DeathDweller

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  1. DeathDweller

    Orbiter* interior items ignore colors

    Only the energy is copied i think.No decoration so far has the ability to copy colors although this was asked in a devstream and they said they might do it
  2. DeathDweller

    Orbiter* interior items ignore colors

    I'm 100% sure they didn't u might had similar colors in your orbiter so you thought they got the scheme. These screenshots are before this update and as you can see none of the items had the color scheme of the orbiter
  3. DeathDweller

    People missing the point of arbitrations

    I'll answer both of you so i can go.Yeah maybe i'm missing the point of PUB but the point of PUB in WF cause i'm used from other games that there is an unwritten rule we do this that and go out.My pov is that we go PUB to help everyone achieve their goal(as long as it isn't unreasonable)and they ours.It isn't reasonable for me to stay 1 rotation neither 10 rotations in PUB. So we could all stay 1 full rotation and then decide, i wouldn't mind to stay more or leave after that as long as there was a reason to. If they make it single extraction in all modes for me it will be the end for WF.As i see it people would rather play something else than spend half their time in game typing to find a team for everything or else get matched with anyone that wants to stay or leave at x time because they just can. Have a good day i'm out
  4. DeathDweller

    People missing the point of arbitrations

    So what's the point of public?There's no Co-op then If i want a 5 times C either i'll find a group or i'll tell the guys you know want to stay till then?cause it's specific farm.But we are talking about public alert with 1 hour wait time don't tell me it's fine to leave at A because you can. You missed the point about the rotations.A rotation doesn't have the same rewards as B or C so the 10 mins mark is more of a problem than a solution. Either make all rewards drop in every rotation or remove the single extraction.That way everyone's happy If all you say is true there is no point for other missions except extermination.Can be done in 5 mins or less.No point to stay longer everyone can leave after.I want to believe that different modes are for different playstyles survival is for lasting, exterminate is for killing capture for rushing etc.If there was no thought behind this then they are of no need P.S. I'll let you guys continue from now on i'm burnt out for today.
  5. DeathDweller

    People missing the point of arbitrations

    I didn't "whine" that they don't stay.I said that those who didn't want to stay in regular survivals come to do the same at Arbitrations which was created for that reason cause there were people who wanted to farm and a better challenge.And no i'm not forced to find a group for every little thing in the game.Syndicate medals?find a group, sorties find a group , tridolon find a group etc.
  6. DeathDweller

    People missing the point of arbitrations

    Well the point is to stay so you hit C rotation all the time,If there were to be a fixed time from DE i would prefer a new type of mission with pace in it A point to B point you have to do this that fight boss get out and get your reward.
  7. DeathDweller

    People missing the point of arbitrations

    If 1 leaves another will too in many cases such as excavations interceptions etc cause he ll be forced to protect 2 points for example.So my best option would be to leave too or else i would have be prepared and tried solo from start.So since i don't force someone to stay cause i don't have the means to do so because they have single extraction how do they get affected or being dictated? No they don't.Full rotation is AABC ABC A alone is 1 rotation.If someone wants to farm C rotation but someone else wants only A the C guy most of the times won't even get to try cause the A guy is good to go with his reward.So either remove the rotations and have only 1 so everybody has the same chance to get what they want or remove endless missions in the first place.
  8. DeathDweller

    People missing the point of arbitrations

    If i farm for x thing i can't leave whenever i want.Dictatorship works both ways as much as you feel dictated to stay some others feel dictated to be forced to leave No, it doesn't affect you cause you get what you want but the rest won't get what they want because it may be in another rotation and in the case of alerts they'll be forced to wait who knows how many hours to get into the next alert. They can decide by stripping away the rewards from that player easy simple and fair.That's what other games do, everyone can quit but they don't get rewarded for doing so
  9. DeathDweller

    People missing the point of arbitrations

    I tried both public matches and with group both with the same results.And it's not complaining its pointing the flaws on the anything goes system, neither i'm trying to change anyone's behavior just expressing my pov on the matter.
  10. DeathDweller

    People missing the point of arbitrations

    You'll never gather the endo you need none of us will.The mode will die after fortuna that's for sure
  11. DeathDweller

    People missing the point of arbitrations

    1 You don't care cause u can leave anytime, you don't tell me how long i can stay cause it doesn't affect you in any case, this affects those who stay 2 If we can't decide, which is the case it seems, then DE should and then whoever wants to participate fine, the rest can go do what they want to. How long?Idk make an automatic queue with fixed time each to his own taste whoever wants can join and anyone that leaves before that doesn't get rewards. 3 When i play a public x game and especially co-op i don't play as i like and leave when i feel like it cause other games don't let me do that.Only WF does and that's why people complain about lack of endgame cause everything goes here
  12. DeathDweller

    People missing the point of arbitrations

    Yeah something like that, not OP but one could have better crit the other better fire-rate like the wrath dex etc weapons but as drops and each one unique not farming invasions
  13. DeathDweller

    People missing the point of arbitrations

    Yeah that's what i'm trying to say people used to go in survivals and complain but now we got survivals for people who want to stay a short time and Arbitrations for those (meant for veterans) who want to farm etc but still the same thing happens. Well as for the rewards, not that i got any since either with group or not i haven't made it too far to get them but i think they are kind of meh.I'd prefer some kind of riven weapons like in other rpgs you know, unique to everyone with random stats or armor etc.The ones you go in a dungeon for 1-2 hours with your squad and might not get anything but there is progress: minion fights, puzzles, boss and when it drops you say worth it.But this is WF we're talking about.
  14. DeathDweller

    People missing the point of arbitrations

    Prob i would but still depends
  15. DeathDweller

    People missing the point of arbitrations

    You can't solo an interception at this rate with the new shields etc.Public or invite who would want to come in the middle or near the end of a mission?