Mysticue
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Posts
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Posts posted by Mysticue
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I might as well be the spoilsport that gets this fixed, but if you have Fortified Will in the circuit, you can recast renewal repeatedly to infinitely keep gaining more armor and power strength.
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They fixed the Carrier Prime right wing bug. I am so happy just by one little fix. Thank you, DE.
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Exactly as the title says. If you have something infused onto Excal Umbra, like nourish for example, it will disable the moment you enter operator form. You'll have to recast it again once you enter your frame again.
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Please, fix the Carrier sentinel right wing. I beg of you.
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(I put this in performance because there were no other tags to match this bug. It affects my performance in the sense that it's harder to play when I know that my poor carrier is in agony.)
It has been at least a few years since this bug happened, but there has been no fix whatsoever. The right sentinel wing will always clip inside of it. It happens. with all of the wings on the right side. It makes my heart ache to see my poor carrier exist in such a deformed state.
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After an untold eon of violence, belief in my mastery of my arsenal lead me to choose the Master 'stache.
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Let's just say that Gauss with Redline active gives Exergis some interesting abilities. The link will explain everything.
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The barrel of the Tenora doesn't spin when you keep firing it. It kinda just jerks left n' right rapidly.
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If you switch to Auto mode with the Fulmin, then switch to melee or secondary, you will still hold the barrel on your left hand.
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The beam feels a little bit too small, considering you are literally opening a gate to the sun.
It would be nice if the beam was a little bit bigger. Like 10-20% bigger. c:Just my opinion, what do ya'll think?
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So using the Wisp noble animation, I noticed something.
The animation for just firing your weapons is bugged (I hope it's a bug, otherwise it's just.. awful). Using a shotgun will make you hit yourself in the face when you shoot.
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Wisp's ability, Sol Gate, will get stuck on for others but not the client. However, you will lose energy rapidly for the duration of the mission.
Edit: This seems to happen once you get nullified while casting Sol Gate.
Edit 2: It also happens if you get downed while casting Sol Gate.
Edit 3: Seemed to also happen a few times when falling out of the map and being teleported back up while still casting Sol Gate.
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Not sure if this a bug, intentional (god I hope it's not intentional), or just a generic flaw in the AI, but if the enemy gets knocked down, they can't really shoot at the enemy. They are aiming above the knocked down enemy and missing almost all of the shots.
This is most noticeable when the Equinox duality clone is trying to shoot at an enemy that is downed. All of the shots with an accurate weapon will literally miss because they can't aim at the enemy on the ground for some reason. -
In the second map of Index, the outside one, the barriers that instantly kill you when you fall down the cliff or such are gone. You can freely jump out of the map or glitch under it.
Here's a picture of me chilling in a place that would normally instantly kill you.
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Hopefully we'll get a fix for that, it really stabs my eyes when I see the reload animation instantly override the firing one.
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When you fire the Exergis, it doesn't get to finish the recoil animation, but rather it suddenly cuts into the reload animation.
It's kind of unpleasant to look at and I hope it'll get fixed soon!
Here's a gif for evidence.
https://i.imgur.com/lWKacRa.gifv(P.S. Tenora barrel still doesn't spin when firing it constantly, instead it just wiggles. A fix for this would be appreciated too! ❤️ )
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If you hold out your Arch-gun, your clone will get it with 300% of your damage.
I just created the clone and it got my Velocitus, proceeding to one-shot everything as soon as they came in line of sight. -
Based on those 2 answers, it seems that this happens mostly in Kuva Fortress missions. Interesting.
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When the Drahk Master takes your weapon, it completely disappears for you, unless you are the host. Everyone else can see it, but you can't. You can't even pick it up.
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Upon firing the Exergis, the recoil doesn't animation doesn't get to finish, but rather cuts into the reload animation suddenly.
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As the title said, you can not equip Ruinous Extension on the Ocucor, even though it's a beam weapon.
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Whenever you play with a friend on Orb Vallis, fishing hotspots wont appear for non-host players.
Only the host has fishing hotspots, but the other players don't have any. I tested this with a few friends with everyone hosting on their own turn, each time there were 0 fishing hotspots for non-host players.
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Question.
It says that it must be 'created' in Giphy. Does this imply that I have to use giphy alone to make the gif, or am I allowed to add effects using other software / sites as long as I upload the gif to giphy?
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So you want to look fabulous and not have Javlok ruin your style, right?
You decide to make the Javlok hide when it's holstered to make yourself look fabulous.
Then you switch over to your secondary or back to your primary only to witness this.
For some odd reason, holstering or switching to your Javlok will cause this horrible abomination of stretched models spawn. It looks like a dimensional gate at this point.
Dax can stagger despite my Primed Sure Footed
in General
Posted
One of the Dax enemies that wields a sword launches projectiles at you, which make you stagger. Even with Primed Sure Footed on and maxed out, I still get staggered. Not sure whether this is intentional or not, but it kinda sucks.