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--SlayerPrime--

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Posts posted by --SlayerPrime--

  1. 1 hour ago, BladeZerker said:

    Pretty much sums up my thoughts exactly. 99% of forum posters come across as crybabies with these posts. I don't even have the Gram Prime yet and I can already guess how little it will change current meta. Actually not at all unless they suddenly make changes to the enemies making them stronger against all other weapons. Gram prime will deal an absurd amount of damage to all enemies but once the player reaches a certain enemy level threshold said enemies will mop the floor with the player regardless of what weapon or riven they are toting. Ask for stronger, smarter enemies that are rewarding to kill not mindless nerfs for dumb reasons. 

    well said

  2. On 2018-10-03 at 1:20 AM, NightmareT12 said:

    What I mean is all weapons with non blue default colors use blue energy by default. It's not a bug, DE can only set a global color for all weapons, just like how all channeling is white (but it's supposed to be blue).

    The yellow energy you seek is available in the fire pallette, in case you want it.

    I see, I find the color, Fire Row 3 Column 3, in case anybody else want it

  3. Plague Star bounty 2nd phase, you need to protect the console for like 2.5 minutes. That console has about 500 shield and 6000 health if solo. Some grineer units can drop it down to 3000 health in 1 or 2 seconds. I have no problem solo the double 4/4, but I'm curious is this intentional or is it an oversight by the devs? 

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