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Rathie

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Posts posted by Rathie

  1. Hey, so I know these are two completely unrelated topics but I feel making two threads would be silly. 

    So let's start. With the new round of revision changes there have been a few balance changes and fixes that have kind of stunted the use of two of my favourite weapons, of course I favour these weapons but I'll try and be unbiased. 

    Scourge - Small gripe

    First of all the Scourge, let's break down how this weapon works. 

    • Low Damage per Hit (70 corrosive base)
    • Terrible crit (2%)
    • High base Status (30%)
    • Terrible rate of fire (2.67)
    • Small splash damage radius ( 1.7 Range and 55 Corrosive damage)
    • Very slow projectile speed
    • Can be thrown to allow all shots on affected enemies to be headshots
    • No self damage on splash

    What can we gather from this? This weapon is clearly not a high damage per hit weapon with my personal build of modded and riven damage leading to 1900 per projectile. This weapon is intended for spreading status effects of your choosing to tightly clustered enemies.

    Okay so what am I getting at?

    With the Revision update the scourge has received stagger changes such as other weapons, causing any surface, pet, friendly player or enemy within a range 1.7 meters to cause the user to flinch and stop shooting. Although this doesn't sound too bad, the intended use of the rifle which is spreading status effects is completely impossible in close combat. Or if playing online whenever a team mate sees fit to walk in front of your shots, this is also exasperated by the weapons slow rate. I feel as if this stagger change should not be applied to the Scourge due to how the weapon works and previously worked(No self damage). It isn't really fun to be shooting a fully automatic rifle that deals hinders you more than helps you in close quarters, or even with teammates and companions.


    Arca Titron - My biggest gripe

    This hammer... this is one of the only hammers in the game that I fell in love with and in all honesty the only melee weapon I actually wouldn't mind going a whole mission with. The gimmick of this hammer is each kill you get amplifies your slam damage by 100% and increases the range of your slam attacks by 1 meter per stack, stacking up to ten times. Each hammer stance used slam attacks in their combos so you'd be able to use this damage boost to your advantage in extended fights, these stacks would also not be consumed during combos allowing you to maintain 10 stacks throughout the fight.

    Quote

    Fixed certain attacks with the Arca Triton and Crushing Ruin or Shattering Storm equipped not consuming Slam Capacitor charges but still getting the damage multipliers bonus.

    With the revision update this has been 'bug fixed' to consume a stack for each slam attack in a combo. Now my gripe isn't that the weapon is now 'useless' or 'weak' even though the argument could be made that losing 900% damage on two of your most powerful hits in a combo would considerably tank a weapons performance. The problem I have is with how this effects using the weapon, the enjoy ability factor. This is an incredibly slow hammer that when given the chance to ramp up to ten stacks can hit for sizeable amounts, with this change it is now just a hammer that is incredible slow and once every kill will deal 100% extra slam damage. There is no possible way to acquire stacks in a normal melee combo without expending them, if that is so why even have the stack mechanic, why not just apply some of the stack damage to the weapon itself.

    The whole concept is flawed. 

    • Use melee weapon to get 1 stack
    • Stack is consumed in an attempt to get more stacks (Kill an enemy)
    • Possibly kill 2 -3 enemies in one swipe and receive 3 stacks
    • 3 stacks are consumed in an attempt to kill enemy 4 to receive 4th stack

    The only way acquire stacks without expending them is spamming heavy attacks, jump melee (Not slam attack) or not applying a stance at all.

    If the damage of Arca Titron was too much why not just nerf the damage, why completely destroy the stack mechanic in place just to make it like every other melee weapon. These special effects are often what make people like weapons like this.

    What has this change done to the Arca Titron?

    • Reduced the range by 9-10 meters in most practical cases.
    • Reduced the damage of 2/4 hits in Shattering storm & Crushing ruin stance by 900% - 1000% in most practical cases.
    • Broken the key gimmick of the Arca Titron, gathering stacks for slam damage.

    What has this change given Arca Titron?

    • Possibly a different style of play such as heavy attack builds.

    Why has this change been done?

    • Honest bug fix?
    • Damage nerf?

    Again all of this is my personal opinion, I'm sure statistically this was seen as best or something along those lines but I don't think many people are using Arca Titron for numbers or tier lists considering other options that both kill faster and more efficiently than building up 10 stacks and slowly getting to the last 2 hits of your combo to deal real damage.

     

    If this was not coherent then I'm sorry to all who read, I'm trying to express what some of these changes feel like from a fun perspective but it is rather difficult. If I can only have one thing reverted it'd most definitely be the arca titron, it being the only melee weapon in this entire game I actually enjoy using.

    TLDR; Scourge now stuns you more than helps you even though it has a tiny aoe for Status and not self damage before, Arca Titron 'bug fix' questionably ruins a fun and unique way of playing and possibly destroys the weapons damage when there is a plethora of other melee weapons that can wipe out enemies in 1/8th of the time.

    I do love most of the changes with this revision but these are two personally that stood out and really ruined the fun factor.

     

    EDIT: I don't even know what to say, even the Cyanex has this stagger. Why.... it doesn't make any sense....

    EDIT 2: After messing about with a few weapons this stagger change effecting weapons such as Chakkhurr, Battacor, Opticor, Ferrox, Cyanex, tombfinger and more it just feels like it has no place in the game to be honest...

  2. Thank you very much for the reply, that really helps me out! 

    I'll get started with the junctions as soon as possible and start on the quests. I just realised where they are and I seem to have 5 available at the moment. I just entered a void fissure and they seem like a much better way than the old keys!

    With the community area I remember a while ago there were hubs that players can travel to as a for of non combat zone. I was wondering what they hold. 

    Thanks again you've been a great help

  3. Hey there all!

     

    I'm not sure if this is the right place to put this, if not I am sorry fore the hassle.

    So I haven't been playing Warframe properly since the 'Clan rail system' update, I still loved it but didn't find as much time. I've been logging on every once in a while but at some point I just had no idea what was going on anymore ahah. I decided to pick up a switch for Christmas for family games and found Warframe was on the Switch too! So I've decided to hop back on now that I've got more time in the holidays.

    So to elaborate where I'm up to or what is happening. I own:

    • A ship. (I remember this)
    • A random Human being living in the back of it. (I don't remember this at all)
    • My dog V2 as I remember my last one died as I forgot about it and 'Oros' threw him out of the airlock. (I remember this)
    • A space suit that I suck at flying. (I don't remember this)

    So I have a few questions and if anyone feels they can give me any tips that'd be great!

    So when I last logged in I had most if not all of the locations unlocked(Planet wise). I've noticed a lot of the locations are locked, is this due to them being revamped?

    Are the new and old primes all still available? Or are they on some sort of rotation?

    Where do you recommend for a player to start off if they've been gone for a long time?

    Are void keys still used as there is a void zone on the map now?

    What is the community area for?

    I have so many questions and when I try to just jump in and play I get so confused it leads me to either ruining someones mission (I have no idea what to do on a rescue mission), or getting even more confused.

    I've tried looking at https://warframe.fandom.com/wiki/WARFRAME_Wiki and found a few things but I am still rather confused in some areas. 

    Thanks all for your time.

  4. Also getting this and it is driving me crazy been getting this for about 3 months now and it drove me to give up on the game as it was forgetting all my settings every time I played it . I've come back after a break and it is still forgetting the settings/freezing for short periods when I apply them again which causes me to d/c.

     

    As for fixing it I'm afraid I have no idea. 

    I've tried re- installing the game, my display drivers, purging the game from existence (including appdata) and downloading it again.unfortunately I cannot find a way to fix this, it must only be a small sample of people as it hasn't been fixed yet, but I sure as hell know it is not a hardware problem as it does the same on my laptop which is Intel, Nvidia where as my desktop is a AMD, ATI/AMD. I cannot seem to figure out the problem but hope it can be fixed soon. 

     

    .... ^ May have went off on a rant.

  5. Wow, that a answer whitout saying really nothing about what going to happen...When i heard legal that equal to saying yes PWE is buying DE or part of it (enough of it to have influence).``we are intent on having Warframe's design remain in the hands of Digital Extremes`` I can have the intent to make a snowman in summer outside, but does not mean that it will work out...(lol).Well i will not be spending any money in this game until this is resolve.

     

    Cant wait for twitch livestream it going to be crazy...

    This is exactly what I thought when I read the OP, it doesn't say they are not being acquired, It just says they will try too keep Warframe's design the same . Design could be anything to me, it could be the way the games plays is kept the same but the way items are obtained are different.

     

    I'll have to wait and see what happens over the coming weeks/months... I'm not convinced.

  6. never ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever 

    use the File Management options for games with their own CDN's in Steam. 

    meaning do NOT verify the File Integrity of Warframe through Steam.

     

    use the options on the Launcher.

    This is true, I'm unsure why I said that as the games launcher updates the game files without actually updating through Steam, so Steam will just think the update files are corrupt. 

    (I need more coffee?)

     

    Anyway, if your game is in 'fullscreen' with multiple monitors the screen will go black (For reasons yet unknown as in U7 this never happened and multi monitor gameplay was supported), try 'borderless fullscreen' or 'windowed mode' if what you are doing now fails. But I have some hope that it may just be game files.

     

    Also good luck ^^

  7. How many monitors are being used and are they set in eyefinity mode where the computer reads all the monitors as one display?

    I have 4 monitors at the moment and I can go on Warframe without this happening, although my drives are not in a specific RAID. 

     

    It sounds like what happens when Warframe tries to use all the screens as one monitor, minus the corrupt files and all, the screen just goes black. 

    Maybe try checking the games file integrity either via the launcher or steam, although I don't think a corrupt game file can cause that many problems. 

     

    Although I would have to agree with  incorporating multi-monitor support into Warframe.

  8. Hey,

    So I hopped into the new infested ship tile set, about ten seconds in I manage to jam myself inside a wall.

    I couldn't find anyway out apart from letting my self die then reviving. The way I did this was coptering, I went to fast and just phased through a solid object.

    Here is the image if it is of any help.

    (I have to crop it to get rid of the other screens so it looks a bit fuzzy because of that.)

    Picture that I cannot insert into thread for some strange reason: http://i.imgur.com/yEMd7ai.jpg?1

     

  9. So many credits it had to put a bit of hexi-decimal in there.

    Unless the e means something else.

    I'm curious did you actually receive that amount of credits via a bug or is it just a visual bug.

  10. Oh, that is just the sounds of lambs being sacrificed to the RNG gods.

    The first sound made actually made me jump.

     

    It is also possible small men are stuck inside your laptop and are screaming for help.

  11. Default stance is "normal" melee, just with your melee weapon equipped.

    Basically, prepare for the grind of your life.

    I saw a thread that transmuting is good to get it.

    2 million credits and countless rare mods later, nothing.

    I mean I even got common mods from 4 rare mods a good few times. 

    Anyways I have got to get grinding now.

  12. Finally get home from work..... 

    Then boom!

    "Log in failed. Could not connect to server.

    (ERROR_HTTP_INVALID_SERVER_RESPONSE)

    My face

    -________________________-

     

    EDIT: -_-

    EDIT 2: I'm on now, time to test melee 2.0!

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