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DemonScarf

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Everything posted by DemonScarf

  1. The damage is not little at all. 2-3 shots to kill 20 SP 195 gunners is on the higher end of exalted dps. Being only able to be played with Slash is an issue i agree, but if it had huge base damage people would still just slap on HM or IB and it would be even more broken so there really is no winning in this scenario. Personally i think CA is just a bad concept and Artremis Bows augment should have just been somthing else.
  2. I tried it out in the sim and with a pretty basic build i could kill 20 level 195 corrupted heavy gunners in 2-3 shots, the explosion damage isnt much but if you use internal bleading it gives a pretty potent slash proc. The gameplay of having to hit heads and being bleed based is very limiting though so im still not a fan of the mod.
  3. Im not aware no, i never liked Concentrated Arrow playstyle and its just vastly inferior to normal Atrtemis Bow in so many ways i've hardly played it tbh. What exactly is the issue?
  4. Honestly, out of the things i listed this is more of a "would be nice" type thing rather than "we need it" but at the same time being on the Dashwire is not much different than being on the floor or in the air, you could just play the animation without any change imo. What currently happens is you jump, use the ability and land back on the wire, if you can play the animation in the air i dont see why it couldn't just play on the wire. If Ivara was released in the current day i honestly believe she would at the very least not lose energy for taking damage and maybe not spend more by moving, those things i believe are a product of old design, but also i don't think it really needs to be changed. As for no Spint of Bullet Jump, i kinda agree with those, given the nature of inifnite invisibility it needs at least some restriction. Though i do miss the days when you could bullet jump while prowling by leap frogging, it was so on theme.
  5. Couple of things as an Ivara main that i am waiting for in some cases years but seem to never be comming: -Bows got a charge speed increase way back, but Artemis Bow didn't. Please reduce the charge speed to 0.5 to be in line with other bows. -I will die on the hill that Infultrate should be an Exilus mod. -Artemis Bow like all exalteds still don't have access to Arcanes, and also no Exilus slot (this also applies to Titania, Hildryn and Mesa), which is quite unfair as melee exalteds at least got Exilus slots when they were added to the game in the last update. -Let us cast Subsumed Abilites on Dashwire. I really dont feel like there is anything too crazy here. -Special mention to Split Flights that still cant be equip on Artemis Bow after it being teased for literal months and this being the main, if only reason anyone was interested in it. (thought honestly i kinda understand why)
  6. Maybe i would have saw that news if Reddit mods weren't taking part in a pointless protest. Shame, i'll message them and try, can't hurt.
  7. I picked Furis again this week incase they will ever release Furis Prime but then with the update came the ability to remove and reuse Incarnos so its kinda wasted,
  8. Your abilites also get replaced by horse abilities but it still works.
  9. If you use Archwing while having Artemis Bow active in both open worlds and Railjack when you leave Archwing mode the Bow is disabled and you have to recast but if you use K Drive, Mech or Horse it does not disable it. Can Archwing be fixed to not disable it also? (It would also be cool if you could use it while in Archwing but not necessary, just not having to recast it would be good enough)
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