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NekroArts

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Posts posted by NekroArts

  1. 16 hours ago, UnstarPrime said:

    On Week 3, the Exterminate at the beginning of our run took so much longer than it should have because the tiny Necramechs would lose their arms and be left without weak points, meaning that they had an additional 90% DR that made them a tedious chore to whittle down.

    In all honestly, this can stay. I ran as Frost stripping all the armor, making them much easier to kill.

  2. 13 minutes ago, _Anise_ said:

    but I keep getting instantly downed while at full shields without being able to react!

    Just to be sure.

    Arcane Resistance resist the toxin status effect, but not the damage itself. A player/enemy that has a toxin "modifier" causes a portion of their damage to go through shields.

    • Like 11
  3. When I saw the possible gear I could run to increase my research, I notice that the game also gave me a choice to run a weapon that I don't own. There's already a post from someone who doesn't own any of the listed melee weapons, so they either need to go out and craft it or potentially miss out on that week. Is that suppose to happen?

    • Like 5
  4. Assuming I maxed out my standing, after purchasing the shard, I have 4 free weeks on not doing bounties. Any Vocas I picked up will mostly be between the start, objective(s), and the extraction point; those will be used when I can't/don't want to do bounties. Despite Kahl being only weekly for about 15-20 minutes, I feel I have more freedom with Cavia in terms this being a schedule.

    New and unfinish players will be the ones likely to burnout trying to purchase/complete everything from Bird, but after that it's gets much more casual.

  5. 34 minutes ago, Nev3rD1E said:
    Oi Oi Oi DE WHAT DID YOU DO TO THOSE EXIMUS NOW, EH? AND WHY YOU DIDNT YOU TELL US ABOUT IT?
    for everyone who doesnt know what I m talking about, Eximus units are now totally resistant to any ccs.
     
    ...
     
    What were you thinking. JUST WHAT.

    You're late by about 2 years and their thinking can be found here.

     

    • Like 7
  6. 2 hours ago, Jivy said:

    is there a way to report this bug?

    I don't think it's a bug, but some kind of "feature". I have 3 unique interactions when it comes to accounts and log-ins:

    • Destiny 2 game and the associated companion app. While I'm in the game with my account, I'm allowed to acquire bounties (under certain conditions), moves items in/out of the vault, save/remove loadouts, etc. through the app.
    • Warframe and the companion app. I can never log in to both at the same time, it has to be one or the other.
    • Amazon's "keep me signed in". As a uneducated tech-related civilian, Amazon is doing something from their end that's causing my computer to "remember" and this "remembering" persists when I close all my browsers, shutdown my computer, or even do a restart. Unless I open Amazon in a different "clean" device, I'm automatically in my account whenever I open Amazon on my computer. 
  7. 1 minute ago, Ampathetiic said:

    They removed Eclipse's interesting mechanic, only to then remove the reason people used the ability to begin with? It feels like there was a lack of coordination between these two changes, despite them happening at the same time.

    "We let [current] Eclipse be a multiplier due to it mostly being out of players' agency on what effect is applied; so you had instances where one side of the buff had more presence than the other. That uncontrollable factor was a key reason to why the buff was a multiplier. New Eclipse gives total agency to players, flat-lining those [mostly] uncontrollable shifts, thus the change from multiplier to additive" -DE most likely. 

  8. 21 minutes ago, voltocitygel said:

    I think what the OP is getting at is not an issue with multishot as a mechanic, but more so the issue of “mandatory” mods.

    If that's the case then they need to cut out "thematically appropriate". It doesn't add any value to their case, just causes the discussion to be out of sync.

    • Like 4
  9. There might be a chance of it being implement, heavy emphasis on might. This is what Rebecca tweeted in regards to her "gauche" response to disabling auto melee:

     

  10. 1 hour ago, Binket_ said:

    We're at MR34. The least you could do is... I dunno, throw some Level 400 Infested in there.
    It wouldn't be a HUGE improvement, but it's something more than an eyeroll!

    main-qimg-492c8aa20c8e08fa904c0904d3631d

    Not joking. For a long time most players accepted that it's better for those tests to be "relatively easy", especially when MR hardly equates to skill. No reason to make them "harder" when all we get past MR 16 are mostly considered neat perks. 

    • Like 2
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