Kickboxing_Banana
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Posts
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Posts posted by Kickboxing_Banana
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Not sure about what you suggested there specifically but it would be cool to see some stuff like that, I know its not accurate but I want Aqua stuff for Neptune and Volcanic for Mars :O
Neptune is a gas planet...
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And when the platform is up, all the infested will just run down and die in Dark Sectors defense.
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I think it triples your damage when standing in very bright light. That can be further increased with power strength mods.
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DE might refund the Affinity Booster if you make a support ticket.
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People are selling ''good'' imprints for 100p each. It's probably much cheaper to stick with buying the chambers.
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Check your mod collection, if they appear unranked there. The ones from Survival appear unranked in the rewards screen as well, but are rank 5 in the mod collection.
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Mutalist Quanta's orbs.
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You can still heal with her and restore energy. I personally appreciate the energy restoring more than perma invincibility, because Blessing made everything too boring and easy.
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How do you not kill them before they attack you with their slow as hell attack animations? It takes 1 second for them to target you, and 2 seconds to actually make an attack.
Feedback sections is NOT made for insulting people. Please leave if you have nothing constructive to say.
because the Carrier is broken, I have a level 30 carrier forma'd 3 times which has max Shields and Max health and it is so weak that it only takes a single charge to reduce its health to 16 points. any other sentinel doesn't take that kind of damage, and Feral Kubrows are not the only problem. Exploding Enemies will kill your Carrier (those fused with Molecular Prime), and you don't even have to be near them.
If Carrier dies because of Molecular Prime, that is indeed a bug. The Feral Kubrows in Earth deal huge damage and they are only level 10(?), so a reduction to their damage would be nice to see.
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Or you can buy it cheaper from the trading chat. You might want to rethink the prices, as well as telling will the mods be unranked or maxed.
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When using weapons with slow bullets or longer loadup times, you can't land a hit.
It's not DE's fault that you are bringing ineffective equipment to a mission.
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Ash deals very nice slash damage. I like both, Loki and Ash, a lot.
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It got increased in the last hotfix.
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Either 50% of the UI out of the screen or blocked by our Warframes. That is annoying indeed, and I would like to see a static UI added back in to the game.
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I recently fell in love with the Zephyr's original color set. It looks so nice on so many Warframes.
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With Nekros it only takes one to two runs to get the golem navs required for a key. Here I am seeing one guy per run, no matter what mode it is, and each drops 1-2/24 required pieces. Even with a Nekros it will still take around 8 runs to get enough for one key.
Despite that, people complained more than ever before because of the grind back then. Hydroid isn't even worth all the damn grind, I bought it with 300 plat and I already regret it.
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Parrying is currently not working properly. Finding a fix for it!
My parry works fine, am I doing something wrong?
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Add them as Hijack rewards, so people would actually be able to get them.
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Is the mod worth using it DPS-wise?
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well, they worked initially, but hotfix 13.0.1 broke them
Hotfixed should be called notfixes.
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First I'm going to say thank you to DE for fixing them. I find it quite hilarious that they worked on a huge project called Melee 2.0, but they didn't bother do their awesome new mods actually work xD
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- Fixed not being able to equip Stance mods.
Finally! Quit rushing the updates, we don't want broken content.
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Nekros all over again. Prepare for ultimate moaning!
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If it has replaced Gallium it should be easy to find... But it aint :/ for something that degrades over time and Prolly of wich youll need tons of its hard to find.
Argon is hard to find as it is supposed to be. The katana research requires only one Argon lol
So... Argon Crystal Drop Rates...
in Players helping Players
Posted
T4 missions