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weeaboopotato

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About weeaboopotato

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  1. how the #*!% did we get 3 pages into a simple valkyr rework
  2. I have thought about a rage meter mechanic that would increase valkyr's damage and ability as she's in combat and would decay when out of combat. However; I had to consider how big of a change that would make to her kit. I didn't want to overhaul valkyr, I only wanted to rework her kit.
  3. i already did something to make it so ripline would be more useable, rather than leaping up in the air and landing where the enemies are, it instead directly takes you to the enemies. Always launching yourself towards them rather than pulling a single enemy. This gives it more versatility, although a speed boost or a leap would sound cool, ripline no matter how useless it is. It's embedded in her design and is quiet signature to her.
  4. You are taken out of hysteria's invunerability when you try to aim with hysteria to use the augment its really bad, there was a recent change where it gives you 0.5 seconds of invunerability when you attempt to do this but it still gives you a window to get onshotted by
  5. That's the thing though. If augments are basically only buffs to the ability, then why make it an augment instead of an actual functionality of the ability. While the augments that actually do change how an ability works or are gimmicky most of the times, gets left in the dumpster. This is why augment slots should be a thing. Not only will it leave more room in your builds, but it will also give the more gimmicky and ability altering augments some play.
  6. Personally i think the armor buff is sort of useless considering hysteria makes you invunerable.
  7. the purpose of this is so the hysteria augment wont be needed cause remember augments use up a mod slot.
  8. Duration base, It doesn't refresh the mote with you but it refreshes the motes of your allies. This way if your teammates coordinate enough, theoretically you can always have the mote buff while also getting 3 buffs at once by just passing by eachother every now and then. as said in the description it is 1.2s before it'll implode. This is more of a teamplay ability on wisp. Where she can grant more energy onto allies and less on herself.
  9. Its still the same war cry that does that now with the added benefit of automatically procing your passive. That's what the passive is for.
  10. The reason why I made the passive like that which you should know heals valkyr, to make it so she doesn't die when its being cast due to its atrociously long animation. That's where the ripline changes and passive comes in. Since my changes to ripline make it so not only is it spammable but cost no energy while also giving her the mobility she lacks, Her passive also giving her more range. Makes it so that isn't a problem.
  11. Wisp Augment She honestly doesn't have that much problems besides her 4 and is generally the premiere support frame at the moment. So what do you give to a near perfect warframe? Allow her to do stuff she couldn't before. Breach Siphon -Siphon more energy into breach to increase its range. Additionally enemies killed by breach siphon have a 20% chance to drop energy orbs +5% per energy channeled. To dig Harrow and Trinity's grave even more deeper, I decided why not let her grant energy too. Sol Screech -Solgate no longer instantly fires and drains energy. It will onl
  12. Warcry isn't meant to be spammed, the idea was to keep her alive as she cast war cry cause the animation do be hefty. Hysteria will actually benefit from this cause her current issue is she has too low range and has little to no gap closers besides parkour and the gimmick her ripline currently has. Plus from how melee weapons work, her passive will scale off Hysteria. plus ripline's cast animation is almost non existant and paralysis is mainly a panic button. Not exactly something you want to spam unless you dont want shields at all. This will make ripline valkyr's main damage tool and gap clo
  13. wait i thought it did stun cause the ability description said so.
  14. Valkyr Rework Honestly Valkyr herself is already good but what she does lack is AoE. She has survivability, she has cc, she can support other people's dps. However she is mainly single target which does not work in a horde shooter at all. All she really needs is a couple of buffs and be able to damage more people at once. Making her fit more into a horde shooter allowing her to actually hit the hordes. passive -After casting an ability your next melee will deal damage to everything around you adding 5m to your melee strike and heal for 20% of the damage. This passive gives s
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