If we're going to be able to do air juggles in the future I have a few suggestions/request.
1. Allow us to cancel our strings(default combos) by jumping. Additionally I would like to suggest short short+melee would act as a universal launcher command.
For some on day 1 of Melee 2.9998 I reflexively thought to try and launch my enemy for a air combo by pressing a short-hop + melee attack input. I was using the Tatsu at the time. perhaps I was channeling my inner Yorha idk.
2. Please add air neutral strings(combos). Nothing shorter than two hits, nothing longer than 3. this helps us kill floating enemies more effectively and would work well for air combo follow up..
-Also please allow use to slow fall while using short air strings. Holding aim would work fine for this actually.
On a more general note.
1.Please allow us to roll cancel out of melee attacks. Being able to cancel out of attack swings in various ways is one of many things that allows for free flowing melee combat to feel powerful by allowing you to always stay fully in control of your offense and evasive options.
2.Please extend the time we have to resume melee combos, mid-combo from after we have shot a gun by 1 to 1.5 secs more than it is currently that would be nice.
Right now the applications for swapping between melee and gun during a combo feels to limited to be useful because it's lack of duration in regards to how long your able to hold your place in a combo string after shooting.