Celix
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Posts
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Posts posted by Celix
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It's the attachment to an alert, might take a while to get the aura you want/need.
Community is pretty nice though, I'm sure someone will give you one if you ask around.
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Two grakata
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I stand there and do the handshake emote
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You can not trade used weapons.
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Thank you for showing me that things can always get worse.
Yea.. its just sitting there mocking me in the codex. That tiny sliver of affinity.
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I don't think they will ever be sold for plat.
Some other currency maybe, but with all the bundles and discounts there is no reasonable way to payout the correct amount of real cash to content creators.
(Or maybe the content creators can agree to be paid in plat similar to the tennogen icons.)
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^Not exactly, stalker drops a broken war blueprint which needs war which needs broken war.
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Enirevlow
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rubedo skin?
https://forums.warframe.com/index.php?/topic/249003-steam-summer-sale-2014/
praise gaben
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Let's just call it Wolverine
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Successive runs will increase your total score, which then unlock the harder hives (I.E. you won't see the frozen hive / pulsing hive at low total score groups) which give a higher best score.
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You need best, you get the rewards automatically once you get enough best points.
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Rewards based on best score, accumulate a higher total score for more difficult content. Total score is averaged when in a group.
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Over 100% should be useful since when using barrel diffusion the status chance is calculated as the % chance for at least 1 of those bullets to trigger a status, not the individual bullets.
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Get higher total points -> More difficult -> More best points -> More total points -> So on and so on
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The problem is that physical mods only increase the specific type it states. Like a puncture mod base its % increase solely off the puncture stats.
While elemental mods base their % increase off the total stats (puncture/slash/impact)
Your example with the melee weapons is a bit off because you would numerically gain more damage from an elemental mod than a pure slash mod.
Issue: Physical mods (% damage puncture/slash/impact) on primary and secondaries suck
His suggestion is to add an aura type slot that will convert and compact the puncture/slash/impact stats into just one of your choice.
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Reflection reflects % damage back while Parry stumbles the enemy and allows for you to unleash a bad &#! finishing move.
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1 hand to hold the sheath and 1 to hold the bladed weapon
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Is it advisable to use + or - efficiency or should we just stack on the elemental mods.
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I thought they would have given out all the stances for free and then you would have to rank them up by using the stance. (At least that is what it seemed like in the Dev stream)
---Weapon Rank Up!---
<Stance Here>
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Do we get a catalyst if we use the conversion BP?
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DE has worked really hard to add a competitive element to the game. They should nurture it by making the tax rates hidden, so there is perpetual mistrust and conflict.
[SPOILER] Post your New Mods here !
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