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Kaylin908

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Posts posted by Kaylin908

  1. As mentioned in the title, the Octavia Maestra Skin syandana hitbox (I suspect) has been overscaled or something similar, because if you wear any long type syandana it can get twisted and warped and pushed out of the way.  It's fairly noticeable because when looking at it from a side view, the syandana rests on a clear sphere centered around the hips.  I love this skin for Octavia, so I'd like to be able to choose it's fashion while being able to include long syandanas.

  2. I don't mean the secondary buffs aspect of Mesa's passive, instead I'm referring to the "gain 50 health when a melee weapon is not equipped" part of it.  Here's what you can do:  Either make it so that mods like vitality and gladiator resolve can actually affect it, so that it can become something to actually seek out to gain, or get rid of it.  Because 50 health makes absolutely NO difference in late game, or even in early game really, and I feel that it needs a bit of work done on it to make it either at least decent, or not something you have to think about. 

  3. This is quite a minor bug, but you know how Wukongs 2 ability's speed is affected by sprint speed?  Well, I've been farming some spy missions to get new parazon mods, and I've found that after hacking some specific consoles (the vault consoles and the security consoles in said vaults) Wukong's sprint speed is reset until you re-update it by actually sprinting.  Meaning that after you successfully hack one of the three vaults, and don't sprint before you activate your 2 ability to get out quickly, it moves as if you didn't have any sprint speed mods on at all. 

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