So far playing gauss, the abilities are mostly balanced in my opinion.
However, in my opinion there is a major issue with the Redline ability and how it is negatively affected by duration mods. (Correct me if im wrong pls)
1. Mach Rush
Rushing forward building battery charge seems fine at first but at 100% effeciency it doesnt seem right that tapping this ability should be more effecient than holding it for a duration.
Damage from this ability should feel rewarding if gauss is used correctly. (ie. Redline and kinetic plating active). Also logically speaking this ability should be