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Limbo_Darkness

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Posts posted by Limbo_Darkness

  1. 41 minutes ago, [DE]Megan said:

    Limbo: Rift Haven
    Before: Allies banished to the rift will have 25% of their Maximum Health restored.
    New: Allies banished to the rift will have 25% of their Maximum Health restored every second.

    Kinda sad that Rift Surge isn't getting a buff 'cause I got hyped when I heard in on the Devstream. Rift Haven's buff will probably make Banish more interesting for solo NPC objective content, but I don't know if it will be enough for team play given the "troll" nature of the Rift mechanic when used poorly. Who knows, this might be all that's needed for a Support Limbo to shine for heals in something like Defection, Arbitration/Sortie Defense, etc.

    • Like 2
  2. On 2020-01-07 at 8:54 PM, (PS4)Kakurine2 said:

    Even once you get the shedu blueprint you have to be able to farm the parts which is not easy.

    You are not at the level needed to be doing veil railjack missions.

    Farm the rest of the game build your ship get it geared.  Get your shedu at mr 18 plus.

    My fresher pc account is only mr 10 and i am not touching ediolons, umbra, or railjack yet.  It doesn't have the gear or resouces to do it.

    Been playing on my alt, can solo Veil, do eidolons, have done everything up to Chimera, and am only MR7 currently. 
    NOTE: Im not annoyed by the MR, it makes sense because Paracesis is stronk. I think waiting is a good part of the progression, gives you time to evolve to become the ultimate Tenno.

  3. 20 hours ago, Salenstormwing said:

    Melee 3.0 bungled it up, I think, because even in NORMAL Archwing missions, there is no lock-on/dash, meaning melee is impossible. I mentioned this in my massive write-up one page back. It sucks. Especially since meleeing stuff is how I scan things in Archwing. Loved the mod, till melee stopped working. 😞

    That and the fact it hasn't had it's damage converted to the Railjack types so it deals 0 damage even if you do manage to hit the enemies.

  4. 58 minutes ago, Oreades said:

    TFW you click on a post expecting the same standard substandard dead horse and are pleasantly surprised with something the community has been shrieking for, for years. 

     

    Thing is last time I checked and I could be super duper wrong and they might have changed this since..... but if you buy any part of the bundle separately my understanding is you just literally can no (as in the game will not allow you to) buy the bundle. So if you bought an armor chunk at some point and decide you like that bundle Exclusive Syandana you're just SOL. 

    Again it's been quite a while since I've looked into DEs current bundle mechanics. 

    Nope, says I can buy the bundle for 215 platinum.

  5. Spent about 2,500 USD since I joined back in early 2017. I've bought multiple (20+) 50 dollar plat packs, 2 full prime accesses (Limbo Prime and Chroma Prime), A few Prime Vaults including Mag Prime, Ember Prime, Loki Prime, Frost Prime, and now Vauban Prime. I have bought a lot of Tennogen as well. I have a tendency to buy plat every time a big update (Like Empyrean will be) for the major new cosmetics (Even though I farm most of my plat). 

    Free to play, Pay to make yourself look amazing and actually have a decent amount of Warframes/weapons. 

    • Like 1
  6. Was playing with my squad, inside my Railjack, and someone queued a mission, which cause our squad to enter the "Leaving Drydock" animation set and hyperspace. Upon further examination, I found that Quite Shallow did the same thing. My guess is that queuing a mission causes the Railjack to respond in a buggy way.

    • Like 1
  7. 26 minutes ago, led2012WF said:

    at this rate, Old Blood might come next week
    Drydock 3rd-4th week of nov
    Empyrean railjack ships 2nd week december
    New War New Year 

    What's interesting is that New War was supposed to be the Christmas update (according to the trailer). Unless Empyrean is no longer a part of it, Empyrean would have to be released mid-november, which isn't happening unless it's almost near completion and we just haven't heard of it yet.

  8. Just now, EchoesOfRain said:

    While I'm not disagreeing that tomorrow is looking more likely, they have done updates much later than 4pm before

    What's the latest update they have done again? (I don't think they will do anything late, but just interested) Latest update I think was like 1am EST and it was Mesa Deluxe. Might have just been the update bot messing up.

  9. 7 minutes ago, (PS4)Hopper_Orouk said:

    I have 120% faith in melee phase 2 as it will fix all of the problems that phase1 brought and it will revitalize melee to become an action oriented and engaging experience, most easy mode mods will get nerfed which means you'll rely more on the weapon and your modding than that 1 mandatory build you have now

    You'll also have a lot of choices now since so many other mods got buffed like spring loaded blade

    We need these nerfs and changes to the melee mods, combo counter and how melee works...so we can have fresh way of playing warframe

    Previously and now you either build your weapon for status or for crit...

    It's nice to have a new way of thinking 

    Not really any "fresh" ways of playing Warframe with this. All it does is unnecessarily remove melee fluidity. "most easy mode mods will get nerfed which means you'll rely more on the weapon and your modding than that 1 mandatory build you have now"- I'm speechless. We have multiple endgame builds, and it does rely on the weapon and modding, so this statement is and will continue to be irrelevant. Also melee isn't changing all that much btw, just losing fluidity and getting major nerfs. And unless they completely remove status and crit entirely, building for that isn't changing. Combo is essentially getting removed for very immobile/short range slam attacks. No new ways of thinking, just frustration at DE.

  10. One of the disruption missions in between October 5th-6th was on Venus, which has no "high-ranking" enemies. You kill all the lower tier enemies, then no enemies spawn, and the mission is impossible. My best guess is that because Disruption is allowed to generate in the lowest tier zones, Syndicates can use it as a mission type, and the enemy level dictates that there is low enemy spawns/no high ranking enemies. Hoping this gets fixed soontm, as it stopped my progression in Nightwave.

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