Lazarow
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Posts posted by Lazarow
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Boii I really wouldnt wanna be near you when you are looking at rivens
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I dont know how bad it is, the first was very good. But hey I wont deny more memes
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2 minutes ago, Hobie-wan said:
You can walk through other players in relays too. Even if the NPCs were changed, they cannot change it for other players or there would be times where only 3 or 4 people at a time could talk to Baro/Konzu/Eudico in most instances. So if you're really worried about 'immersion breaking', you'd still have that problem.
Well Im only asking for NPcs not players, as NPCs have a fixed possition/route they are at and wont bother anyone. if players had collision then trolling will happen and thats why Im not asking for player collision.
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There should be an option to pick them up, like we pick up datamass for the first Floaty thingy and then its autopickup that lasts till enough are pickedu p for taht revive, after that revive if someone dies again its the same procedure, a prompt will be there once again
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The universe in Warframe is ever changing, with every new update there is something that gets changed or new things get added. From tileset remasters to new operations it all adds to the game and its world. However these changes and additions only happen but not much is impacted. With a new operation we get a new mini-island that doesnt interact with the world same for new quests.
I will try to explain things: Lets take Plague Star event which has happened a few times so far on the Plains of Eidolon, an infested boil falls from the sky and onto the Plains, long story short we kill the boss enemy a few times till the boil cant produce more of it and it just vanishes, after that its like it never was there. Now this is strange as the infestation usually cannot be contained so easily but somehow we end up getting rid of it completely and no trace of it ever being there can be seen. This I think is wrong and we should see some left-over infested zones about the place where the boil was. This would make warframe more interesting as the events that happen also leave their mark and the world develops further.
Another suggestion is thermia fractures on Orb Vallis, where after the event end fractures can be found in some places in the Vallis but they would be few in numbers and cannot be interacted. With them there, the corpus can also over time build energy harvesters from its heat for their base and maybe make new small outposts that can later on grow and expand.
Another fun thing to have is changes of Cetus and Fortuna, they over time get minor updates as the Solaris improve their home and offer more items. An example to this would be a project that Biz would be working on, when it starts he would not give us much detail just that its going to be something big, with this a tease for more future additions like events can be hinted. A suggestion for this type of event for Cetus would be something to do with Eidolons. Eventually the Eidolons become smarter and smarter that all 3 of them team up to become one and very powerful, this could be a permenant thing(Regular Eidolon hunting would still be possible but the morphed version would be the final 4th possible fight) or time limited event. This could be hinted by strange sentient humming around the Cetus Lake or some other visual change to the eidolon to hint its comming.
TL;DR: Have world changes happen with each new update so the world feels more alive and impacted by events and changes
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I always thought he ment keys for derilect vaults, I never used a key for anyting else, well except the orokin sabotage
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So I tried walking in fortuna like a normal person(walking) and I walked into one, or should I say thru them. I found this strange and immersion breaking. Like really why dont they have collision, or maybe they are made of air? The only ones I can hit into are the ones we can interact with like biz and zuud. With that said I do see there are NPCs who move around but even with that it wont really be a problem as there is plenty of room to move around
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You get a kuva bramma lich like any other lich. Go in a mission that can spawn a larving, wait for larving, see if it has bramma as its weapon if yes poke if no try again. No other way, other than trading a lich with another player that has that weapon
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2 minutes ago, THeMooN85 said:
Yeah, what this game need is more goddamn skins... Jack everything else, because who need Lore/Content/Story/etc.
Skins are all we need, yes, you are right!
You do realize this is in Art, Animation and UI feedback, not in Lore and Content subforum, and they have people for different things so dont be so salty
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We only have a few skins for just arrows and they are okay but we still need more as we have lot of weapon designs and some arrow skins just dont fit with some bows
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15 minutes ago, (XB1)Red Dough Boy said:
Would be nice if we get the credit for one rescue, but without leaving people behind. Like the introduction mission where the Grineer frigate is about to destroy an unarmed ship and you can choose to disable the ship you're raiding to save those people at more risk with no outright reward other than helping innocents. Let us rescue one for standing, and rescue the others just for the sake of helping.
WHats sadder is that most players wont want to rescue the others if no reward is given. Hell I wouldnt want to waste my token on these prisoners as I dont need solaris standing. I mean its a game but still it feels weird
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The chance is like any other reward is, so youd have the same chance of getting some resources/credits and the blueprint. They should add it to nightwave
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When you trying to send an invitation to the corpus to party in the reactor room but the moa hates parties and auto deletes the invitation
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Why are masks and diadems in 1 slot and not their own respective one per cosmetic type? The mask and diadem dont conflict eachother and while the new nightwave mask is nice looking I just cant get myself to take off my Umbra diadem.
The only exception is that the Garasu diadem conflics with a mask but other than that none conflict eachother. And an easy fix to the Garasu Diadem would be to be made into 2 items or when the Garasu diadem is in use it uses both mask and diadem slot
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I really like to decorate my orbiter but I am so scared that Ill mess it up and make it ugly instead of improving its appearance. So here I am suggesting to add orbiter decoration loadouts so I can safely revert to my loadout if I dont like what I have done in the other. These loadouts can be room to room, so if I like my main room but not my personal quarters then I can change only the personal quarters loadout and still have the main room looking nice.
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Hello PC player here, just gonna say that only way to destroy them is to run into them, the weapon shots dont harm them
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I just like collecting stuff. Mostly special decorations. So when Deadlock dropped I went for the special decoration offering at the statue when it appears while also farming for protea(a big oof) and some nightwave here and there. I usually use frames like Nezha or Wisp that support somewhat. I dont remember when I switched my kitgun secondary for something else, for melees I use a few melee mostly a zaw or cassowar, sometimes dual zoren or scindo, im not a fan of meta so much. As for primary I use Synapse mostly and sometimes Zenith.
When an update drops I just see what I want or can do easily. I might have underestimated Protea farm
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35 minutes ago, (XB1)Shodian said:
They tried releasing content that lasted for two days with the lich and y'all complained about how long it took.
Its boring, they dont even make it interactive or change up the murmur things its always the same thing which ends up making me question my sanity as why Im doing some stupid thing for hours for this lich. Hell I even wouldnt mind if they had it timegated for 5 days but have the missions we do be like sorties, and not go in mission look for thralls and pew pew poke, its so brindeading like seriously how do people stay sane after that, I had a few liches for mastery to get to 28 and I found myself so bored
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Armor get scaled per warframe, usually the big ones go on males and small ones go on females, but sometimes thats not the case and females get torso armors that cover everything and they get shoulder armors that make rhinos shoulders look like a marble. The scale system would go from 1 to 5 or 1 to 10. Sometimes armors take too much of the fashion and I just cant find the one armor that looks good because the oens I did want is too big
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So I was doing a Capture mission till the coin carrier spawned and I to kill him. While I was going around waiting for him I saw a big room with a reactor and 4 panels around it that were orange, so I went and hacked them all and it turned off the reactor. Now the reactor being deactivated I could drop down to a glass cylinder and only found a roomba there. I am so confused why this is an option I didnt find anything special there or am I missing something?
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Also a Reset to default bottun for the whole cosmetic loadout, colors, attachments, sigils, syandana, not just the colors to reset but everything be default
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Coin Rush is a ludoplex minigame where the player must collect coins in a given timeframe. The player starts off in a big room with a lot of platform with coins, the player must parkour from platform to platform to gain points from said coins, aditionally there are special items the player can collect to add more time to the countdown.
Essnetially its an obsticle course with coins and accessable via the Ludoplex. The coins that are collected are the new Granum Crowns where depending on the Crown type it gives different ammounts of points. The playable character is whatever frame you are using with all abilities disabled, including passives, and only thing that can be used in parkour.
There would be a few maps(at least 3) that vary in difficulty and maybe theme. Each map would have hidden coins or hard to get coins and time adding items for the skilled. Bronze, silver and gold time tiers would exist.
As for rewards, as per usual the poster from the minigame and I was thinking a special Primed Granum Crown orbiter decoration or a noggle of the big corpus man Granum himself.
What are your Favorite Weapons in the Game?
in General Discussion
Posted
Melee- Scindo Prime or Zaw
Secondary - Catchmoon or Spira Prime
Primary- Synapse, Paris Prime or Zenith
I really like non-meta weapons as why Im using Scindo and Synapse most the time, as for Catchmoon which is kinda meta I use it when I get annoyed by tanky enemies