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ThanatosTalos

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Posts posted by ThanatosTalos

  1. 1 minute ago, Dark.Chaoz.Bringer said:

    Still the same for me my man. They may as well make the blueprint purchasable with Credits at the very least. Just change the quest reward to a weapon or something. Makes no sense - I got everything for Chroma but the bp because of this bs.

    I dont think they'll fix that problem soon, since that is not their focus at the moment. They are focused on the missing items that the Quest gives out, rather than the Quest itself working. I submitted a Support ticket with this issue, but nothing back.

  2. 2 minutes ago, KYLoooo said:

     

     

    Hello? 

    Didn't I say that I tried everything in the patch notes??

    I already did that, but my Codex already recognizes the Quest as complete, althought the "To Do" List on it doesn't.

    My scoreched beacon is still missing, and my quest is stuck in the second part of it, where the Cephalon is uspposed to tell you to go scan the Arid Lancers, which I already did. but it doesn't take it as if I did.

  3. i am tired ok? Really tired.

    The New Strange just doesn't work for me, AT ALL. IT.DOES.NOT.WORK. And I have lost on it already. I sent Support ticket, tried to contact support, try everything in the in patch notes. It doesn't work for at all.

    And I haven't got any responses at all at it. Face it. You don't know how to fix it. Just reset for everyone if you have to.

  4. 18 minutes ago, [DE]Megan said:

    The Glast Gambit: Hotfix 19.5.5

    The New Strange script that went live with Hotfix 19.5.4 did not resolve as intended. We have put forth a new script that retroactively administers missing items to those currently unable to progress through The New Strange. To those who were affected by this, please let us know if you are now able to progress through the quest. 



     

    I am still unable to progress though The New Strange at all. 

    My problem is that after I crafted the scorched beacon, it didnt appear in my inventory and that section of the quest didn't complete. Instead my Codex says that the Quest is completed, as well as the Junction, but when i click the Codex I can "continue" the Quest, but the conversation with the Cephalon doesn't trigger at all.

  5. On 14/12/2016 at 4:55 AM, MystMan said:

    The game randomly generates the route for us.  Based on the amount of tile set sections used, it will calculate the amount of time you will have to clear it. After doing it a bunch of times, you will easily memorize how to quickly navigate through each specific tile set.

    And like Snib mentioned, if you're still not making it despite being careful, this means you are slowing down / stopping a lot.

    This is a speedrun mission.  You have to shoot the mines while moving, notice how I started to shoot several mines at the horizon when applicable as soon as they enter my line of sight. Ultimately, they key to beating this missions is that you need fast reaction and good perception.

    But I am curious seeing how you do it.  Record your gameplay and show us.

    Thanks, but at the end I manage to do it, but barely destroyed a single transport even when using the Seeking Fire to help me get rid of the orbitals.

  6. 1 hour ago, Snib said:

    Your damage does not depend on your level, only on your mods. As I said I tried without mods and it was no problem, those mines basically instantly die regardless and you do not have to destroy the rest. I did not use any abilities. If needed I can record a run, too, but I can see somebody posted a "no mods" video for you already so you've got that covered.

    It's luck man, honestly.

    You have to get a good route when you start that doesn't have a bunch of mines laying everywhere and hope you make it in time. I can make a clean run and barely make it to the docks. I don't hit anything in my way, nor destroy unneeded mines. But I stil barely make it.

    So I dunno what I am doing wrong.

  7. 2 hours ago, Snib said:

    Well, I just tried with an Odonata and an Imperator, no mods on either at all. I was slower than with my usual equipment but finished it well in time. I don't know what you're doing wrong but the problem is not the equipment. Maybe check out some videos of other people playing and compare to what you're doing. 

    PS: And you're not alone hating Archwing, it only got worse since they added the rolling.

    Remember that my equipment isn't level 30, hence, I don't deal as much damage.

    And I am doing all that I can, in my cleanest attemtp, I get there with only 15 seconds left, which wasn't enough to destroy a single transport.

    it looks like I am exaggerating, but I am just about to record me playing just to show how cow crap it is. Really man, I barely crash into anything, avoid all mines I can, get rid of the ones directly on my way, and I still can barely make it to the docks.

  8. 1 hour ago, MystMan said:

    Follow my instructions and use afterburner in short bursts during short distances.
    Use afterburner only when going straight, do NOT touch left/right while doing this or you will DO A BARREL ROLL! and slam into the wall.

    And yes, the fabled Lith G1 can also drop from here. That's where I get mine.

    I didn't think of the shiled thing, let's try that out see if it works, thanks though.

  9. 17 hours ago, erny0507 said:

    The mission is not imposible, is hard, what is imposible is to get good rewards from it, cause they are s h i t. I used itzal with the golden mod for more movement speed, hyp..something thrusters.. something... almost maxed. With his 4 destroy the mines and move fast with litle to no bumps.

    It is really stupid in my opinion, what is the point of having a mission that you can barely complete?

    Even so, I am gonna try today, maybe I'll get lucky and get it this time.

  10. 1 hour ago, Snib said:

    That's strange, I'm anything but a fan of Archwing but even bumping into walls all the time, hitting a couple of stasis mines and/or taking a wrong turn was never enough to even start failing this one. I sometimes farm this one because it's so very quickly done. I'm not using Hyperion Thrusters, either, nor do I boost/afterburn (that just complicates the flying for me), but I am using Itzal and blink across the wide open spaces (its 3 also clears mines so you don't have to turn around if you missed one on the approach). As a weapon I'm using a Fluctus so everything just disintegrates in front of me.

    I just have the basic Archwings equipment, so I guess that is a factor on me failing, maybe? But I dunno man, I feel like an extra minute will be enough to get it, just seems really dumb that minor mistakes will cost you the entire mission.

  11. Am I insane? Or the Rush Mission on Kepler almost impossible?

    I have been trying all day to finish this node so I can advance on Phobos, but alas, my efforts have been fruitless.

    I have even memorize all the possible paths and "shortcuts", but I'm still far from achieve it. I can literally go throught the entire thing barely wasting any time, getting rid of all obstructive mines and not crashing into any walls; I scratch them sometimes, but the game demands I have literally a flawless run, which I honestly thing is cow poop.

    The only time I can close to complete it was a try where I got there with 10 seconds on the clock, which wasn't enough to destroy a single transport.

    My guess is that I need to get lucky to get a run with a longer, easier route, with more time, less mines and a blessing from Cthulhlu, because I swear I cannot do it for the life of me.

    Anyone is got any got pointer? Is there a way to earn more time? Or anything at all?

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