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  1. If DE wanted an elevator, they could've fitted it to the old Corpus defence map (somewhere) and kept most of the layout the same.
  2. Free roam excavation would be nice. But we get to choose the type of excavator being deployed (i.e., different excavators programmed to extract different resources), so we can pick Cryotic, Thermia, Oxium, Argon, Mutagen Samples, etc. or any other time gated b.s. by excavation.
  3. Some old Grineer forge / factory maps still have the ledge on the doorways. Corpus Jupiter tilesets are too new to be remastered (and some layouts are too wide for enemies to coalesce). As for Mechs, never mind the zipline (that's what happened with Archwing); just increase the boosting fuel / efficiency and drop the band-aid mods (or change them so you have infinite hover, like in Another Century's Episode and a Gauss level of boosting (via his Mach Speed).
  4. For me, the endgame now is weird stuff / butt stuff with Helminth subsumes/infusions.
  5. They should have converted the Orphix maps into the semi-open maps on Mars and Venus (ice planet, desert planet), and not the weird ship tiles and factories. Also, all the Orphixes needed to be Condrixes (or otherwise, the void disruption field turned off, so you can use Warframes or Mechs; if you use Mechs, the armor / DR would be negative).
  6. I use k-drives occasionally to recover energy thanks to one of their later mods (something about trick score = energy regained).
  7. Ah, in that case, you have the option of MOD, ITEM, or PLAT for the trading spot. He needs to select the MOD option for mods to trade to other people.
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