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[DE]Helen

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  1. Tenno, This week, we’re continuing our working from home community streams! Members of the community team will be live during our regularly scheduled times, broadcasting from their homes to connect with you and enjoy some casual Warframe gameplay! These at-home streams won’t have the same production value as our usual streams, but they will have the same Warframe, fun times, and familiar faces! Looking forward to squadding up with you. Join us at twitch.tv/warframe or mixer.com/playwarframe for the following:
  2. Get your Warframes and weapons ready. Missions award twice the Affinity this weekend! The Double Affinity Weekend is live Friday, March 27 at 2:00 PM ET - Monday, March 30 at 2:00 PM ET on all platforms! This boost is only available for a limited time. Enjoy ranking up your gear, Tenno!
  3. The winning theme is Broken Warframe submitted by eaterofstorms! Community artist, Eornheit has received the theme and is now designing the next community-created Warframe. Once it's ready, we'll share the final design here! We're looking forward to seeing everything come together.
  4. The winning theme is Broken Warframe submitted by eaterofstorms! Community artist, Eornheit has received the theme and is now designing the next community-created Warframe. Once it's ready, we'll share the final design here: We're looking forward to seeing everything come together!
  5. Play tricks on your enemies before decimating them as the terrifying temptress, Titania Prime. The mischievous pixie arrives with the Pangolin Prime, Corinth Prime and more! TITANIA PRIME ACCESS FEATURES Titania Prime Tempting and terrifying, this is Titania in her ultimate form. Pangolin Prime Honoring one of the first Tenno clans, their house sword has been beautifully redesigned. With each killing thrust one can almost hear it sing. Corinth Prime Heavy in the hand with a bone-crunching kickback. This shotgun has two firing modes: buckshot and grenade projectile. Titania Prime Glyphs Display your Titania Prime loyalty. TITANIA PRIME ACCESSORIES Gigelorum Prime Syandana Cicada Prime Skin Titania Prime's signature Archwing skin can be equipped on all Archwings! 90-Day Credit Booster 90-Day Affinity Booster Get these items instantly with Titania Prime Access or earn Blueprints in-game for Titania Prime, Pangolin Prime and Corinth Prime! Titania Prime Access begins March 31 on PC, PS4, Xbox One and Nintendo Switch. For full regional dates for PS4, please see below: March 31: America April 1: Europe, Oceania, Africa & Asia April 2: Japan When Titania Prime enters Prime Access, the following items will be entering the Prime Vault: Limbo Prime Pyrana Prime Destreza Prime
  6. The first Operation of 2020 is in development for Nintendo Switch! We are grabbing everything from the recently released 27.3.0 update on PC, which of course includes Operation: Scarlet Spear and much more! We will also be grabbing Hotfixes that will be going live on PC over the next while that address bugs and bring changes necessary to improving the Operation and anything else that needs polish. Once we have sent it to Cert we will update this thread with the news and include the total download size so that you have time to manage space if needed. Now let's get into what you can expect with Operation: Scarlet Spear: 27.3.0. Console Specific Notes: Controller Changes & Fixes: Fixed inability to activate Railjack Abilities bound to the same button as ‘MOVE_UP’. Fixed context actions sometimes not displaying the correct button callout to use them. Fixed nonfunctional button callouts when upgrading avionics and attempting to filter the type. Fixed the button callouts for "Toggle Interior" and "Randomize All" in the Railjack Customization Menu not functioning properly. Fixed two Callouts for the same button, Sort and Distill, in the Arcane Manager Screen. Fixed Rank Up button not appearing outside of the Arcane Equip screen when opened via Foundry. The following additions that came with PC’s Update 27.2.0 are still in development for Switch and will not be available in this update: HDR Preview + Deferred Rendering Preview: We are still looking into the tech support to potentially bring this to Switch, but that depends entirely what the console allows. We will be exploring, but are apprehensive on saying it will absolutely be coming in the future as we do not know the extend at which we would be able to make this work on Switch. We will update you if that changes! Audio dynamics processing to master output: The code to support this is currently not ready to go live on Switch with this update! We are still working towards it for a future release. Switch Specific Notes: Fixed the slider for the Field of View option showing “0.025” after using the right arrow icon past the 90 max. Fixed Credit total in the End of Mission screen not taking into account Kuva Lich tax while Credit Booster is active. Fixed objective markers moving wildly in Plains of Eidolon and Fortuna missions depending on the player's position while in Archwing. The “known issues” list that was posted in the last update thread have been resolved: Fixed blown out and generally all around broken environment assets in Railjack missions, as reported here: https://forums.warframe.com/topic/1162947-graphics-assets-and-ui-are-broken-plz-fix/ We are still monitoring other areas of the game where this might occur. Made fixes towards matchmaking and network issues occurring when your Switch resumes from sleep more as reported here: https://forums.warframe.com/topic/1162994-unable-to-join-public-railjack-missions/ We have also looked at and improved on other net related issues while working on the above. Fixed hard hit on FPS when being boarded in Railjack missions as seen live on our Nintendo @ 10 Switch stream: https://www.youtube.com/watch?v=ZLhg3bdDvuQ&feature=youtu.be&t=3645 Operation: Scarlet Spear “It’s a two-prong attack - Ground team and Railjack team! “ - Little Duck This update features Operation: Scarlet Spear - a brand new event that will require the ultimate effort from the Tenno. The fight against the Sentient Threat has reached new heights - and the Tenno will be using the new “Operation Link” aka OpLink! Ground teams and Space teams will be connected realtime using OpLink - working together to deter the Sentients! For a limited time, you’ll be able to earn a new Weapon, a new Weapon Variant, Stance Forma Blueprint, Medals, Arcanes and more! A forum thread will be posted detailing Operation: Scarlet Spear and how you can participate in the fight against the Sentients once it is live on Switch. NEW AVIONICS Arm yourself with new Railjack Avionics to bring aid in the wake of Operation Scarlet Spear! You will be able to find these Avionics from new Sentient Fighters, officially known as Gyrix and Ionix, in the Railjack mission of Scarlet Spear. Breach Adrenaline: Increase Shield Regen during a Breach Sentient Fortitude: Decrease Shield Damage from Sentients Revo Reducer: Omni Revolite consumption reduced Sentient Scalpel: Increased Gunnery Damage vs Sentients Hardened Casing: Reduce Breach Chance Overloader: Increase Maximum Ordnance Munitions NOVA ATOMICA COLLECTION Harness the reactive power of Nova Atomica. Features the Nova Atomica Skin, Alamos Sniper Skin, and Radia Syandana. TIAMAT SHAWZIN Compose ballads of old threats risen anew, with this Shawzin. NEW SENTIENT THEMED DOJO DECORATIONS If Biomasses, Biofluid and Bones are your vibe then strap yourself in for an abundance of new Sentient themed Dojo Decorations! NEW ARBITRATIONS MODS (Max Rank) Add these new Mods to your Arsenal to spice up your life! These Mods will be available for purchase from the Arbitrations Honors store in Relays. Preparation (Warframe): +100% Energy on Spawn Aerial Ace (Rifle): On Kill: Refresh Double Jump up to 6x while Airborne Mending Shot (Rifle - No AoE): Shoot Health Orbs to obtain them with +110% extra effect Energizing Shot (Pistol - No AoE): Shoot Energy Orbs to obtain them with +110% extra effect NEW WARFRAME DISABLE AUGMENTS (Max Rank) Not everyone desires the Passive attributes that Zephyr, Nezha, and Titania bring, but still want to use them in battle. With these new Augments you can now rid yourself of their attributes and bring them to a more grounded version. Zephyr: Anchored Glide: Disable Zephyr passive ability. Increase power strength by 15%. Nezha: Controlled Slide: Disable Nezha passive ability. Increase power strength by 15%. Titania: Ironclad Flight: Disable vacuum in Razorwing. Reduced damage by 40% while airborne. The New War Chapters: As you may already know, in Warframe Revised we added The New War Chapters section of the Codex that allows you to shortcut to the Chimera Prologue and the Erra Quest (Sacrifice Quest completion required). For those who have not logged in since before Warframe Revised, you will be presented with a welcome screen once the update is live that will include a direct shortcut to The New War Chapters to get you up to speed before you play Operation Scarlet Spear. We’ve made a few changes to The New War Chapters section of the Codex: Selecting a completed New War Chapter will show the End of Quest screen. Selecting a New War Chapter in progress will show the Quest details like in the Codex. Ensure you’re ready for the next chapter in The New War! General Additions: Open your eyes to a new Drusus tale with the Nova Leverian! Access the Leverian through the Codex or Market (via Nova). Mastery Rank 28 Tenno will soon be able to practice the Mastery Rank 29 Test in Cephalon Simaris’ Relay room! Added an option in Captura to ‘Enable Self-Knockdown’. Added custom reload sounds for the Miter! Impact Changes: Instead of ending in a knockdown or ragdoll, accumulating 5+ Impact Effects in this update will result in a "big stagger" with smaller staggers leading up to it, which has a random chance to activate a Parazon Finisher if the enemy is under the Health threshold. Each Impact Status adds 10% chance for the Parazon Finisher to be available. Gas Changes: Gas Effects will continue to tick radial Damage-over-Time for the average of the remaining Effect duration if their host dies. Gas Status Area-of-Effect radius increases with the number of stacks, to a max of 10 stacks. Removed Gas damage resistance from Toxic Ancient Auras. Status Chance Mod Changes: Increased Hammer Shot Status Chance from 40% to 80%. Increased Shattering Justice Status Chance from 20% to 90%. Shattering Justice has also changed from being an additive rankup to a multiplicative rankup. Increased Stunning Speed Status Chance from 10% to 30%. Kuva Lich Changes: Based on feedback with the recent overhaul to Status Effects in Warframe Revised 27.2.0, the conversation of how Status Effects should react with Bosses or VIPS has started. Our first step down this road is starting with Kuva Liches. Currently, there are two special rules to this “Boss Status enabling”: No Status Effect will exceed a maximum of 4 stacks, with the exception of Impact which can stack up to 6 times. Keep in mind there is a cooldown to how quickly you can stack up Impact Status Effects to avoid stunlocking the Kuva Lich. Radiation does not change the enemy’s Faction, and instead of increasing Damage done to enemies with stacks, it increases the Damage taken from enemies who have turned on him/her. Optimizations: Further performance improvements towards Titania’s Lantern when cast on a large group of enemies. Improved cache optimization to clean up even more space in the download cache. Improved world-state synchronization for Alerts, Sorties and other global events (there may have been up to a minute of desync). Optimized backdrop rendering performance in all levels. Fixed Codex generation randomizing the block order of the Fragment entries (this should be deterministic to avoid updating several MB of resource for no reason). Improved game synchronization in hostile network environments. Railjack Changes & Fixes: Added Battle and Tactical Avionic categories in the Avionics Upgrade screen. Crewship boarding will be denied when the meltdown timer has 3 seconds remaining. This is to avoid multiple issues with being put into a broken state due to the boarding cinematic competing with the Crewship exploding/attempting to teleport you out. Removed the hanger door of the Grineer POI with the ‘Steal the Destroyer’ objective to resolve issues of the door not opening. When in doubt take it out! Upon returning back to the Railjack after exiting through the Archwing Cannon, in this update you’ll be spawned at the back of the Railjack bridge instead of near the Forging Bay. Enemies that you’re focused on while in a Turret in this update will display their Status Effect stacks. Fixed Exo Skold Crewships in the Veil Proxima dropping Mk I Armaments. In this update they will drop MK III Armaments as intended. Fixed the UI in the Super Weapon Platform not updating after the Radiator is destroyed for Clients. Fixed inability to disengage bombs placed by Grineer Boarding Parties if a Host migration occurs during a Railjack mission. Fixed incorrect Archwing movement animations if you exit the Railjack while Bullet Jumping (Moving left will play the forward animation, moving forward will play the moving right animation, etc). Fixed a bug where the screenshake from a Grineer Crewship reactor meltdown would linger forever if it was active when the Crewship exploded. Fixed Vidar Reactors Mk III missing their component modifiers. Fixed Tactical Menu not displaying correct Battle Avionic values that have had their Grid Upgraded in the Dry Dock. Fixed case of Crewships sometimes staying completely still. Fixed seeing black boxes when in Turret AR mode. Fixed Railjack fighters sometimes going out of level bounds while in combat. Fixed the ‘Forge All’ button having no effect or sound. Fixed having to select the ‘Railjack Crew’ button twice when selecting it from Dojo Navigation. Fixed Railjack name text lingering behind when joining another player’s squad and loading into their Dry Dock. Fixed missing looping sounds for Ramsleds in the Saturn Proxima and Veil Proxima. Fixed a script error when casting the Railjack Void Hole ability. Foundry Crafting Time Change: As per player request, we’ve reduced Forma, Orokin Catalyst, Orokin Reactor, and Exilus Warframe Adapter build time to 23 hours so that 1 can be built consistently every day. Magus Lockdown Changes: We are making changes to Magus Lockdown due to it being virtually one of the best CC and Damage combinations in the game. In some cases you can clear waves of Elite Sanctuary Onslaught without even using a Warframe or Weapon, and simply spam Magus Lockdown to victory. This goes well beyond the intended use of it and we are changing it to a CC only Arcane - true to its name - Magus Lockdown! Magus Lockdown will no longer apply Puncture damage to tethered enemies. The amount of active Tethers is now limited to 2 per player. For example, Void Dash once > one Tether, Void Dash again > 2nd Tether, Void Dash a 3rd time > 3rd Tether, 1st Tether dies etc.. Magus Lockdown no longer affects the Golden Maw due to the Arcane killing the Maw and preventing Quest completion. This also fixes a script error when Magus Lockdown activates while encountering a Golden Maw. Grendel Changes: Grendel’s Nourish now mimic’s Titania’s Tribute buff selector. If you’re unfamiliar with Titania’s Tribute buff selector, this means that Nourish is a tap to cycle/select buff and hold to cast. This is a reverse of how it functioned prior to this Update. When consumed by Grendel, Sentients now have a max duration they can be consumed before popping out that is affected by diminishing returns. This change was made to prevent Grendel from prog stopping missions where all Sentients must be exterminated for the mission to succeed. Grendel can now consume Grenades - cause why not! Titania Changes & Fixes: Titania has a new Passive: Titania generates Health for herself and nearby Allies every time she casts an Ability (4hp/second for 20 seconds)! The personal Titania Parkour Boost is staying, just the communal Trampoline isn't. Titania can now use Blink while in her Razorwing ability! Fixed casting Titania’s Razorwing right as you fall into a teleport volume in the Simulacrum resulting in an infinite white screen. Arcane UI Changes: Updated the Arcane ‘DISTILL’ term to ‘BREAK DOWN’ to acquaint new Arcane Management mechanics. Added tips to the Arcane screen for ‘BREAK DOWN’, Arcanes that refresh, and how to obtain respective Arcanes. Arcanes are now displayed with their respective Icon in the HUD, instead of the generic Arcane icon. The Rank-Up button 'ZR' is now displayed to the left of the next Arcane Rank in the Arcane Upgrade screen. Arcanes that are sold in Vendor Offerings will now only show Max Rank tooltip information, and UI indication that the Arcane you’re purchasing is Unranked. This fixes Arcane tooltips expanding off screen when viewed in Vendor Offerings. Clarified Arcane requirements for Arcane Trickery, Arcane Ultimatum, and Exodia Might by adding ‘Kill’ to the ‘On Finisher’ line. General Changes Increased Status Chance for the Gunblade type weapons to match new Shotgun Status Chance values. Made Fall Off changes to the following weapons: Redeemer Fall Off increased from 20-40m to 10-20m. Redeemer Prime Fall Off increased from 20-40m to 10-30m. The Rakta Dark Dagger Shield bonus when damaging an enemy afflicted by Radiation in this updater will only be granted if you have Shields. Atlas’ Immovable Passive in this update will also apply to Staggers. The Warframe Upgrade Arsenal stats in this update will display Resistance values granted by Mods: Made spawn changes to improve flow of enemies in the Lua Survival tileset. Removed knockdown from Elite Shield Lancer grenades. Charging weapons, like the Staticor, previously only showed Charged Attack Damage in the Arsenal stats, in this update we additionally show Quick Shot Damage values below the Charged Attack stats. You will no longer receive Ghoul Threat Inbox messages due to their redundancy. Fixes: 3 pages of fixes are coming with Update 27.3.0. The full list will be posted once the update is live!
  7. These graphical issues will be fixed in the next update! Thanks again for providing screenshots.
  8. This bug was fixed in Update 27.2.2! Thanks again for your reports:
  9. We have closed the Open Call for Warframe Theme Ideas and reviewed all submissions to choose the Top 10! Design Council voting has begun and closes on Thursday, March 26. The theme with the most votes will become the next community-created Warframe! Top 10 Themes: Calligraphy: "A vision of a monk and a scholar, deadly yet sophisticated." Submitted by JareeZy Hive: "Hosts a swarm of bloodthirsty flying swarm insects seeking enemies to feast upon." Submitted by xX_ReiMar_Xx Broken Warframe: "It's obviously not put together correctly and it's pretty much the epitome of making a bug a feature." Submitted by eaterofstorms Morpheus: "Based on the Greek god of sleep and dreams." Submitted by JONNY_AFRO_ Falconer: "A falconer based Warframe from Cetus, that has a companion, like Khora, that is a condroc." Submitted by DerpasaurasRex0 Ballerina: "A ballerina based frame, dancing majestically over the battle field." Submitted by Jarranna Ghost in the Machine: "Based around the idea of hacking, setup and data transfer." Submitted by Sekan Arawn, King of Annwn: "Believed to set the Cŵn Annwn loose to hunt mundane creatures." This Warframe's Cŵn Annwn would be a Kubrow, a spectral hound. Submitted by Avenka Kamaitachi: Japanese yokai beast that rides devilish winds and attacks people with limbs like that of a sickle or razor. Submitted by AmdorElensar Gargoyle: A stone monster believed to frighten away evil spirits. Submitted by Horizon Ultima
  10. Thank you so much for sharing your creative ideas with us! It was a pleasure to read your ideas for lore and admire your art. We have reviewed all of your submission and chosen the Top 10 Warframe Theme ideas. Design Council voting has begun and closes on Thursday, March 26! The theme with the most votes will become the next community-created Warframe. Here are the Top 10 Themes: Calligraphy: "A vision of a monk and a scholar, deadly yet sophisticated." Submitted by JareeZy Hive: "Hosts a swarm of bloodthirsty flying swarm insects seeking enemies to feast upon." Submitted by xX_ReiMar_Xx Broken Warframe: "It's obviously not put together correctly and it's pretty much the epitome of making a bug a feature." Submitted by eaterofstorms Morpheus: "Based on the Greek god of sleep and dreams." Submitted by JONNY_AFRO_ Falconer: "A falconer based Warframe from Cetus, that has a companion, like Khora, that is a condroc." Submitted by DerpasaurasRex0 Ballerina: "A ballerina based frame, dancing majestically over the battle field." Submitted by Jarranna Ghost in the Machine: "Based around the idea of hacking, setup and data transfer." Submitted by Sekan Arawn, King of Annwn: "Believed to set the Cŵn Annwn loose to hunt mundane creatures." This Warframe's Cŵn Annwn would be a Kubrow, a spectral hound. Submitted by Avenka Kamaitachi: Japanese yokai beast that rides devilish winds and attacks people with limbs like that of a sickle or razor. Submitted by AmdorElensar Gargoyle: A stone monster believed to frighten away evil spirits. Submitted by Horizon Ultima
  11. Good things come in twos! For this contest, we want to see dynamic duos and partners in crime. Dress up your Warframe and another Warframe or Operator as a famous duo and take a Captura image of the pair! This contest is inspired by NeoRetro10K’s incredible Metroid Prime Warframe and Operator pairing on the Warframe Subreddit! Check it out here. How to enter Take a Captura image of your Warframe and another Warframe or Operator dressed as a famous duo and share it in this official forum thread for judging. Let us know which duo you have recreated in a comment with your submission! OR Tweet your Captura image on Twitter with the hashtag #CapturaTakeTwo to enter the contest. Only entries posted between Friday, March 20 at 1 p.m. ET - Thursday, April 2 at 1:00 p.m. ET will be considered. Entrants must be following the @PlayWarframe Twitter. Need an example? Rules: Only 1 submission per person Only 1 Captura image can be submitted. Make it your best! Include a description of which duo you have recreated with your submission If your Captura image includes another player, include that player’s alias with your submission Post to either the forums or Twitter. We’ll check both, so you don’t need to submit twice! Captura image must be appropriate for the Forums Captura images must be your own Entrants who submit their Capturas on Twitter must use the hashtag #CapturaTakeTwo and must be following @PlayWarframe on Twitter Submissions that do not follow these rules will be disqualified Prizes: 1st place – The newest Prime Access and your Captura posted on the Warframe Twitter! 2nd place – 1000 Platinum and your Captura posted on the Warframe Twitter! 3rd place – 750 Platinum and your Captura posted on the Warframe Twitter! 4th place – 750 Platinum! 5th place – 500 Platinum! If your Captura image includes another player, you will both receive a prize! Winners will be determined based on the creativity and quality of their Captura images. Make your image something you are proud to show off! This contest starts now until Thursday, April 2 at 1:00 p.m. ET! ALL PLAYERS FROM EACH PLATFORM CAN PARTICIPATE It’s time to double down, Tenno. Good luck!
  12. Hotfix #2 Along with the fix listed below this Hotfix includes behind the scene changes for an upcoming release. Fixed Amesha's Warding Grace not slowing Railjack enemies as reported here:
  13. We’re ringing in 2020’s First Mainline with a Double Affinity Weekend Friday, March 20 at 9:00AM ET - Monday, March 23 at 9:00AM ET! Check out all that’s been reviewed, revised, and refreshed while leveling your gear at double the speed. Get ready to squad up and conquer your missions!
  14. We’re ringing in 2020’s First Mainline with a Double Affinity Weekend Friday, March 20 at 9:00AM ET - Monday, March 23 at 9:00AM ET! Check out all that’s been reviewed, revised, and refreshed while leveling your gear at double the speed. Get ready to squad up and conquer your missions!
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