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Fuffles_

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  1. - NeZha Augment Why are you nerfing it? NeZha could have used some spotlight. I feel like overguard already is the nerf to this augment since correct me if I'm wrong, but overguarded enemies can not be speared. And then again, to make his ult actually partially nuke rooms you had to do a relatively specific setup for it to work. Although, I'm kinda not surprised given how much CC frames got shafted with the introduction of overguard. - Further Overguard buffs Further Fs for CC frames. I just dread the day it starts making enemies ignore the last few remaining working "CCs". (Don't want to give any ideas as to what those are :P) - Dante nerfs Honestly; I expected the worst, that being Ember's World of Fire/Valkyr's Hysteria kind of nerf. Happy it didn't go that far, but that still doesn't mean the nerfs are just. I appreciate the summoned book getting a bit more damage, but adding possibly the poorest implementation of LoS to Tragedy just kinda makes it useless. It's not like Tragedy really does nuke on its own unless you are on low levels (so basically its the more expensive version of old World on Fire at 100 energy per cast). If you really had to nerf this, why not reduce its range instead like a lot of people already pointed out? Unsure if its gonna be worth to cast it anymore. I honestly didn't expect his Light Verse/Triumph to be touched with Styanax's ult existing, but okay? I feel like reducing it this hard is a bit too far, since keep in mind 100 energy cost per Triumph. If I had to change it, it would either be making it not a team wide buff or instead of giving instant overguard, have it basically generate that amount over a certain period of time. And even then, please remember that Dante is a frame you drop in the current end-game of Warframe. I don't know why all late-game warframes have to basically be on par with baby's first frames if not worse. I doubt that most if any of the nerfs will be reverted at this point if I'm being honest and I kinda regret spending plat on getting Dante, I'm just gonna hope this wont repeat with Jade nor that she will release like most of the forgotten frames, like that already forgotten concrete frame. Overall I feel like these nerfs came way too fast given they all of this had been out for like what, a week? Give things some time to actually take their place in the meta. - Deep Archimedea release Maybe it's because I managed to get Baruuk, but it honestly sounded so much worse on paper, I'm so glad it isn't. It's really an unique take on a sortie-like and I appreciate impairing yourself for greater rewards. Unsure if I'm happy with some of the Elite rewards, but I feel like that stuff will probably change in some future.
  2. It's hard to compare this to Corufell, since all of Corufells parts can be bought from Otak/drop from mission rotations. If anything I'd compare this to things like Ambassador etc. which all drop from certain enemies/events. It is highly unusual to have a weapon whose acquisition for all parts being the same excludes the main BP from being tradable for some reason. Why have components tradeable if you still have to rely on RNG to get the main BP?
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