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ElKayJae

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Posts posted by ElKayJae

  1. 4 minutes ago, FlyingDice said:

    If you want rivens, grind sorties out every day and lurk trade chat for deals instead of begging DE to nerf them

    Not nerf but balance, strong and popular weapons will have low disposition and unpopular/weak weapon will have high disposition, it's that simple. It was meant to level the weak and strong weapons, not to make the strong weapons even stronger, outclassing everything else.

    That was what DE intended anyway until they got lazy to monitor the riven dispositions

  2. I think there's no use arguing about all these here since @[DE]Steve already knows of the issue. It's up to them when they want to get to it, I have lost hope debating here since it's not going to change anything. The developers know of the problem, we can only wait and hope they get to it.

     

    Unless someone can really force and answer from DE on when they are gonna act on it nothing we say here will really matter 😕

  3. 17 minutes ago, SneakyErvin said:

    It is mostly circulating plat that funds the rivens, not new injections into the plat-pool.

    How do u know people don't buy plat just to get rivens?

    17 minutes ago, SneakyErvin said:

    Or are you claiming people will flood to the prime access due to the weapons? Hardly since they can be obtained very quickly through gameplay

    Completely missing the point of what @Yatazanami is saying. @Yatazanami is saying that DE is releasing new prime weapons without reviewing their current riven disposition.

  4. 2 minutes ago, (PS4)AZN_RH said:

    They didnt really go back on their design, its jus that they havent updated the dispositions yet

     

    The main design point is it being frequently updated. Not updating it means going back on the design since it is CRITICAL for the design on rivens. it should be weekly or monthly updates not only every once in awhile when they take a look at balance passes.

  5. Rivens are in such a bad state because DE went back on their intended design, which is to balance unpopular weapons. They have shown on the devstream how they could easily collect data on Warframe usage, im sure the same can be done for weapons and would not take much of an effort to automate it. Ranking the weapons from most popular to least popular and automatically assigning a disposition that changes with popularity shouldnt be that hard since it can be automatically updated as well.

     

    I dont agree that the people with godtier rivens with high disposition on popular weapons should be grandfathered it is still unbalanced and should be brought down to their proper disposition. I just dont understand why DE choose to not talk about this and spend afew manpower to manage riven dispositions.

     

    additional info:

    Remember when maiming strike was the hot topic and news of melee 3.0 came? thats whats gonna happen with the riven market and its gonna be much much worse but a needed reset to get us on a good start again.

  6. I would guess the violation is due to him always promoting his twitch channel on youtube, like uploading 1 min youtube videos announcing he's live on twitch right now. That is against youtube terms of service.

  7. I have noticed that while most times camera tracking is smooth but occasionally it becomes incredibly jerky, becoming apparent when void dashing, double jumping and bullet jumping. it would be good to have consistently smooth camera tracking. Not sure if other players have experienced it as well?


  8. 2 hours ago, (XB1)Danowat32 said:

    Been thinking about it, and this meta thing is all well and good, and if you were on the ground when Eidolons first hit, and followed the meta, then you're good.

    But what about all those new players, who want to learn about doing a Tricap?

    Well, new players start from just only teralyst hunts, then towards 1 tri cap in a night towards 2 caps per night and beyond.

    Those on the ground when eidolon 1st hit also had to start from only 1 teralyst a night to slowly progress to the 5*3 we do now.

    The 'toxicity' exists only when new players want to enter into 2*3 and above kind of squads. They could easily form a casual run for 1 tridolon cap to progress.

  9. I don't think it is toxic, it's just the nature of min maxing. If you just wanna have fun and play casually, don't expect more than 1 tridolon capture per night. Some people think min maxing 5 caps per night is fun while some people think using any frame they like is fun. Well both are mutually exclusive of course. You cannot get 5 caps per night using any frame you like. It goes for the same for any game modes, for example defense mission, of course you can use any frame you want, but it will be never be fast with some nukes and speedva in the team. I think the challenge of 4 or 5 caps provide some end game fun to the game. If we don't allow for that we are removing end game again.

    People have been crying for endgame but when it comes, players will complain about toxicity in end game and 'elitist' as well like why can't a newb join and endgame mission? 

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