Azerchi

PC Member
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About Azerchi

  • Rank
    Initiate
  1. Check Out These Rivens!

    I already got the others but still need the tonbo riven. I can put 800PL in this one
  2. WTS GOOD Vulkar Riven

    1500
  3. Check Out These Rivens!

    I'm interessed by karak, staticor, tonbo rivens. How much each one ? are you doing a price for all 3 ?
  4. WTB Top Rivens for Soma, Hek, Euphona, Marelok, or Scindo

    Have this one, looking for 1000PL
  5. WTB Maim and Hek riven

    have this one for 1000PL, you can offer less too
  6. finisher damage and slide crit is nice. bad negative and useless range for skana, I'll pass sorry :c
  7. I'm only interessed in what i asked for
  8. RIFLE : Opticor : Ø Damage + Multishot + punch or CC or Fire rate + manageable negative Grinlok 1: Ø CC + CD + Damage or Multishot + manageable negative Grinlok 2 : Ø Damage + Multishot + punch or CC or slash + manageable negative Boltor : Ø Damage + Multishot + punch or toxin or heat or perfo + manageable negative BOW : Paris : Ø CC + CD + Damage or Multishot + manageable negative Daikyu 1 : Ø CC + CD + Damage or Multishot + manageable negative Daikyu 2 : Ø Damage + Multishot + punch or CC or Fire rate + manageable negative Mutalist cernos : Ø CC (+200%) + CD + Damage or Multishot + manageable negative Sniper : Vulkar : Ø CC + CD + Damage or Multishot + manageable negative Rubico : Ø CC + CD + Damage or Multishot + manageable negative Vectis : Ø CC + CD + Damage or Multishot + manageable negative Snipetron 1 : Ø CC + CD + Damage or Multishot + manageable negative Snipetron 2: Ø Damage + Multishot + punch or CC + manageable negative Secondary : Ballistica 1 : Ø CC + CD + Damage or Multishot + manageable negative Ballistica 2 : Ø Damage + Multishot + punch or CC or Fire rate + manageable negative Twin gremlins : Ø Damage + Multishot + punch or toxin or heat+ manageable negative Twin roggas : Ø Damage + Multishot + punch or toxin or heat+ manageable negative Akbronco : Ø Damage + Multishot + punch or toxin or heat+ manageable negative Seer : Ø Damage + Multishot + punch or toxin or heat+ manageable negative Vasto : Ø Damage + Multishot + punch or toxin or heat+ manageable negative MELEE : Heliocor 1 : Ø Channeling damage + Damage + Critical Damage Heliocor 2 : Ø Combo duration + Damage + Channeling damage Fragor 1 : Ø Channeling damage + Damage + Critical Damage Fragor 2 : Ø Channeling damage + Damage + Critical Damage FOR OTHER MELEE : Must have stats : Ø Damage / Critical Damage / Channeling Damage / Finisher Damage / Combo duration / Attack Speed / Slide Critical Chance
  9. too bad for you, sold it for 70 :c
  10. RIFLE : Opticor : Ø Damage + Multishot + punch or CC or Fire rate + manageable negative Grinlok 1: Ø CC + CD + Damage or Multishot + manageable negative Grinlok 2 : Ø Damage + Multishot + punch or CC or slash + manageable negative Boltor : Ø Damage + Multishot + punch or toxin or fire or perfo + manageable negative BOW : Paris : Ø CC + CD + Damage or Multishot + manageable negative Daikyu 1 : Ø CC + CD + Damage or Multishot + manageable negative Daikyu 2 : Ø Damage + Multishot + punch or CC or Fire rate + manageable negative Mutalist cernos : Ø CC (+200%) + CD + Damage or Multishot + manageable negative Sniper : Vulkar : Ø CC + CD + Damage or Multishot + manageable negative Rubico : Ø CC + CD + Damage or Multishot + manageable negative Vectis : Ø CC + CD + Damage or Multishot + manageable negative Snipetron 1 : Ø CC + CD + Damage or Multishot + manageable negative Snipetron 2: Ø Damage + Multishot + punch or CC + manageable negative Secondary : Ballistica 1 : Ø CC + CD + Damage or Multishot + manageable negative Ballistica 2 : Ø Damage + Multishot + punch or CC or Fire rate + manageable negative Twin gremlins : Ø Damage + Multishot + punch or toxin or fire+ manageable negative Twin roggas : Ø Damage + Multishot + punch or toxin or fire+ manageable negative Akbronco : Ø Damage + Multishot + punch or toxin or fire+ manageable negative Seer : Ø Damage + Multishot + punch or toxin or fire+ manageable negative Vasto : Ø Damage + Multishot + punch or toxin or fire+ manageable negative MELEE : Heliocor 1 : Ø Channeling damage + Damage + Critical Damage Heliocor 2 : Ø Combo duration + Damage + Channeling damage Fragor 1 : Ø Channeling damage + Damage + Critical Damage Fragor 2 : Ø Channeling damage + Damage + Critical Damage FOR OTHER MELEE : Must have stats : Ø Damage / Critical Damage / Channeling Damage / Finisher Damage / Combo duration / Attack Speed / Slide Critical Chance
  11. All offers are negotiable within reasonable limits