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(XBOX)ENC0RE Gamer

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Posts posted by (XBOX)ENC0RE Gamer

  1. another possible idea: maybe using slight of hand on a terminal does the hack for you minus terminals where you can't use ciphers.

    10 minutes ago, Kurokoz said:

    At the very least, sleight of hand needs to effect more things to keep up with itself. For example, the grineer sensor bars remain unaffected. If it also was beneficial in spy vaults, that would be a fantastic buff as not many frames can bypass security lasers very easily.

     

  2. Greetings reader, this is my idea for a mirage rework/revisit. i hope you like what i have thought up, if not please comment your own possible changes.

     

    With all frames most likely getting a prime variant i wanted to look at one of the next possible frames to get a revisit before getting primed and how they could be improved upon.

    Hall of mirrors:  I think that mirage's 1st ability is fine as is and needs not be changed.

    Sleight of hand: with sleight of hand i think that as well as booby trapping the environment, she could also perform tricks on enemies on teammates and enemies.

    enemies: when cast directly on and enemy this would cause a random debuff in any area around them, with debuffs such as: their gun jamming, being temporarly blinded, random status proc, etc.

    allies: when cast upon allies (this effects allies close to the selected ally) they would receive a random buff such as: +fire rate, invisibility, increased movement speed, etc

    Eclipse: (mirage still will have the damage reduction and damage buff) while Eclipse is active mirage will have a small defensive AoE that while in light will temporarily blind enemies in range, while in the dark enemies will be unable to see correctly, causing them to stumble and shoot randomly. I would estimate this AoE's range to be a 5 meter radius not affected by range mods. (this is purely to add a slight bit more survivability to mirage)

    Prism: The only thing i would like to see changed about Prism is the casting animation. I would prefer that when mirage casts Prism it is quick or changed so that mirage merely throws it out of a imaginary pocket, compared to the current being slow and that when she detonates the Prism she then performs an animation. (possibly made to mock the enemy to give her personality) 

    This is merely my idea of a possible way mirage could be improved upon. I would be pleased if DE were to see this and at the very least took some inspiration from this if not this entire idea, other than that if anyone has any feed back on my idea i open to suggestions.

    Thank you for reading my idea

    ~ENC0RE Gamer

     

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