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Everything posted by FroPeX

  1. Thanks for the fixes. some feedback for improving player experience for the event (in my opinion at least): I think that one of the main frustrations of the event is caused by the lack of effect us players have on the course of the mission. A good answer to this can be to make the Orphixs that are supposed to spawn be like excavators (as in appear on the map and spawn the moment you get into the zone); That of course isn't supposed to affect the sentient control meter, but just improve waiting times in the event and let the players run specific setups to "speed-run" it if they choo
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