comentarios, tampoco nos gusta el diseño de la web y lo vamos a cambiar en breve, pero no como dices incluyendo imagenes sin sentido ni copiando el diseño de otros. El único objetivo de este post era compartir el único lugar donde estaban resumidas las habilidades de Saryn en nuestro idioma, y además actualizadas según el último update. Mis compañeros de clan me dijeron que no lo compartieramos porque nadie lo agradecería y lo primero que recibiriamos serían críticas. No me interesan los agradecimientos, pero me he apostado con ellos a que no pasaría así y he perdido 20 pl. Eso no te lo agradezco.

  14. We mostly disagree, I don't see why two people that want to leave have a higher opinion than two that want to stay, that's I what was thinking on three. What you say about going to recruitment and find someone for staying long, it would work as well the other way around. Anyway as the majority of the opinions here showed me, Im the one wrong, and I thank you all for your opinions. I will go to recruitment the next time I want to make an endless run be endless.

    Cheers, guys

  15. hace 4 minutos, Forblaze dijo:

    I think what survival really needs is per person extraction like the wave based endless missions have. With the current system though, if half of the team wants to leave then they should be able to leave.

    That said, this isn't an issue I have. Most people I run across in fissures want to at least get the free exceptional relic.

    Well, just yesterday in a meso relic survival, I was extracted 4 times, one at 5 minutes, and three at ten. It's an issue I'm facing more often recently. And I think that still there is another half that want to stay. 

  16. Hi. Arent you tired of being extracted in a survival mission by just two players at 5 or 10 minutes?. I think it would be better if the mission finish when 3 out of 4 players get to the extraction point, or 2 out of 3, or 2 out of 2. 

    I have the feeling that a couple of years ago it was assumed that a survival should last for 20 minutes min, if you wanted or needed less, you would go alone or would find a party at the recuiting channel, Now this does not happen anymore, not even at void fissures.

    It's just me? What do you guys think about this?

     

  17. Hola, a los que buscáis Clan Español, podéis contactarnos a través de nuestra web o dentro del juego. No os olvidéis de leer las reglas del clan en nuestra página. No tenemos requisitos de maestría para aceptar nuevos miembros, pero si somos como una familia y si solo quieres un clan por los laboratorios, busca otro. 

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