Jump to content


PC Member
  • Content Count

  • Joined

  • Last visited

Posts posted by Limbo_Darkness

  1. 33 minutes ago, xcrimsonlegendx said:

    There are a lot of us who enjoy it, seems more like case of people who complain being louder than those who are content making it seem like "everyone" hates it. I like the new style, mixing both space and ground missions. People hated old Railjack so much that they reinvented it, now people swear that old Railjack was amazing and hate the new version. There's no pleasing people.

    Yeah, this was how I envisioned Railjack, as a semi replacement to the landing craft load sequence, but of course it'll need a lot more development before it hits that point. Old Railjack was an unfun mess and I hope lessons were learned from it, that way the mode as a whole can move forward into a stronger gameplay loop.

    • Like 2
  2. Tried to use Crew for two Corpus Voidstorms, and they died nigh on immediately. Either Crew needs HP buffs, the interior of Railjack needs to not randomly spawn enemies when there isn't a ramsled, or the random lightning bolts that almost 1 hit KO Endurance 5 Crew need to be removed from the ship. And considering how much the Omni gets jammed in this (might've bugged out?), I can't get back to my ship in time to revive all 3 of my Crew before they are all dead from the random lightning bolts. The only other option is to use the new matchmaking for Railjack since Corpus Proxima that completely ruined public play since you have to roll the dice to hope your ship is the one that is hosting, and that you aren't entering something like the Veil with a 1k HP Tier 1 guns and ship parts, if even those and not pure defaults.

    Also, rewards are just terrible. Epitaph and Sevagoth parts taking up the majority of the loot pool would be cool... if it was only on like a single node. It's a complete waste of time to spend 15+ minutes on a single Voidstorm for relics either, since captures can take like 2 minutes if you use fast solo strategies. Maybe that pre-launch feedback that was dismissed quite heavily on several streams talking about how multiple relics cracking per mission would actually make them worthwhile, otherwise I seriously don't know what will save this mode.

    • Like 7
  3. 3 minutes ago, [DE]Helen said:

    *Note: These Customizations will disappear from the Origin System when the event is over.

    I know this comes up every single time, but why do these items go away when I can turn a scythe into a Candy Cane? We can still have Lunar New Year and Christmas Orbiters, but not an Egg trail? It would be so much easier just to not remove them every year and have some consistency.

    • Like 7
  4. On 2020-01-07 at 8:54 PM, (PS4)Kakurine2 said:

    Even once you get the shedu blueprint you have to be able to farm the parts which is not easy.

    You are not at the level needed to be doing veil railjack missions.

    Farm the rest of the game build your ship get it geared.  Get your shedu at mr 18 plus.

    My fresher pc account is only mr 10 and i am not touching ediolons, umbra, or railjack yet.  It doesn't have the gear or resouces to do it.

    Been playing on my alt, can solo Veil, do eidolons, have done everything up to Chimera, and am only MR7 currently. 
    NOTE: Im not annoyed by the MR, it makes sense because Paracesis is stronk. I think waiting is a good part of the progression, gives you time to evolve to become the ultimate Tenno.

  5. 20 hours ago, Salenstormwing said:

    Melee 3.0 bungled it up, I think, because even in NORMAL Archwing missions, there is no lock-on/dash, meaning melee is impossible. I mentioned this in my massive write-up one page back. It sucks. Especially since meleeing stuff is how I scan things in Archwing. Loved the mod, till melee stopped working. 😞

    That and the fact it hasn't had it's damage converted to the Railjack types so it deals 0 damage even if you do manage to hit the enemies.

  6. Very disappointed with what was demoed here. It's looking very obvious by all the bugs and balancing issues that this shouldn't release for another few months. Launching without solo play is also going to be a huge mistake. Lighting (I believe you said that the UI was causing a bug with that) is way too dark. Resource management shouldn't be a thing. We shouldn't have to spend the entire game trying to build things or praying that we get a certain resource we need. Spending my entire time aboard my Railjack putting out fires shouldn't be a thing. The enemy difficulty is way too scaled up, it shouldn't have taken as long as it did to destroy support fighters. The Railjack UI is way off of what it should be: Pilot crosshairs is much too big, not being able to turn systems on and off looks terrible, navigation looks 10 times worse than it did at Tennolive, and the spectate others feature where you can borrow abilities looks nice in thought, but it's really just AFK and look through other viewpoints, contributing nothing to the team. Energy economy and especially HP values looks atrocious. I'm not looking forward to spending the holiday season sitting in free roam solo not doing anything. Also, from what I saw there were 3 zones: Veil, Earth, and Saturn Proxima. What happened to: Heliosphere, Venus, Neptune, Pluto, and Jupiter? You advertised Nova and Ivara Deluxe on the banner for this week's stream, but no mention nor preview of them was to be found. 

    As for The New War, all you had to say is that it's being delayed. Adding timegates isn't helpful, it's monotonous and boring, we learned that with Rising Tides.

    HOWEVER, I think there are some good things you have done here with Railjack. The tech tree and intrinsics look very, very good. While we didn't get to see the skins, I'm hoping that we can get individual part replacement such as Cowling/Nacelles. If it's just a one and done skin equip, customization is going to be very limited.

    Overall, Empyrean is looking to be a majorly disastrous release to end what has been one of Warframe's worst years in content and Devstreams (we have had one of the lowest amounts of Devstreams this year, which doesn't necessarily mean there isn't devwork being done, but we have no idea what you are actually doing.), which just shows how little pre-release feedback you are getting. Showing us how Railjacks work a week or two before you hope to release them isn't just a bad idea, it's a terrible one. This should have been shown off in early October/November so we could at least give you feedback before you crunch in order to release this.

    • Like 6
  7. 58 minutes ago, Oreades said:

    TFW you click on a post expecting the same standard substandard dead horse and are pleasantly surprised with something the community has been shrieking for, for years. 


    Thing is last time I checked and I could be super duper wrong and they might have changed this since..... but if you buy any part of the bundle separately my understanding is you just literally can no (as in the game will not allow you to) buy the bundle. So if you bought an armor chunk at some point and decide you like that bundle Exclusive Syandana you're just SOL. 

    Again it's been quite a while since I've looked into DEs current bundle mechanics. 

    Nope, says I can buy the bundle for 215 platinum.

  8. Will you be sticking with the "X bonus for X missions" system shown at Tennocon 2019 or will you opt for a more Warframe-like style?

    Is New War being delayed? The official trailer states it will be launching "Christmas 2019".

    Can we please see some of the Railjack cosmetics in game and how expensive you estimate them to be in terms of plat?

    Thank you all so much, I'm hyped to jump into Empyrean soon!

    • Like 2
  • Create New...