theANIMALtm

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About theANIMALtm

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  1. theANIMALtm

    Fortuna: Hotfix 24.2.7 + 24.2.7.1

    On the last Update forum you can see page after page of user feedback and great ideas to fix and balance the orb vallis almighty spider, and the first update on january is, as you cleverly said, "worthless augments nobody will use" This is going to end like other game modes that no one touch, and just a reminder, the profit taker orb is not the only spider in the orb vallis, so this is a foreshadow of a lot more of poorly balanced, bullet sponges boss fights to come.
  2. theANIMALtm

    Fortuna: Hotfix 24.2.7 + 24.2.7.1

    So, we can forget about a rebalance to the profit taker orb? How about the nerf archgun weapons? How about the terra corpus units that are immune to warframe abilities? No? ok, two new mods and everybody forgot the broken new boss battle, the clunky mechanics and gameplay of the all mighty spider?....
  3. theANIMALtm

    Fortuna: Hotfix 24.2.6

    After doing this missions many times, I can say that the best way to describe the profit-taker orb is: annoying - Is annoying that the f**king corpus with the axes makes you jump over and over and you can't do anything - Is annoying all the lights, sparkles, explosion and the clusterf**k of flashes on the screen - Is annoying that your warframe is a sitting duck while the animation of the arch-gun is over, and many times you die because of that - Is annoying that many corpus units are immune to warframe abilities while other units are not - Is annoying that sometimes we can't switch back from the arch-gun to our other weapons - Is annoying that many warframes that are supposed to be immune to effects (inaros, nezha and rhino) can be pushed to rivers over and over, losing the armor and/or other buffs - Is annoying that the shield pylons sticks under the mushrooms and you need to use archwing to destroy them - Is annoying that you need to wait 5 minutes to use the arch-gun - Is annoying that you force us to farm this stupid "boss" to craft the new weapons and warframe - Is annoying that we are forced again to use the same warframes (chroma, rhino, inaros) instead to let us use whatever we want. Overall is not fun, and honestly i'm not going to touch this one ever again, the same way I never touched again the whip simulator (sanctuary onslaught) And I know you will not hear the feedback, so, yeah... I love warframe and I gladly supported the devs before, and I'm going to keep doing it, and I understand, we are forced to do this or buy the bundles. Ok, you guys need the money. This is the last time I complain about this all mighty spider, nerf all the mods, force us to kill it with a unmodded lato, whatever. But Please, PLEASE DE, don't f*ck it up the railjack.
  4. theANIMALtm

    Fortuna: Hotfix 24.2.6

    A bullet sponge overshield spider, surrounded by a f**kton of corpus, immune to elements and auras, that we must destroy with a nerf gun that have a 5 minutes cooldown. And now you make it immune to corrosive projection? You are going full sanctuary onslaught there.... again, not listening the feedback and making horrible decisions, unbalanced, and not fun at all, that's not a fun game mode, is a tedious chore.
  5. theANIMALtm

    Fortuna: Hotfix 24.2.5

    Many people (me included) did constructive criticism, they didn't listen. So the SO is a glorified nuke frame-whip simulator. Elite alerts is almost what the SO should be, but the rewards are ... meh.... The Spider battle is another Eidolon hunt, a huge bullet sponge with overshields, but with a lot of corpus f**king around, and the gattler shoots nerf darts. On release day we killed one, and we got 2 of the new resource as rewards.... yaaaay So yeah.... constructive criticism are not that useful
  6. theANIMALtm

    Fortuna: Hotfix 24.2.5

    you said the spider battle will not be like the eidolon one (bullet sponges), but is worse, is a archgun bullet sponge... another game mode wasted like the f*king sanctuary onslaught. Why you deleted my comment??
  7. theANIMALtm

    Fortuna: Update 24.0

    What a massive update. What a monumental work and effort. Thank you guys for your hard work, your dedication and the love you put in your game.
  8. Hi DE, here's my poster, hope you guys like it.
  9. theANIMALtm

    Chimera: Hotfix 23.10.2

    For me the sanctuary onslaught was a mediocre mode where you are forced to use nuke frames and whips, i tried it 3 times and never touched it again. I wanted a challenge, a real one. And the elite alerts was what i wanted. The first one i did was with my main warframe, my oberon, survival against corpus. I lasted 45 minutes before I met two corpus technicians inside an immortal nullifier, and the two bastards mowed my oberon with their godlike-riven-modded-supras. It was satisfying, it was a challenge, it was a test for my weapons, my warframe and my skills. It took 45 minutes and two supras to finally take me down. This is the game mode I wanted the sanctuary to be, and by the Lotus, for sure I will come back again and again to do the elite alerts, damn, is good to get a real challenge, and for sure I will come back to kick some more corpus @sses. So, I will not tell you how to play or which frames you should use. If you don't like the new mode, don't play it, but just remember failure is an option, giving up isn't.
  10. theANIMALtm

    The Meaning of Mainline: Next Update ETA!

    Lately you made a really great job with the reworks and the updates, and I really hope this new Arbiters alerts won't end like the "nuke warframe/whip" simulator (AKA sanctuary onslaught). Please, please! give us a real challenge, something where we can test our skills instead of being forced to use one key warframes.
  11. theANIMALtm

    Mask of the Revenant: Hotfix 23.8.2

    "Fixed Large Shard quantities sometimes producing an error message saying that a connection cannot be made to the Focus Tree. The Shards disappear (but not consumed) but the Focus is not awarded. " So I contacted support for this problem, are you guys gonna give back all my lost shards? Because I lost A LOT of shards EDIT: Amazing tech support, they did re fund me all my stuff. Thanks DE, amazing game, amazing team
  12. And a spinning disco ball too.... Jokes aside, please DE, this is really annoying, once Revenant apply his third ability, the other frames keeps surrounded by a dense fog, is almost imposible to see anything and the effect seems to stack the more Revenant keeps using it.
  13. theANIMALtm

    The Sacrifice: Hotfix 23.1.3

    i don't like the skin, now nidus looks like a monster from the power ranger
  14. Well of course fix some random sh!t is more important than rebalance the efficiency problem in the sanctuary, the eidolons or fix all the rampant problems that plague the game. There, some fix for the dojo, some fix for the orbiter, have fun!
  15. theANIMALtm

    Beasts of the Sanctuary: Hotfix 22.20.8 + 22.20.8.1

    Well, there goes my last hope of the sanctuary getting fixed, seem another broken mechanic that will be forgotten. Soon, the sacrifice will arrive, and everybody will forget that the sanctuary was a terrible "end game" mode that never worked. We will get a new quest (maybe), new warframe, and new bugs, that will be forgotten like all the rest of things that didn't work (raids, eidolons, sanctuary and so on..). DE didn't hear the feedback, and all the complaints got silenced surrounded by spores's fanboys and some sparks. Well.... at least Fallout 76 is coming soon