Synthua
-
Posts
164 -
Joined
-
Last visited
Posts posted by Synthua
-
-
Page support. But seriously, 28 dupes would not have made much difference in the amount that is needed to max a rank 10 mod.
-
http://i.imgur.com/9jld67A.jpg
In the big reservoir room with round tunnels crossing underwater, the water clips into the tunnels.
-
If I leisurely walked to the boss room and the rest of the party is killing respawn and looting lockers, then yes, I'll tell them to hurry the hell up. The new alert disable markers are just another offender that slows missions to a crawl. The consoles need smaller markers so people realize they can ignore them unless an actual lockdown happens.
If you want to explore the map, do it with people who agreed beforehand to explore the map.
PS: You think rushers are "showing off" to you? Really? How conceited are you that you think it's all about you?
-
bump
What the hell did you people do to Vortex? It doesn't work at all now.
-
There are too many of those lights and they appear on spawn points, killing people while they load into the game.
-
~ bump ~
-
Reference:
The old 2D picture of Nef Anyo appears after the 3D transmissions.
-
Wow, 90% of the repliers completely missed the point.
I'd love to see useful rank 14-15 weapons, been sporting the rank 6 look for far too long. The few weapons that are higher than rank 6, are meh. Supra's projectiles are too slow, the Embolist is a joke, and let's not even mention the Acrid.
-
List of primes updated. Added Boltor Prime parts, the new top-DPS rifle on dpsframe.
-
I'm interested on both sentinel mods. :)
Thank you for the trade. :)
-
Interested in buying paris prime grip,string and limb. Friend request me and we can trade? :)
Waiting for you in game. :p
-
I have two builds.
a) Ranged combat and mobility. Short duration Hysteria for HP refill mainly. http://warframe-builder.com/Warframes/Builder/Valkyr/t_30_12304120042_2-4-10-5-8-2-6-1-5-13-2-3-14-6-5-16-7-5-19-9-10-21-10-5-55-3-5-116-5-3-119-0-3_119-7-6-6-13-7-55-11-2-6-116-2-14-5-16-11-5-6-19-7-21-14_53/en/1-0-19
b) Melee focus, stays in Hysteria for as long as possible. http://warframe-builder.com/Warframes/Builder/Valkyr/t_30_12304120042_2-4-10-3-10-5-5-8-5-6-1-5-12-6-10-13-2-3-16-7-5-49-9-10-55-3-5-117-5-3-119-0-3_119-7-6-6-13-7-55-11-2-6-117-4-12-8-16-11-5-9-49-8-3-18_53/en/1-0-19
-
Send me a PM in-game or leave a message here if you are interested in anything on the list.
Auras:
Energy Siphon 15p
Rejuvenation 10p
Rifle Amp 15p
Steel Charge 8p
Warframe:
Continuinity 12p
Constitution 6p
Equilibrium 10p
Intensify (Focus) 10p
Flow 9p
Streamline 9p
Primary:
Blaze 30p
Hell's Chamber 20p
Split Chamber 10p
Vicious Spread 12p
Hammer Shot 30p
Shred 9p
Secondary:
Seeker 15p
Barrel Diffusion 15p
Sentinel:
Coolant Leak 16p
Fired Up 9p
NEW PRIMES:
Boltor Prime Barrel (offer)
Boltor Prime Stock (offer)
Bronco Prime Barrel 5pBronco Prime Blueprint 5p
Bronco Prime Receiver 10p
Primes:
Boar Prime Barrel 3p
Boar Prime Receiver 3p
Braton Prime Blueprint 3p
Burston Prime Blueprint 5p
Bustron Prime Stock 5p
Dakra Prime Blueprint 5p
Dakra Prime Handle 7p
Ember Prime Chassis
Fang Prime Blueprint 3p
Frost Prime Chassis 5p
Frost Prime Helmet 5p
Glaive Prime Blueprint 10p
Latron Prime Blueprint 1p
Latron Prime Receiver 5p
Mag Prime Blueprint 2p
Mag Prime Chassis 2p
Orthos Prime Blueprint 4p
Paris Prime Grip 3p
Reaper Prime Blade 15p
Sicarus Prime Barrel 5p
-
Because the Orokin monstrosities stand in the way of Grineer dominance and must be destroyed so the twin queens can get the golden overlords' artifacts. D'uh. Didn't you watch the intro?
PS: Listen to the new propaganda drones in the forest tileset. Fun stuff.
-
Vortex still pulls in and traps other players.
Also, I can ride Zephyr's tornados if I jump-slide into them.
-
-
Dread
Slash damage weapon... got buffed to 12k DPS... welcome to power creep.
-
Stuff respawns. If you kill every single enemy in every single room (except in exterminate missions, obviously), you'll be there all day.
PS: Your comparison is backwards. Marathon runners don't rush.
-
I did ODD to wave 75 today and all rewards were either T1 ext, T1 mb, or boar prime bits. I think I had one ember prime bp in there, but that was it. When I left at wave 75, my reward was a T1 exterminate key.
Look, I get that the place is basically an XP farm, but how about a reward table that is at least worth my 6.5k entrance fee? Orokin cell drops were already reduced to almost nothing. Now, with the drastic reduction to battle pay (one orokin cell for 5 missions?) and the removal of easy T3 keys, getting credits is much harder.
PS: When can we expect stacking defense rewards if you people can't make them scale with difficulty?
-
Yes. They are entirely correct.
Wow... this is incredible. I was sure I had entered something wrong.
Thank you for creating this tool. You are awesome.
-
DoTs are extremely powerful when used properly.
So, are the calculations I added in my edit above correct then?
-
Is the calculation for fire damage mods correct? If I put them on high status weapons along with Cicero mods, damage goes through the roof.
Tysis:
Name :: Tysis
Magazine Size :: 70
Total Ammo :: 280
Crit Chance :: 2,5%
Crit Damage Multiplier :: 150%
Fire Rate :: 5,8 rounds per second
Reload Time :: 1,2 seconds
Status Chance :: 80%
Projectiles Per Shot :: 2,8
Status Procs Per Second :: 11,817
Burst Status Procs Per Second :: 12,992
Time to Empty magazine :: 12,069 seconds
Average Burning Stacks :: 71
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Raw Damage Per Shot :: 1191,68
Fire Damage Per Shot :: 282,24
Corrosive Damage Per Shot :: 313,6
Viral Damage Per Shot :: 595,84
Damage Per Shot to Clone Flesh :: 1709,12
Damage Per Shot to Ferrite Armor :: 1426,88
Damage Per Shot to Alloy Armor :: 1191,68
Damage Per Shot to Mechanical :: 1042,72
Damage Per Shot to Corpus Flesh :: 1489,6
Damage Per Shot to Shield :: 1191,68
Damage Per Shot to Proto Shield :: 893,76
Damage Per Shot to Robotic :: 1191,68
Damage Per Shot to Infested Flesh :: 1332,8
Damage Per Shot to Fossilized :: 1426,88
Damage Per Shot to Sinew :: 1191,68
Damage Per Shot to Corpus :: 1191,68
Damage Per Shot to Grineer :: 1191,68
Damage Per Shot to Infested :: 964,32
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Raw Crit Damage Per Shot :: 1787,52
Fire Crit Damage Per Shot :: 423,36
Corrosive Crit Damage Per Shot :: 470,4
Viral Crit Damage Per Shot :: 893,76
Crit Damage Per Shot to Clone Flesh :: 2563,68
Crit Damage Per Shot to Ferrite Armor :: 2140,32
Crit Damage Per Shot to Alloy Armor :: 1787,52
Crit Damage Per Shot to Mechanical :: 1564,08
Crit Damage Per Shot to Corpus Flesh :: 2234,4
Crit Damage Per Shot to Shield :: 1787,52
Crit Damage Per Shot to Proto Shield :: 1340,64
Crit Damage Per Shot to Robotic :: 1787,52
Crit Damage Per Shot to Infested Flesh :: 1999,2
Crit Damage Per Shot to Fossilized :: 2140,32
Crit Damage Per Shot to Sinew :: 1787,52
Crit Damage Per Shot to Corpus :: 1787,52
Crit Damage Per Shot to Grineer :: 1787,52
Crit Damage Per Shot to Infested :: 1446,48
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Raw Damage Per Second :: 21474,053
Damage Per Second to Clone Flesh :: 24237,913
Damage Per Second to Ferrite Armor :: 22730,353
Damage Per Second to Alloy Armor :: 21474,053
Damage Per Second to Mechanical :: 20678,396
Damage Per Second to Corpus Flesh :: 23065,366
Damage Per Second to Shield :: 21474,053
Damage Per Second to Proto Shield :: 34991,54
Damage Per Second to Robotic :: 21474,053
Damage Per Second to Infested Flesh :: 22227,833
Damage Per Second to Fossilized :: 22730,353
Damage Per Second to Sinew :: 21474,053
Damage Per Second to Corpus :: 21474,053
Damage Per Second to Grineer :: 21474,053
Damage Per Second to Infested :: 20259,63
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Raw Burst Damage Per Second :: 22106,941
Burst Damage Per Second to Clone Flesh :: 25145,607
Burst Damage Per Second to Ferrite Armor :: 23488,153
Burst Damage Per Second to Alloy Armor :: 22106,941
Burst Damage Per Second to Mechanical :: 21232,173
Burst Damage Per Second to Corpus Flesh :: 23856,476
Burst Damage Per Second to Shield :: 22106,941
Burst Damage Per Second to Proto Shield :: 5248,606
Burst Damage Per Second to Robotic :: 22106,941
Burst Damage Per Second to Infested Flesh :: 22935,668
Burst Damage Per Second to Fossilized :: 23488,153
Burst Damage Per Second to Sinew :: 22106,941
Burst Damage Per Second to Corpus :: 22106,941
Burst Damage Per Second to Grineer :: 22106,941
Burst Damage Per Second to Infested :: 20771,769
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Time to Kill a lvl 100 Heavy Gunner :: 5,017 seconds
Time to Kill a lvl 100 Toxic Ancient :: 2,595 seconds
Time to Kill a lvl 100 Corpus Tech :: 4,844 seconds
Time to Kill a lvl 100 Fusion Moa :: 5,017 secondsGrinlok:
_____________________________________________________________
Name :: Grinlok
Magazine Size :: 6
Total Ammo :: 506
Crit Chance :: 15%
Crit Damage Multiplier :: 200%
Fire Rate :: 2,72 rounds per second
Reload Time :: 2,1 seconds
Status Chance :: 56%
Projectiles Per Shot :: 1,9
Status Procs Per Second :: 1,483
Burst Status Procs Per Second :: 2,894
Time to Empty magazine :: 2,206 seconds
Average Bleed Stacks :: 8
Average Burning Stacks :: 8
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Raw Damage Per Shot :: 4180,589
Impact Damage Per Shot :: 490,2
Puncture Damage Per Shot :: 98,04
Slash Damage Per Shot :: 383,99
Fire Damage Per Shot :: 875,007
Viral Damage Per Shot :: 2333,352
Damage Per Shot to Clone Flesh :: 6122,802
Damage Per Shot to Ferrite Armor :: 4172,01
Damage Per Shot to Alloy Armor :: 4003,3
Damage Per Shot to Mechanical :: 3719,801
Damage Per Shot to Corpus Flesh :: 5320,712
Damage Per Shot to Shield :: 4410,983
Damage Per Shot to Proto Shield :: 3767,596
Damage Per Shot to Robotic :: 4109,102
Damage Per Shot to Infested Flesh :: 4810,088
Damage Per Shot to Fossilized :: 4238,188
Damage Per Shot to Sinew :: 4205,099
Damage Per Shot to Corpus :: 4180,589
Damage Per Shot to Grineer :: 4180,589
Damage Per Shot to Infested :: 3328,662
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Raw Crit Damage Per Shot :: 8361,178
Impact Crit Damage Per Shot :: 980,4
Puncture Crit Damage Per Shot :: 196,08
Slash Crit Damage Per Shot :: 767,98
Fire Crit Damage Per Shot :: 1750,014
Viral Crit Damage Per Shot :: 4666,704
Crit Damage Per Shot to Clone Flesh :: 12245,605
Crit Damage Per Shot to Ferrite Armor :: 8344,021
Crit Damage Per Shot to Alloy Armor :: 8006,6
Crit Damage Per Shot to Mechanical :: 7439,602
Crit Damage Per Shot to Corpus Flesh :: 10641,425
Crit Damage Per Shot to Shield :: 8821,966
Crit Damage Per Shot to Proto Shield :: 7535,191
Crit Damage Per Shot to Robotic :: 8218,203
Crit Damage Per Shot to Infested Flesh :: 9620,175
Crit Damage Per Shot to Fossilized :: 8476,375
Crit Damage Per Shot to Sinew :: 8410,198
Crit Damage Per Shot to Corpus :: 8361,178
Crit Damage Per Shot to Grineer :: 8361,178
Crit Damage Per Shot to Infested :: 6657,325
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Raw Damage Per Second :: 23603,134
Damage Per Second to Clone Flesh :: 27617,572
Damage Per Second to Ferrite Armor :: 23585,403
Damage Per Second to Alloy Armor :: 23236,688
Damage Per Second to Mechanical :: 22650,713
Damage Per Second to Corpus Flesh :: 25959,701
Damage Per Second to Shield :: 24079,345
Damage Per Second to Proto Shield :: 37711,609
Damage Per Second to Robotic :: 23455,374
Damage Per Second to Infested Flesh :: 24904,27
Damage Per Second to Fossilized :: 23722,187
Damage Per Second to Sinew :: 23653,795
Damage Per Second to Corpus :: 23603,134
Damage Per Second to Grineer :: 23603,134
Damage Per Second to Infested :: 21842,253
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Raw Burst Damage Per Second :: 31829,391
Burst Damage Per Second to Clone Flesh :: 39665,574
Burst Damage Per Second to Ferrite Armor :: 31794,78
Burst Damage Per Second to Alloy Armor :: 31114,089
Burst Damage Per Second to Mechanical :: 29970,265
Burst Damage Per Second to Corpus Flesh :: 36429,409
Burst Damage Per Second to Shield :: 32758,954
Burst Damage Per Second to Proto Shield :: 15200,992
Burst Damage Per Second to Robotic :: 31540,963
Burst Damage Per Second to Infested Flesh :: 34369,208
Burst Damage Per Second to Fossilized :: 32061,782
Burst Damage Per Second to Sinew :: 31928,281
Burst Damage Per Second to Corpus :: 31829,391
Burst Damage Per Second to Grineer :: 31829,391
Burst Damage Per Second to Infested :: 28392,151
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Time to Kill a lvl 100 Heavy Gunner :: 8,616 seconds
Time to Kill a lvl 100 Toxic Ancient :: 1,84 seconds
Time to Kill a lvl 100 Corpus Tech :: 4,676 seconds
Time to Kill a lvl 100 Fusion Moa :: 5,044 seconds -
Use a forma
Needing to forma every weapon 3-6 times before it gets usable is ridiculous.
-
It annoys people because it's a 14 points tax on every single weapon. Simple.
Just Lost 400,000+ Credits And 80% Of My Fusion Cores When Maxing A Mod Because It Removed All Of My Duplicates... Why?
in General Discussion
Posted
Look on the bright side. Now you have a maxed out Redirection mod.