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(XBOX)Damizza

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About (XBOX)Damizza

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  1. Xaku was promised a third iteration on their balance pass & we haven’t heard a peep about it since. We would really appreciate some info about what happened.
  2. I figured it had something to do with the operator. Drone would move as scripted until i would switch into operator after going to my mech lol.
  3. I don’t know how many times the extraction waypoint has literally lead me into an empty room or a dead end, but every time it happens, I roll my eyes so hard. How is it that the waypoint can be this bad?
  4. The drone just stops in place and doesn’t move an inch. It’s nearly impossible to complete this bounty phase on steel path.
  5. Reposting this from Art & Animation so this can get more exposure: Thank you DE for your continued effort to fixing and improving this game.
  6. Garuda’s Talons: bugged. Description: When in mission, they always appear as default talons, irregardless of the skin that’s currently equipped. Example: Equip tennogen skin -> exit arsenal -> load into mission -> default talons skin override your tennogen/deluxe talon’s skin. ———————————————————— Xaku’s Turrets: bugged. Description: The color of Xaku’s turrets are supposed to “decay” as the timer on them expire. They will still decay and fade to black even as their duration is frozen under the effect of The Vast Untime. As a side note: this change (although th
  7. Can confirm; this is a problem & needs fixing. I’m sick of cosmetics always breaking in this game.
  8. I’m sorry but I strongly dislike your proposed nerf to her 1. It sounds very unnecessary, just like how DE decided to remove Xaku’s ability to recast Grasp of Lohk when they have max turrets.
  9. This particular change was so unnecessary. I’ve noticed that the colors will even decay while Vast Untime is active - wtf. Xaku really got screwed over with some of those round 2 changes.
  10. YES. Exactly! SO MUCH THIS. Say it louder for the people in the back please!
  11. This is the only problem I have with the round 2 changes. It makes casting and synching all of the turrets a struggle because I don’t want them to have seperate durations. Apparently it’s an intentional change so Xaku isn’t a better “disarmer” than Loki. That excuse for why we can’t recast at max arsenal is pretty non-sensical, because they can allow us to refresh it’s duration (how it was initially intended) without disarming...Xaku really needs that QoL back. And they need to revert the change to where Xaku’s turrets will turn black like almost seconds after casting. Such an unnece
  12. I haven’t played Lavos but I thought of an idea for his 1. Make his 1 to where his snakes will seek out enemies, latch onto them and siphon health to Lavos while emitting zones of toxin damage. When Lavos passes through those zones, the toxin can imbue his other abilities to create viral/gas/corrosive. Or we can keep how it works currently to a quick tap cast, and you can hold cast on 2 different enemies to send the snakes out.
  13. 😂😂 😂😂 LMFAO gurl bye
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