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Kickboxing_Banana

Hunter
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Posts posted by Kickboxing_Banana

  1. How do you not kill them before they attack you with their slow as hell attack animations? It takes 1 second for them to target you, and 2 seconds to actually make an attack.

     

    Feedback sections is NOT made for insulting people. Please leave if you have nothing constructive to say.

     

     

    because the Carrier is broken, I have a level 30 carrier forma'd 3 times which has max Shields and Max health and it is so weak that it only takes a single charge to reduce its health to 16 points. any other sentinel doesn't take that kind of damage, and Feral Kubrows are not the only problem. Exploding Enemies will kill your Carrier (those fused with Molecular Prime), and you don't even have to be near them.

     

    If Carrier dies because of Molecular Prime, that is indeed a bug. The Feral Kubrows in Earth deal huge damage and they are only level 10(?), so a reduction to their damage would be nice to see.

  2. With Nekros it only takes one to two runs to get the golem navs required for a key. Here I am seeing one guy per run, no matter what mode it is, and each drops 1-2/24 required pieces. Even with a Nekros it will still take around 8 runs to get enough for one key.

     

    Despite that, people complained more than ever before because of the grind back then. Hydroid isn't even worth all the damn grind, I bought it with 300 plat and I already regret it.

  3. First I'm going to say thank you to DE for fixing them. I find it quite hilarious that they worked on a huge project called Melee 2.0, but they didn't bother do their awesome new mods actually work xD

  4. If it has replaced Gallium it should be easy to find... But it aint :/ for something that degrades over time and Prolly of wich youll need tons of its hard to find.

     

    Argon is hard to find as it is supposed to be. The katana research requires only one Argon lol

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