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Becson

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Everything posted by Becson

  1. was playing in a tyana pass mission in the latter half of a round when the stalker acolyte appeared, then all of a sudden with no warning the mission fails I had this happen earlier too but not in sp or tyana I think there is a deadly bug where defense objectives will all of a sudden fail
  2. What i mean is acquisition of the parts not actual ablities tied to it
  3. Wishes for warframe, these are warframe changes, status effect changes, and general qol changes - first gen warframe updates What i mean by this is there are certain frames id considered first generation, as in the simplest in the first years of the game. Examples of these in need of overhauls and more explanation - oberon - his abilities need to be synced up more with allies so instead of having to cast them to get the unique buff if they come in contact with any of the 2 and 3 they get it. Also his 2 needs to be more than just lanes, need to fill outwards more - hydroid - entire kit is stuck in "my casting time is forever and i cannot move it after" dude is a literal puddle, he cannot move his abilities without taking too long to cast compared to other denial warframes. He needs to be a pirate squid, so give him cannons and make his ult massive like an actual kraken size instead of being stuck poking its face out of a keyhole size - Banshee same problem but with her ult. It has this feeling of "im literally shaking your atoms" but only staggers and makes defense really dumb, make it literal atom breaking when they come into a field of vibrations Ash - abilities only scales to certain things but are not explained easily enough, i only barely learned his ult DOES NOT scale at all with power strenght but melee weapon. Make it obviois Frost - domes do not scale, his abilities only do cold (will go over that later in status effects) and his 2 does not imaple enemies, no piercing which is stupid when its ice spikes Equinox - HOW ARE YOU NOT TIED TO THE DAY AND NIGHT PLANET SYSTEM WHAT, make them on earth so farming them is not horrid Melee Wall latch swing - why is it that so, slow and has no forward momentum? Its just so sad looking Ghoul saw overhaul - make it have a gas system where you need to rev it up in order to just hold e for an attack. I already have bad carpal tunnel ghoul saw should not be adding to it status effects. Some need a rework like heat, keep goods good but make worst better Cold - only slows, what my issue is it should totally have a cold to frozen status where enough ticks freezes them entirely and gives a damage multiplier and for frost cold is literally the weakest of the elemental status effects because it only slows and has no damage changer, slow still means a missile can hit your face. Piercing - gotta do more than turn the 20 million damage from an enemy into a 5 million damage hit to the face, maybe give it inate punchthrough on those hits or the stacks make an enemy basically paper so other hits fly through them Magnetic - it only affects shields, i think it should give little magnet spheres on armored enemies or makes them cluster a bit like you made an enemy into a literal magnet Quality of life! Add a menu to void Armageddon - running up to the turrets is too much when you dont remember the time limits, add a menu on the exodamper that lets you just have a menu pop up and let you select the ones you wanna make a turret Make forma a reward not a grind for weapons - weapons having insane forma dumping is a spit in the face because i am not waiting 24 hours for 1 forma, when these things are needed more n more at the end game its insane how much of a grind they are Add a warframe marker for which boss drops which frame- simple statement, show me in the ui of the boss which frame drops Big wishes Make empyren better and more fun - what i feel is that empyren is stuck in its own void of "you can play me when you want" but no one ever does it besides when its needed. Id say make it more integral to the game, but in a way that you get rewarded for actively participating in it. The original idea was in space you get to help a team below but they never finished that which im sad about Make planets be more lively - besides the occasional grind for something most of the time people dont do normal missions anymore, you dont go to earth for unique loot but just for a fast mission to finish. And thats sad, with destiny i feel that when you go back to a location you still get a reward you can turn in but here its just a .00001 chance reward, not good Movement - movement in this game is good! But, the parkouring off walls or wall latching is not really worth it. So what i say is make it harder for enemies to track you when doing flips off walls or such because guess what, THATS IN YOUR ADVERTISEMENT Im just a rambling fool with 3 k (i think) in warframe, i want it to grow and talking about what you want in the game shouldnt be a bad thing! Tell me what you wish for warframe!
  4. ok i just found out, ash is completely weirded out. this video explains my weird issue with him so much, his strength DOES NOT affect his 4 at all
  5. but you get what im saying on some of these things, that the paint is being chipped off and other things are lead paint and just hurt the game in the long run. examples of the lead paint: rail jack and drop chances on certain frames (ie equinox and khora) for some reason, they do not want to put equinox the DAY AND NIGHT FRAME on the planet that HAS THAT as a system for the entire thing examples of paint is scrapped off the wall: frost dome, inaros deal with no real lasting abilities of his own, puncture, bosses that are just reskins of basic enemies examples of paint that needs a new coat: qol changes to certain abilities or buffs/reworks to things that are capped at weird things such as mesas 1 while i can say my complaints, there are reasons why people should be outspoken about certain things, like im pretty sure players were the reason why BREAKABLE GLASS IN SPACE CORPUS MISSIONS were removed, they were horrid! or why maintaining pets was removed entirely
  6. I JUST REMEMBERED A REALLY BAD FROST THING THAT HAS NEVER BEEN FIXED not you or your allies being able to shoot through it from the outside, like HUH??????
  7. what they mean out of the ips trio, puncture is the least used. it doesnt have a slash variant that when it procs slash procs. basically puncture is the third wheel of ips
  8. Reading the comments just, feels like people are not ok with change Vexx is right on the changes. Honestly if YOU NEED AN AUGMENT to make an ability more viable, its a trash ability, an augment should be a different play style not a straight upgrade. of all the stealth frames ash is the weakest, even compared to loki who has way more options as well as a way longer stealth time. I fully support frames that have way less playtime and options need reworks, simply put if you want people to keep putting more hours into warframe make the arsenals of weapons more fun to use.
  9. slash is weird to me because it straight up does not scale off of the slash status damage but base damage from pressure point, its a confusing thing toxin is good but its just one step away from viral which is infinitely better at giving better damage. impact is good if its a side damage for eximi puncture i feel would benefit from an updating of how it would scale instead of just capping. ash i realized is decent but other frames does the whole finisher better because its just single target. incarnon melees just feel like they slapped some other melee weapons unique stat on and didnt go farther than that. if youre gonna have a form swapping to it maybe make it into a cool version of it, dont be afraid to add new attack patterns as well to an incarnon (archon weapons have that)
  10. magnetic is so weird to me, instead of having an unique interaction with armor like a bit of small homing domes on them it just weaker? ok towards the other the issue is "everything i can do i can do better" where every status is outclassed by viral because it just does PURE damage, pure damage is in this realm of jack of all trades that just breaks the power scaling. as well as the fact that even if you use these other status effects youll still do better with viral, viral's whole thing is damage amplification but that still is affected by the base damage of a weapon so you can still just pure ram it through with viral heat ya know? cold, piercing, gas, blast, corrosive, and magnetic have weird quirks to them. cold just slows enemies but you can just outright stun them with shock, piercing reduces damage output but hard caps, gas is only strong against infested yet has this unique aoe to it that while decent still isnt gonna be the main damage, blast is just, knockdown but doesnt do anything fancy. oddly corrosive i feel should have a dot considering ACID but just strips armor, and nothing else? toxins dot i feel is just on par with slash, but my issue is that its just so oddly simple magnetic magnetic magnetic, why do you not have unique interactions with other stuff? straight up also totally erased by shield drone. there are other damages that just negate shield so why does it exist? besides to cause me to loose energy my entire thing is that if there are gonna be status effects in a game, they should be more than just number changers. radiation is a good example of a great status effect because it does more than just damage, it causes enemies to attack one another. it sees its job and does it well.
  11. status effects: cold, toxin, impact, slash, piercing, like most of the interactions with certain kinds because some weapons are not good against grineer or corrupted, viral heat not the best combo Frames: - Inaros, dudes kit is so bad and every other frame does it better. - Frost, Cold procs are totally and utterly unviable on him, give him some better abilities instead of bubble, slow ice spikes, fireball but 200% worse. his ult is ok, tho buff it. - Equinox, so youre telling me theres no augment that causes enemies to explode causing slash to others? TRASH, why is that not an augment - Ash, LITERALLY Stalker exists and is a better ash, really weak power scaling Incarnon melee weapons: the melee incarnon are so pathetic to the other weapons its saddening so much potential tossed into a gutter - dual ichor's "unique" thing is causing toxin clouds, but thats JUST GAS, like why??? - sibear, its bad, its really bad for a 30k cryotic dump you just deal cold AND LIKE I SAID COLDS BAD, it really needs a rework proposal for cold: make a stack of 5 cold causing them to cold fully, the more cold stacks on an armored enemy causes a multiplier of true damage, such as impact on them. basically shattering weak candy glass if you can get more stacks what im saying is, there are a lot of features in warframe that are NEEDING reworks or overhauls, while its appreciated for new content but things need changing!
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