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Centbair

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Posts posted by Centbair

  1. I don't know if this link would work: https://drive.google.com/file/d/1gTZ4UtDeV_vMxrtzMbG_E3PvFaxgeAJp/view?usp=sharing

    The Palatine Syandana flickers quickly. The video, if it works, was capture at a lower FPS because the capture of the Xbar on PC. When looking at it when you are 144FPS, it causes more a seizure look to it. I'm not sure if it only happening on my laptop (1060 current Nvidia drivers, I7 8750H). Just throwing this out there. 

  2. I noticed this when in the Decorating my Orbitor. Please note, I use a controller (Xbox One) to play. I exited the decorator and went back into it and still shows it. I don't know if it was a one-off bug or what. 

    0E9DE58659F036EAFD34AF34CED64AE31A912489

  3. I noticed this when in the Decorating my Orbitor. Please note, I use a controller (Xbox One) to play. I exited the decorator and went back into it and still shows it. I don't know if it was a one-off bug or what. 

    0E9DE58659F036EAFD34AF34CED64AE31A912489

  4. I have encounter this poof, confuse Eidolon moving back and forth between a fallen tree and standing tree. I been watching him but it is showing no sign of breaking away from that. It is located West of Hek's Stiletto, near the waterway

  5. There is a bug where if you Loki's first power in Timed Nightmare Mission; then do it again, it'll add time, like you killed an enemy. The picture shows a big white mess, but I was spamming it to make sure it was truly adding time. The mission I was on, was a Nightmare Spy on Venus. 

     

    ----2019-04-01.png

  6. Yeh, I notice that after I did the migration thing. My MR stated, but it shows I have mastered nothing, along with any achievements, minus the MR ones, being unearn. It is like the migration is kind of buggy, as it is the first time them doing it. 

  7. That is because the 'Specter' gets applied to Umbra when you switch out and when you go back in, the game derps out a bit since you shouldn't transfer into a specter. By the sounds of it. I know a friend that been having that issue too, mainly in the onslaught mode, to where he gets locked out of it because the game throws him at the entrance of it, which has no gate. 

  8. Just an idea regarding of the hazards is change it where after wave 8 or 10, instead of any round. Then after round 15-ish the chance increase. I am talking about the normal Onslaught. Reason why I am saying this is if new players pop in and get attack by the hazards right off the bat, it might make them lose interest in it and not play the game mode. This idea doesn't apply to the elite version.

    "Certain Onslaught tiles now have a 20% chance of having an environmental hazard. - only after round 10 or 8"

  9. https://drive.google.com/open?id=1UMr0AKeOqWFnj05f2OBVLbyEydiFAHvw

    I was doing an invasion mission and it was a Sabotage on Corpus. I picked the fire, aka the blast and it did it like normal, but the kicker is, the button for the blast door is on the Grineer ship. The Titleset is part of jumping one ship to another via pod. As you can see from the picture link above, the mission marker shows where it is, but no way on getting there, and I ran up and down the Corpus ship like crazy, finding the button on there, but no luck. So don't know if this is a rare case or something. Throwing it up on there, since it makes the mission uncompleted.

  10. -How to reproduce the bug:

     

    Enter mission and change Controller Interface to ON, which forces you into controller mode.
    See icons mess up. Turning the Controller Interface off, will not fix it, but if and only if you stay in the mission. If you finish the mission and keep it off, the bug goes away. Please fix this, plox.

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