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Seasonsofclarity

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Posts posted by Seasonsofclarity

  1. Attempted Marduk in the Void, acquired 4 Argon Crystals and all 3 caches, got to the consoles to control the Rift and...

    They. Don't. Function.

    I can hack them. But they don't do anything. The corrupted enemies have also ceased spawning when I check back through the level. All the work, no reward. Nothing.

    Just wasted time.

  2. This basically makes it impossible for me to play as I normally do, which is multitasking. It's the only way I seem to have time to play lately.

    It completely breaks the fun of the update. Despite playing solo only.

  3. I would like to add onto this bug report.

    Having just run a Derelict mission (Exterminate), I encountered several instances of random continuous damage, including being lit on fire no less than 3 times, when Scorches were present in nearby rooms, not my room.  This killed me at least twice while I searched desperately for the source of the attack.  What's more, this damage also struck me 2mins after I'd killed the last enemy, who was a basic Infested Runner.

    Being killed by enemies that aren't present, and might not even exist, is exceptionally unfun.

  4. It's been said, but it has to be reiterated to make sure this never happens again.

    W. T. F?

    This entire Index portion of the quest is useless and superfluous.  Then to make the formation of the Nidus entirely an aspect of RNG?  Didn't you learn anything from the Limbo Theorem?  The RNG aspect of that made it exceptionally unfun.  Now we have to suffer through these Index missions and get...nothing?

    Is there ever a point?

  5. Does this happen when you use your key?

    As in, when NOBODY ELSE CLICKS ANY KEY, you're the only person that clicks a key and then everybody else accepts your vote.  See how that works.

    Actually it happens when someone else is using the key.  And the last time, everybody in the party was booted  Then two of us showed up in the mission (neither of us were the key user) and then "Mission Failed".

  6. The past several times I've attempted to run in any group (for Prime parts), when the countdown reaches 1 it automatically kicks everyone I'm in the party with, performs a Host Migration, then drops me in a mission that seconds later triggers Mission Failed.

     

    Basically, I can't run any group via keys.

  7. Due to whatever change granted the Grineer nearly perfect accuracy, Dark Sector Excavations have been brutally unbalanced against anything less than a full party of 4, and even that is pushing it.

    The spawn rates of power core dropping enemies in solo play also seem extremely low, preventing non-Frost or non-Rhino players from keeping an extractor alive due to the constant need to run great distances for cores to replenish shields.

  8. With that mindset, no wonder the game industry gets away with ridiculous rates for average products.

     

    I doubt you work for your money. Someone who appreciates a customer, someone who is responsible for his profession or his business, will never say such a thing.

    I've held various jobs for over a decade.

    I've been unemployed for a period longer than 6mo once.

    I know the value of money.  Enough so not to be an entitled player when I spend money on a product that clearly states that it can/will change in drastic ways.

     

    You appreciate your customers by telling them up front that stuff will change, and letting them make their own decisions.  Are you unable to understand what DE has told you?  Do you want them to baby you?

     

    That attitude is why "the customer is always right" is the worst mistake in retail history.

  9. Pistols aren't as good at groups as things like the Boltor Prime, Soma, Latron Prime, and <insert heavily forma'd rapid fire rifle here>.

     

    Sure, single target, pistols will blow rifles out of the water, but the Rifles have larger clip sizes and ammo reserves that make them better suited for taking on groups thanks to Shred. 

    I can use a Marelok to theoretically blow all three of those rifles out of the water, in groups (though I have not tested it against the Boltor Prime myself).  And regularly did before they fixed the Interception spawn logic.

  10. No.  Until secondaries are balanced in line with primaries (multishot mods and damage), DE shouldn't even consider this.

     

    What's more, the only one that is a straight comparison with it's primary version is the Embolist.  The Stug changes damage over charge time, unlike the Ogris requiring charge.  The Angstrum changes damage as well over charge time, again unlike the Ogris.

  11. The Ruined by DE train:

    -Frost

    -Nyx

    -Trinity

    -Banshee

     

     

    all the while people still cry that Nova and Rhino are op. GG DE

    More frames are in the works for balancing.

     

    I find threads like this hilarious.  Yes, the consumption not being affected by efficiency mods was a valid point that DE fixed (cause it was supposed to be in the first place).  But the rest of it?

     

    Utter crap.  Once again, people whine and *@##&#036; about not being viable for content that DE has explicitly stated they are not balancing around.  These changes make all the frames more viable and more stable for use at the level they've set their sights on.

  12. Trinity was one of the only frames that allowed people to farm. It will be virtually impossible to do anywhere near 100 minutes on a T3 survival. The Game needs a few frames that allow people to do long runs. Its not like Trinity is a killer, Weapons are. In my opinion, this chance on trinity has ruined her. Hopefully enough people he fight against this new change. I loved playing trinity and supporting my team mates, but I will probably never play Trinity again due to this change. 

    Its a shame. 

    Highly disappointing Warfarme. 

    Anyone who thinks Warframe is balanced around the idea of being able to do 50+ waves in Defense and 100+ minutes in Survival is missing one key point:

     

    DE has explicitly said that they do not consider that content to be End Game, or the focus of their balances.  Therefore nothing will be changed to make that S#&amp;&#036; easier.  Balancing to a lower enemy level and numbers will of course mean making that harder.

     

    And you'll just have to deal with it.  DE sets the fulcrum.  Not you.

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