(XB1)Tucker D Dawg

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Everything posted by (XB1)Tucker D Dawg

  1. (XB1)Tucker D Dawg

    Why does DE have the trend to blind us and kill our Eyes!!!?

    With the introduction of the tricap, it seems DE is on a mission to outdo brightness on every previous update. And with every rework of a weapon, they do the same.
  2. Regardless of hitting zeros or ridiculously small damage numbers, bringing elemental only weapons to an elemental resistant sortie is just asking for a bad time. Mag with the Rubico trivialized the Ambulus today and all his supporting cast.
  3. (XB1)Tucker D Dawg

    What are the best/cheesiest weapons today?

    depends on the mission. Starchart missions almost any weapon is overkill if potato'd & a forma or three. whips & polearms with memeing strike and/or a crit chance riven are broken. If you stay a while in an endless, you will likely need to start getting some synergies between your weapons and your frame - then it starts to come down to playstyle. Things like the ignis fall off pretty hard after an hour.
  4. This. I resorted to putting it on a hotkey on both pc and xbox so I just tap jump, then the hotkey and it works every time. Got sick of being on level ground and getting invalid launch point.
  5. (XB1)Tucker D Dawg

    [Revenant] Enthralled crewman can deploy an indestructible beacon.

    Was thinking the same thing - could finally stop worrying about those fragile sticks when farming toroids.
  6. (XB1)Tucker D Dawg

    controller help

    FWIW: I use an xbox 1 controller (sometimes xbox 1 elite controller) when I play on pc for all aspects except typing in chat with no issues (current as of 12/25/2018). I use it wired via usb as there is too much lag when wireless. I do NOT use steam version of warframe but rather use the direct download from DE - I would check your steam settings and if possible perhaps even do a direct download rather than the steam version just to check if it works properly with steam out of the way.
  7. (XB1)Tucker D Dawg

    Kuva Survival: DE FIX YOUR #(@$ GAME

    Just finished a 1hr 5 min kuva survival. No kuva awarded. WTF DE. We activated every kuva life support siphon. I was not inactive - doing 40% of the damage, killed 1162 enemies I had a smeeta kavat and a resource booster active and was expecting to get tens of thousands of kuva. I was not expecting to bend over at the end of the mission. Every other reward was given - 40k mission credits, 3 axi relics, 800 endo, 6 garbage credit caches,all the usual garbage mods from the mobs etc I have no idea if others in squad were as screwed over as I was as it was a public mission. I checked my kuva before and after the mission: 228,561 before and after
  8. (XB1)Tucker D Dawg

    XB1 Fortuna: Update 24 (Mesa Prime + Hotfxes!)

    Despite patches, Beacons are still blowing up instantly after host migrations Terra Elite Trenchers still not dropping to the ground from drop ships and get stuck in the air Additionally: Resource Drop Chance boosters do not appear to be working on Toroids. They are a drop, it should work but does not. False advertising for something that costs real money. Lastly Pilfering swarm does not appear to alter drop chance either. Toroid drop chance is published at 1.1% (miserably low but I digress). Over 10 hours of farming I killed just under 9000 enemies. The resulting toroid drops was 105 which works out to 1.16%. Running pilfering hydroid and ensuring to recast tentacles on each enemy spawn so AT LEAST 50% of the enemies were touched, it should have been closer to 150 toroids. With 9000 enemies killed I strongly believe the sample size is large enough and that the .06% above the published 1.1% drop rate is simply within the standard deviation of normal drops. It is worth noting that the entire time the farming was taking place, a drop chance booster was also active - but for the above math I ignored that since it clearly isn't working either and you (DE) are just stealing peoples money with boosters that don't boost.
  9. Not sure if this goes here, performance, or mission - should be a "General" category like before. self reviving while getting revived is an almost guaranteed glitch state of not being able to do anything once you are back on your feet other than move around. Cant shoot, reload, switch weapons, use warframe abilities, do transference, etc. The only fix is to get killed. And really die - not get revived - which is annoying when your teammates are either trolls and ignore or are illiterate and can't read your constant flood of messages in squad chat begging to not be revived. The bug also means that if you go down again, you don't even have the option of pressing "X" to self revive immediately - you HAVE to wait for bleedout timer - giving your uneducated troll teammates more time to revive you and thus leaving you in the glitched state.
  10. (XB1)Tucker D Dawg

    Pobbers Only Hunting Club: Broken Hunting

    I have only pobber & vermink lures but both work properly for me - most of the time I have had one or the other or both poop piles fail to appear at all - leaving vallis back to fortuna then back out again does NOT fix it.. have to return to orbiter to completely reset then they work again. some poop piles can't be activated at all. I just give up on them and go to a different pile of sh.. sometimes "call for transport" get stuck on after completing one hunt, finding the next pile, and finding the call point - leaving me unable to use the echo lure at all. only fix is to abandon that animal type completely and switch to a different type. after a successful hunt of a different species, the first will start working again. sometimes animal never appears - i'm not talking about when they don't appear and are immediately scared off, but they just never show. particularly pobbers if the call point is by too much water/streams. and a pile of other issues lol
  11. (XB1)Tucker D Dawg

    XB1 Fortuna: Update 24 (Mesa Prime + Hotfxes!)

    @[DE]Megan any indication when we might get the equivalent of PC hotfix 24.1.2 - specifically the increase in the drop rate of the Vega Toriod ?
  12. (XB1)Tucker D Dawg

    XB1 Fortuna: Update 24 (Mesa Prime + Hotfxes!)

    I don't know you mean by dropship "collision" lingering - I assume that the skeletal remains of the ship still have collision with other objects such as resources and as such they hold them in the air? I DO know, that the dropships themselves will often still linger after destruction - don't know if their goods are still held up in there however as I never bother to go check.
  13. (XB1)Tucker D Dawg

    XB1 Fortuna: Update 24 (Mesa Prime + Hotfxes!)

    Drop ship enemies still getting stuck in the sky - not nearly as many as before but often 1 out of the crew will get stuck up there. EDIT TO ADD: It always seems to be a crewman of some type. Its possible a drone from time to time not 100% on that - I haven't seen any more moas stuck since the hotfix - but definitely crewman. Additionally- on things getting stuck, the jackel frequently gets his head stuck in cliff walls and just his butt is sticking out. He can't /unstuck himself. happens very often when converting the three areas above the lake to friendly blue areas. Also happens at temple of profit if you lead him out toward the cliffs. related to drop ship enemies at Spaceport enemies are frequently dropped by drop ships up in the cliffs and get stuck up there. Particularly, if you are facing the entrance(s) to the spaceport, the left most upper cliffs just behind the leftmost walls Dropships - the ships themselves - frequently get stuck in the sky before deploying their troops, just spinning in place holding up further enemy deployment until you notice them and shoot them down. Reinforcement beacons still explode on deployment after migration: just now I was not host, I chose to leave squad because they were causing enemies to spawn where I didn't want them (or more accurately enemies wouldn't spawn at all where I needed them). As the new host, every time a beacon was placed it immediately exploded. I was at Enrichment labs FWIW.
  14. (XB1)Tucker D Dawg

    XBOX ONE FORTUNA: UPDATE 24 (LIVE!)

    redding iz herd from the original post:
  15. (XB1)Tucker D Dawg

    Mission Summary screen missing rewards.

    Seem rather random what it decides to display. This is on the view last mission results screen. not sure if it showed correct results during the mission, or right at the end with the automatically popping up summary screen. Did a long survival, none of the mods I picked up were displayed on the summary screen - the whole middle panel was blank (although it said I had 100+ upgrades) and when I went ot my mods I could tell that I actually had received them. Solo Mode, Void-MOT Did another long survival, none of the argon crystals I picked up showed on the screen. Again, went to foundry and I had 43 of them so I know I picked them up along the way, just didn't show on the summary screen. Solo Mode, Void-ANI Fissure. in both cases, i'm not sure if other items were missing as both times I happened to be looking for something in particular.
  16. (XB1)Tucker D Dawg

    XB1 Chimera: Update 23.10.6 (Prime Vault + Hotfixes!)

    Ah you are correct - the randomness is the annoyance of it. He gives whatever your relic unlocks (which of course is what you chose IF you selected from your own relic. Its been a while since I've done public relic runs since I got so sick of it. More and more the network issues and lost rewards from others quitting or failed host migrations is making me play the game in solo or only with known friends.
  17. (XB1)Tucker D Dawg

    XB1 Chimera: Update 23.10.6 (Prime Vault + Hotfixes!)

    Any time I have gotten an "Ordis" delivery of items from relic missions, what he gives is ALWAYS an item from my relic. If I had selected the reward from my relic, I get that. If I had selected a reward from a different person, I get the randomly selected reward from the relic I ran. I have NEVER gotten an ordis delivery of something where it was a reward I had chosen from a different player. I have had well over 100 Ordis deliveries from failed host migrations and other network issues. This is true for all clanmates and friends I have played with as well. No one has ever gotten a reward they had chosen from someone elses relic - it is either the reward from their own relic they had chosen at the time, or a random one from the one their relic unlocked and they had NOT chosen if they had selected a different squadmembers.
  18. (XB1)Tucker D Dawg

    Fix these network issues NOW

    Get a new internet provider.
  19. (XB1)Tucker D Dawg

    XB1 Chimera: Update 23.10.6 (Prime Vault + Hotfixes!)

    Please fix host migrations. To point out the obvious - again - developing a game mode with no revives means if the host dies, he is going to quit. Then its going to host migrate. In the BEST possible case: which still sucks, a successful migration takes place but you've lost all built abilites (Gara Splinter Storm, Equinox Maim, etc), Lost all combo multipliers, abilites that were turned on are turned off (but you don't get refunded the energy you had just spent casting them of course). In the more common scenario, you get "the connection to host has been lost you will be returned to the main menu", meaning you just wasted 30 minutes of your life, (well wasted even more than playing a video game), don't get the rewards from the arbitration, don't get the affinity, don't get the drops, and may not even get to retry that particular arbitration as it probably expired. And that REALLY sucks. At the very least, stick another finger in the dike like you did with relic missions and have ordis deliver our arbitration rewards. (but maybe this time the actual ones we got doing the mission, not some randomly selected thing like you do with the relics where you choose some random item from the relic we ran even when we selected somebody else's reward.)
  20. (XB1)Tucker D Dawg

    XB1 Chimera: Update 23.10.6 (Prime Vault + Hotfixes!)

    Please make it so Arbitration Drones are not buffed by Ancients. I believe this change was made on PC but they are definitely buffed on Console.
  21. (XB1)Tucker D Dawg

    XB1 Chimera: Update 23.10.6 (Prime Vault + Hotfixes!)

    Yes - in my opinion the new visuals for the Arca are horrible. I really preferred the old visual but I guess when all you have is a hammer, all the world is a nail. and in this case, DE's hammer is their new particle engine. The same goes for Nova's antimatter ball - I could see it much more easily before it got the PBR treatment (in this case, PBR=Particle Bad Rework)
  22. (XB1)Tucker D Dawg

    XB1 Chimera: Update 23.10.6 (Prime Vault + Hotfixes!)

    @[DE]Megan Is it deliberate that a certain new weapon is different on console than it was on PC?
  23. (XB1)Tucker D Dawg

    XB1 Chimera: Update 23.10.6 (Prime Vault + Hotfixes!)

    Not sure if anyone else is having issues but we were having problems since the chimera update (not this hotfix) with energy pads not providing energy (with no toggled abilities on). Happened to both myself and a friend in multiple missions. Randomly spamming abilities (transference, turning on/off toggled abilities etc) would occasionally get them to start working but sometimes they just would pulse but not provide energy.
  24. (XB1)Tucker D Dawg

    XB1 Chimera: Update 23.10.6 (Prime Vault + Hotfixes!)

    And yet still no fix for having to mash the (fragile) right bumper button two hundred and sixty times to donate sentient cores to the quills. How long ago did PoE come out? because that's how long I've been pointing this out. The garbage XBOX bumper buttons are their weak spot - no need to force us to break them and get carpal tunnel syndrome in the process with an equally garbage interface for donating cores. The changes to the selection method for multiple mods should be used as a baseline for this. Also, since we have this fancy-pantsy cursor, why can't we cursor over usernames in the mission summary screen and see their loadouts like we can on PC?
  25. (XB1)Tucker D Dawg

    The New Sword Crafting Cost

    Just wait a year to build it. DE will reduce the cost in the face of everyone who actually did the work with the original costs like: vauban stasis recovery ver. 1 stasis recovery ver 2 archwing launchers keys for mesa farm some of the dojo colors kavat code drops etc etc. the list is endless - even in the last 2 major updates there were significant farming reductions for new players that veterans battled through.