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Karonuva

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Posts posted by Karonuva

  1. 8 hours ago, NecroPed said:

    no its not. In genshin and star rail its like $300-400 for a guaranteed banner character WITHOUT A 5* WEAPON and WITHOUT DUPLICATE UPGRADES ONLY OBTAINABLE BY MORE PULLS. 

    The only way you're getting a $90 banner character is either incredible luck or having grinded already and skipped several other banners. Which is a level of grind with added spending that does not respect you as a player or your time. 

    Plus having systems like skipping one of your days from the monthly gem pass if you don't log in rather than just pushing it back, shows they do not respect you. They will literally take your money and for all they care you could not be able to play the game and lose the entire monthly purchase. 

     

    I wholeheartedly think Warframe does not need an auto battler and that genshin/star rail are genuinely terrible examples to use as to how to manage a game because their business model is genuinely disgusting. 


    You misunderstand, I'm not defending gacha games. I just simplified the point that AT THE END OF THE DAY the amount you'd spend for 1 character vs the skin bundle is about the same, and what DE has done here is arguably worse since there's literally no way to grind for the Heirloom skins AND they won't return. The RNG aspect does not matter if the average amount spent ends up the same, the end result is always 90 bucks. The fact this bundle is so expensive it's comparable to something meant to prey on gambling addictions.

    (I also gotta add correction for your claims, first purchase of currency in Genshin/HSR nets you 1 5star for 90 bucks. IF you were to purely spend for a banner character instead of grind, it's around 200 at worst.)

      

    9 hours ago, Binket_ said:

    As someone who DETESTS the idea of an autobattler? (Seriously, at the point of needing an auto-battler? It just sounds like there's a genuine issue in the game itself.)

    I'd rather just the grind be less obnoxious than outright trimmed.
    The way I see it, if you're playing the game for the hell of it?
    It's no longer grind. It's just playing the game in it's purest form.

    The price tag is only one aspect of Gacha.
    It's also the RNG element. One person could spend 5$, another can spend 200$.
    It's the same item, same stats, same everything. One person just needs to arbitrarily spend more because... dice roll.

    Than most companies combine THAT with a "limited time running" and you got a perfect storm of people attempting to throw money so "X" will happen.

    Yeah, we're already 2/3 the way there to Gacha. The biggest sin of gaming without a doubt.

    Yeah of course the grind in warframe could always be lessened, modes like Survival and other endless modes are so brain numbingly boring and unrewarding for the time invested. I mentioned it because HSR isn't really grindy per se, auto is just a toggle meant to let you do something else while the game completes a quick easy task on its own. I'd compare it to having the choice of assigning a unit in an RTS to mine a certain node by itself, rather than having to input every swing of the pickaxe, you can still do it but it respects your time by allowing for multitasking.

    I do agree, but RNG aspect does not matter as much when the direct purchase is so high it ends up being as expensive as the capped gambling. 😭

    • Like 2
  2. 1 hour ago, Binket_ said:

    -snip-

    What's ironic is I feel a game like Honkai Star Rail respects the playerbase and your time investment more than warframe does, warframe could really use autobattle for the amount of monotonous grinding you have to do 😂 It really already feels like Warframe is a AAA game that has been made extra grindy to sell microtransactions but had the mtx removed and never rebalanced. Especially cause the 90 dollar price tag on these new skins is basically the same amount of money you'd spend in Genshin/HSR to get the guaranteed roll for the latest banner character, so in essence Warframe is already there, only it's arguably worse because characters in the previously mentioned gachas actually have reruns and you can save for them through playing.

    The fact that DE and Warframe of all games pulled a stunt you'd only see in most generic shameless gachas or a western mtx riddled AAA game is really what gives me whiplash, framing this blatant whale bait as some ~celebration to the community~ is what truly pisses me off. If it really was a celebration to the people who had supported the game for these 10 years you should be able to at least get all the cosmetics through platinum, even if it was a lot of plat, because then the people who had actually supported and played the game previously would be able to get it without shelling out an extra 90 bucks.

    • Like 15
  3. On 2023-09-08 at 12:41 PM, Cerikus said:

    I mean... is that really some kind of shocking revelation?
    You didn't know that Warframe is a product made a company to make money?

    You can make money without suddenly deciding to treat your regulars and customers like little paypigs whose only redeeming quality is their wallet.

     

    16 hours ago, Cerikus said:

    Bah.. I don't belive you. You've played the game for far too long and since you are here, you are far too much invested. Also you probably still like to play the game.
    The new update comes out and you won't resist. I remember, I think it was March 2020, when I was fed up with the low quality of the updates and the constant issues and everything and I said bye, I hate this game and the community and everything and I am never coming back. I was back fast enough to fully farm Scarlet spear. I wasn't proud of myself, but it is what it is. 

    True, but we could also, hear me out, turn this thread into "Last post wins 2: Electric Boogaloo" and debate the Heirloom packs until the Judgement day and trumpets sound.

    You do know other people are aware of the sunk cost fallacy, right? Just because we are veteran players who have sunk thousands of hours into the game, does not mean we're gonna be like "welp I guess I've invested too much, might as well go down with the ship". There are other games out there, other hobbies, warframe is not the only source of entertainment in the world, and warframe would not be the first game I've quit and never played again. Acting like this game has some magical succubus allure to it is so cringe, just because you have no self control does not mean everyone else is like you or should be like you.

    • Like 8
  4. I have played this game for thousands of hours and monetarily supported it in the past through discount plat purchases, prime accessories and tennogen, but as I've said on the subreddit as well -- this is inexcusable. 10th year anniversary and you use it as an excuse to shove overpriced FOMO cosmetics down people's throat? What happened to not squeezing the playerbase for all they're worth? This whole thing is embarrassing, and insulting. The fact these skins or at least the accolade aren't earnable in game as an anniversary gift, or AT LEAST purchasable separately (for plat or otherwise) AND aren't available every anniversary is frankly appalling. Gatekeeping "player appreciation" items through whaling? Real nice.

    The response given ignoring the biggest issue while acting like you're "learning a lesson" and "listening to feedback" brings me Bungie flashbacks in the worst ways. I have dealt with this garbage once before in destiny 1, stopped playing that game then and considering the radio silence after the one mealy mouthed response that was only meant to placate those who already bought it, I have decided to stop playing Warframe entirely and uninstall the game. You have managed to piss away all good will in one greedy action, and I have no reason to believe it'll be rectified nor that it won't get worse in the future.

    I hope more people do the same, because where this road leads always comes at the expense of the players and the game itself. Cut your losses as early as possible, you'll thank yourselves.

    • Like 14
  5. On 2018-12-04 at 10:14 PM, [DE]Taylor said:

    UPDATE - March 28/2022:

    Garuda Prime comes with the Prime Toggle for TennoGen, but her Talons will not take custom TennoGen textures due to the base model being too different. This will not affect the player's ability to customize her tints, they'll simply be using the Garuda Prime Talon textures. Regular Garuda will still have the ability to use custom TennoGen Talon textures without issue.

    If you're an artist or a Tenno who had concerns about the TennoGen textures not applying properly to your Garuda Prime Talons, this is why. That is the intended result, not a bug! Thank you for your understanding, Tenno. 

    Tennogen not applying to the Prime model is fine, but could you not add the base Talon as a selectable skin for her prime claws so people can use the cosmetics they made and/or paid for? It's frustrating to have to either choose between mismatched cosmetics and better stats, or properly matched cosmetics (-primes) and worse stats.

    • Like 1
  6. On 2022-03-28 at 11:21 PM, NovusNova said:

    Its not a bug based on what [DE]Taylor posted earlier today.

    "UPDATE - March 28/2022:

    Garuda Prime comes with the Prime Toggle for TennoGen, but her Talons will not take custom TennoGen textures due to the base model being too different. This will not affect the player's ability to customize her tints, they'll simply be using the Garuda Prime Talon textures. Regular Garuda will still have the ability to use custom TennoGen Talon textures without issue.

    If you're an artist or a Tenno who had concerns about the TennoGen textures not applying properly to your Garuda Prime Talons, this is why. That is the intended result, not a bug! Thank you for your understanding, Tenno."

     

    Couldn't tennogen be applied to the base Talons model in that case, and make the Base and Prime variant selectable cosmetics as it works between a bunch of other prime/non prime skins? The Hinsa talons are a model swap skin too and they aren't disabled. 🤷‍♂️

    It feels like intentionally misunderstanding the issue, people aren't asking for tennogen to apply to the Prime model, we want the Non-prime model as a skin option so the tennogen can apply to it, or more preferably the tennogen skin itself being listed as an option using the intended non-prime base.

    • Like 2
  7. Being forced to use two different buttons for the same action is a huge detriment to gameplay flow, especially since if you want to heavy attack with a primary out you cant just press the melee button to directly heavy attack, you have to switch weapons and then also switch keys. This issue of splitting heavy melee off on its own binding is worsened by the fact you can't share melee functions with other keys, so you can't have a shared binding on R to be both Reload and Heavy Melee for example. Hold to heavy has its own share of issues, but as it stands swapping the old issues for these new issues arguably hurts more than it helps. Warframe is already starved for good keybinding space without having two different buttons for what used to be on the same key.

  8. You really need to stop with obfuscating information behind 293842 clicks and hovers, this is infinitely more annoying than having the information be given directly. Like the new end of mission screen, why remove how many you received of an item? That only hurts the end user experience. As well as with the abilities screen, it is the ABILITIES screen. You should be given the information directly when you click there, not have to go through a bunch of tiny sub menus. Like please at least use more of the screen real estate for the information for the information page, and not the panorama. Make them drop down menus or something if you have to

  9. PLEASE improve the resource and reward infrastructure, you NEED to be given the rewards and resources to your account on pickup. This has been one of Warframe's biggest issues for years, and is one of the reasons why people are encouraged to get in and get out as fast as possible. Because staying longer in a mission increases losing ALL that effort due to the constant crashes and disconnects and failed host migrations. EXP, resources, mods, intrinsics, wreckage, etc. This issue is even more prevalent now with railjack having 2 objectives along with killing 90 fighters and 6 crewships AND resource gathering from asteroids and containers. I just did a veil mission and lost EVERYTHING, reactor drops, resources, intrinsics just because the game decided to crash right during the mission countdown when i was warping to my railjack. No one will want to spend any length of time playing the game when you can spend hours in a mission and lose it all like this. You did this reward system for open world bounties, so please do it here and across the entire game too for item drops and not just end of mission rewards.

  10. Wreckage (Especially tier 1 and 2) feels like a waste of time and resources and a bummer at the moment, they cost arms and legs to repair while also being on a 12hr repair timer (the 40 plat repair drone doesn't help, really sour taste from that p2w crap) when the clan research items are always better AND cost less resources to build. If you want people to experiment with Wreckage, and it is meant to make our railjacks feel special and unique, you need to:
    1. Cut crafting costs down significantly (more than by 50% since new wreckage drops often)
    2. Completely remove the 12hr timer. Crafting timers work for warframes and weapons because they aren't turned obsolete a mission node away, they don't work with expendable gear.
    3. Remove the repair drone or cut its cost down considerably, or make it cost credits instead.

    When there's a lot of variance, frequency and RNG in the gear drops you can't have timers associated with them. nor can you have insane resource investment in them either. Let people instantly use and experiment with the loot they get. My comparison would be how bungie changed legendary drops in destiny 1, the weapons came usable out of the gate but also had resource investments to fully unlock the weapon perks and stats, and they changed weapons to come with the perks unlocked out of the gate too. They did this to promote players trying the new stuff they got without being deterred from having to invest rare resources and time spent XP grinding just to be able to properly use the weapon at its intended. This is the same issue Wreckage has. Warframes work with resource investment and crafting timers because they're one and done, Wreckage doesn't work with timers and huge investment because it is extremely impermanent gear.

    People won't want to invest resources into something they know they'll replace soon anyway. And people won't want to repair things because they are on a timer (a timer so long they'll get something better to drop WHILE the thing they just repaired is on the timer) and they can't use the gear they just got anyway. (This is why the expensive repair drone feels extra insidious)

  11. Just started playing for the day and the 3 minute countdown to hotfix alert happens in the middle of a mission, and when the new update was out I was just done with the mission, but it didn't let me extract to drydock, so I lost all those resources. Please fix this, normal missions still let you extract. I had to abort my entire railjack mission and lose out on the rewards bc the hotfix timer caught me with my pants down. If this isn't fixable, at least have more than a 3 minute cooldown, please.

  12. So far Grendels kit feels much too clunky for little payoff. You spend more time juggling than actually getting things done from my experience.

    Feast's energy drain scaling (when holding just one or two enemies) is much too ridiculous, and honestly shouldn't be a thing in the first place.

    Nourish has the issue of being unable to reasonably keep track of buff order with no UI indication, and it's hard to tell which ones are currently active. It's near impossible to keep track of which order you ate things in when enemies die super quickly in the gut, and when you're on the move, and/or when you eat a lot of enemies at the same time. The buffs should either be on a scroll selection like Wisp's 1 and/or sequenced 1-2-3 and remove the enemy type condition. 

    I haven't used Regurgitate all that much so I can't comment on it. For now it doesn't feel too special.

    Pulverize is fun, albeit a little clunky to control (but that's part of the charm I think), but it's a bummer that you can't use it unless you eat something and when you do eat something it sometimes dies super fast (and especially when jumping and rolling around) so you're barely able to use the ult. I saw someone suggest that maybe ult dmg should be stored and dealt when the enemies get regurgitated, and I'd agree w that.

    • Like 1
  13. Just now, Skaleek said:

    You seem like a very reasonable person. I like how you change everything i say into something i didn't say. It makes a discussion quite easy.

    Getting a warframe in less than an hour is not something I consider a slog. We can disagree on that point, no problem.

    How am i changing things you say? You said "If you think it's a slog it's only because you and your squad sucks, or because you can't bother to even play it." LMAO

    It took less than an hour for YOU, your experiences aren't universal. Besides, a slog doesn't mean "more time spent" it means the time spent is boring af. 1 hour of watching paint dry is still a slog, even if it's "just" 1 hour.

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